Icefang

Most likely, even though I hope it’s a permanent addition to the egg.

i think blood thirst is better for him but it would make him op 

It depends whether we’re talking PVP or PVE.

Bloodcrave is better in PVP - realistically a sweeper only get’s 3-4 kills before being taken out, and the 30s TU reduction of bloodcrave vs bloodfury/bloodthirst makes it better…

ice fang is a massive troll,and the last battle are beyond hell,I will never beat it I think

I don’t think he’s that OP. Strong, yes, but not OP. No entrance/revenge passive, no hold ground, and his powered move will damage himself. Bloodthirst/fury would have made him more OP.

He’s not a Galvbane/Robinator mix, he’s literally just a slightly better Galvbane. Protector Killer has been upgraded to Assassinate, and Hold Ground has been swapped for Roaring Entrance. The other three moves are identical. Of course Galvbane is one of my favourite SE’s so I would love to have this guy, but he’s no more OP than some other legends. I think the balance is fine.

how you could counter these 5 poison monsters + stun entrance? oO There is no skill “purify enemy team” and poison burst just annihilate my team ((

Easy, kill terrordragon.

threre are terrordragon, abyssraider, banedragon, poison eater+stun entrance, tiamant and new monster with TT entrance…

Even 6, and it hurts

The only thing is to keep their archseraph alive somehow to cleance enemy team

I can image how OP it is in UC.

The issue here isn’t that he can kill as much as any other meta-strong legend. It’s that he can literally kill anything by choice. The only thing that can stop him in a team is if someone runs Leo on the field and no protectors when he comes in. There is an evident power creep here, no mon should be able to come in, realistically be able to kill anything instantly without prevention and then be able to one shot everything else it touches every <100s.

Galvbane is imo still slightly unbalanced, but due to its lack of health compared to other bloodcravers, the 500-600 health less typically means one less bloodcrave, which is very significant when traded for HG+stun pulse. I’d say he’s slightly better then your average SE bloodcraver, but he lacks throw, which situationally can be a more useful option when TTs are on the field with no protectors.

I would say bloodthirst is a nerf because it’s damage is capped, and the TU is higher. Bloodfury would be ridiculous and is completely unnecessary, as this would just make Rexo redundant.

He is supposed to be a midgame comeback monster/securer. If he is so OP, then what is a monster that makes the game less frontline dependent.

true

That challenge was insane.

Took me about a dozen attempts (half of which played off on the luck of my Soulstealer’s death sentence vs the AIs death sentence) before eventually realising how incredibly prone the team is to stun.

Literally only two stun absorbers (one at the start and one at the end) and one stun immune in the entire team. Eventually did it with Gaia accelerate team, Soulstealer death sentence, Frostrider one-on-one (had to leave Gallio awake for the timing - 50/50 chance due to two protectors), switching for a purifier, waking them up, stealthing Soulstealer and successfully putting Gallio to sleep (again for the timing). Then life flipped and got rid of Gaia so my stunner was primed. Now due to Gallio ‘surviving’ the one-on-one and then being put to sleep, my death sentence went off but theirs didn’t (even though they were ~10s apart, they only go off at the start of the next turn, not between). The next four came in (I used Unwanted Friend so sometimes it would include a Bronzeshell). Icefang would assassinate my protector and Soulstealer, but Soulstealer would take no damage due to stealth. At this point I just take out the stun immune water team turner (whose name escapes me), and then go stun crazy (with a stun healer in the middle to heal my protector - meaning the stealth wasn’t really necessary tbh). Then it’s just a case of bloodthirsting through their team, trying to be careful with the timing. The second Icefang eventually took my Soulstealer to HG (I mistakenly forgot to re-stealth him after Banedragon’s entrance) but luckily my Warca’s novabomb was nearly primed at this point so I could wipe out another four and finish off the last couple.

Toughest one yet I think. Those Team Turn/Give Turn entrances combined with the poison onslaught were tough.

So much tideturner monster recently.
I need pve monster pls

Actually not that tough if u got Leogeist and u take out terror dragon in the 1st opportunity…If not for the fact that my mid and final line up is not so great and one misstep resulting in just 3 monsters still alive at the end of the battle…would have wipe the entire enemy team with maybe maximum 6 monsters…so to sum it up i can safely say that with a proper 1st four front line up…u can wipe out a lot of critters…><"

Not everyone has leogist, though for me this has been the easiest super challenge battle I’ve faced

Wow easiest super challenge, to me this is actually one of the toughest challenge unless u got the right monsters else dun think I can clear it … anyway care to share pictures of your victory…assume your full team still alive towards the end eh…

Biter finished it for me.

More than this one being easy, the rest have been harder for me. I don’t even know how many monsters I had left, rather that this one only took me two tries while the rest take me way more to finish

I did it first try with an all super epic team
It was mainly just luck though hahaha I love the look of Icefang and I’m going to spend lots of dollars to try and get him :smiling_imp: