Legends that still suck

Atra could use a littel buff still. Decrese his necormancy tu and puts monsters at 25% bloodcarve to bloodfury

Bloodfury might be a bit too much, but 25% health should do it with maybe 70 tu

So what i got so far:
Bovo should get dual slayerbane and 50tu before death match mode
Prismaryx should get higher damage lower tu and fast foward entrance
Dolph should get assassinate as a secret skill and some kind of blood move instead of protector killer
Tk’s bloodfury instead of bloodthirsty and maybe 50 tu for the killer moves
Atra should get 25% hp for necromancy and 70 tu for it
Both dr and assisted monsters idk yet
Rexo And kami, very low tu for bloodmoves and some kind of stun move

For DR legends i suggested the egg thing at the pinned post, i think thats a good idea.

For the assisted i think they should have 1TU attack boost+accelarate (both for 1 TU together) as a SS, and bloodclone next, which by the way will still be suck. but i really dont see how those monsters are gonna get better without a complete rework… i mean, assisted shouldnt be a focus thing on a legend. Most of the other legends with assisted move, got it as an “other option” move that they never use. It shouldnt be the main thing about them. But if it gonna keep that way, 250 TU is way to much, so the 1 TU attackboost + accelerate will make it work a bit better…

I don’t believe assassinate is going to really help dolph much. The reason protector killer doesn’t work for him is because it doesn’t actually kill protectors. Sure, you could pick off an extra enemy, assuming it doesn’t have HG or stealth or is not water type, but the tank is still there, in your way. Besides, dolph will lose what little edge it has over stag since assassinate can’t touch him. Instant knock back on the other hand guarantees the protector out of the way, and he can immediately follow up with a grenade to the sweeper.

Atrahasis seems plenty good already, the HG and double cannibalize actually works wonders for him.

Nebel/Cosmo should at the very least get blood clone/step back and more speed. That plus a nice secret skill would probably wrap it up.

Cryo and Sanc should have Boost and clone switched. Regular move is 50 TU attack boost, and SS instant blood clone. I think stun Immunity would be a big help too.

Ok, but rexo and Kami still need some way to defend themselves. The TU on their blood moves don’t make much difference when they die to a sneeze.

The rest of them sound pretty good.

Like u said switf cannabailze works wonders to sweep but dosent help his necromancy… which is kinda useless for a lot who have him… as the incoming 1hp monsters cant do much and often are food for blood moves… his canibalize is to slow… to heal or to hard to set up that 3 or 2 monsters on hg get healed even with 1 monsters at hg it often often fails… i dont want another sweeper, which most use him as, but he should be equal to auro and as good in reviving monsters as auro… as that is his intended purpose, which he cant do right now

Maybe atra could have the ability that about 1/3 of the monsters revived have 25% or 50% hp

Give dolph a SS where it does critical damage and stuns 2 monsters if an enemy protector has died in the last 100 seconds

Honestly, even with the buff, Valza still feels to weak. Confident Strike just isn’t that strong compared to other moves, such as Desperate Strike. I would ask for another slight damage buff to Confident Strike, but there are legendaries that need a buff far more then Valza.

Valsa doesn’t suck at all. His role is not a sweeper. Which is how people keep trying to use him.

My bad, I always assumed it was. If Valsa’s not meant to be a sweeper, than what is it’s role?

Valza is good, really good now. Got a leo passive, better damage for confident strike that can kill weak monsters and heals himselfs very good. A next buff would him makes to auro 2nd not from moves but from strength. Dolph and Nebel they need a buff, they have a unclearly role.

Anti-stun sustain. Confident strike is there to punish the enemy by handing out damage every time he uses stun. If he got a buff to more damage then he would be worse that leogeist. Where if you use stun at all you lose a monster. Leogeist takes time to sweep. Valsareign would be able to instantly. Confident strike on a 100 second cooldown would be OP as well with that kind of buff. Faststrike was OP when it had 100 seconds, confident strike would be too.

Confident Strike can’t kill big monsters like Aegis or Auro but Faststrike kills.

I know, I’m saying that if confident strike got another damage buff, then it would be OP.

Confident strike ahould get damage buff but tu is increases to 130

It shouldn’t

what about this ,first ones should look like in their final form when secret skills is unlocked  but only in appearance ,not in their moves.this would be great right?

^that would be awesome

they would take too much space

Pls lock this thread, its straying off into buffs and nerfs…