I just got slaughtered by one of the coolest teams I've come across. Care to share some of your PvP stories? (Part 3)

I think you have understood me perfectly, but I repeat, at this moment it is the same to have 2 S+ mythics as 11 S+ mythics, both players are going to use a very similar team in terms of mythics, so if this game is based on improving your team , something is wrong since it is not advisable to spend money and effort to get more mythical characters since you will not be able to play with them, the only advantage would be that someone who has 11 mythicals has more possibilities to combine but that is by no means worth the time the money and effort to get 11 mythics

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:thinking::face_in_clouds:

Okay, what are you showing is a bunch of S/S+ myths that you targeted to awaken (smart choices).
You can not expect to be able to run all of them, all the time (outside the rule period).

They are very good and easy to run/build with, so logically they are extremely popular and are landing in restriction list quite often.

Try to target and use some less popular choices and newer addition to the game, then you will be good to build with them without having to bench most of your collection for a month.

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I awaken the mythicals that I like the most, when you have to resort to awakening mythicals that you like less than others because of the list of restrictions, something is wrong, my opinion is not that I can use all of them, it is that I can use at least 5/6 You see it is logical that I can only use 3 mythics of my 11 mythics without restrictions,? this time it has been too much, I agree with the restrictions but this time it has been too much and it seems that it is going to continue like this, I am seriously considering not waking up any more mythical, it is not profitable

I hate the restriction list. Every season a ton of stun protection gets limited and you have to choose between the strategy you want to run or adequate stun protection. Been thinking about making a thread for it. Sometimes I feel like it’s purely dictated by numbers and not common sense

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Ngl Thats very Normal. This limit list sometimes not only restrict stun Protection, it also restrict FL,mid game , endgame If they are too popular.

I don’t think limit stun Protection is issue now , I am rarely run stun Protection after they nerf stun. Piercing and speed is more important in pvp today

I lost 3 games today because of stun , beware stun is very common

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So the best thing would be to awaken moderately good or unpopular mythics that are not limited in most seasons.

And buff ophi @Dev_VKC

It’s normal that someone likes S+ monsters because they’re the best in the game. The problem is that there’s a lot of other people that like the same monsters for the same reason, hence they become popular and end up on the restriction list. You can’t design a restriction list based on what you like :joy:

Coltraz is right, what solves the issue is that you need a bigger collection to play around the restrictions. That’s the big reason to spend on this game.

Also, lemon has a much more valid argument.

Not everyone has the possibility of having a collection of 30 mythicals.

By the way, I just spent more than 600 gems to get Centaureon, who said that with the new banner the possibility of getting a legendary from the banner was more likely? Well, it’s not like that, you just have to look at the probabilities, removing a legendary from the banner has been a step backwards

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Lmao yesterday when you said I like new banner system I was about to warm you but I didn’t , same happened to me twice actually, new system sucks , it’s more hard to get featured legendaries now , you have more chance of getting off banner legendaries now compared to when it was 3

I thought it was a good thing because it eliminates a legendary until I saw the odds it is actually much less advantageous now I would be willing to go back to the previous banner of 3 legendaries

With 3 featured: say there’s 2 featured legendaries you have and 1 you don’t have, there’s a big chance you will get a dupe instead of the one you want. With only 2 featured, you’re more likely to land the featured you want.

Also I’ve tried to explain many times that this isn’t really a valid argument because the game is not supposed to be fair for everyone but always someone comes up with this :crazy_face:

Yes we do i have played for about 3 years and i have 31 awakend

All you gotta do is
1166299040074436628

have you looked at the percentage? No, you haven’t looked at it, I’ll explain it to you, previously with 3 legendaries the percentage of those 3 was 0.70%, and of the rest approximately 0.40%, now with a featured legendary the probability is 0.71% and of the rest 0. '65% means that it is 0.01% more likely that a featured legendaries will appear than before but 0.30% more likely that a non-featured legendary will appear, do you understand that now? In summary, the output improvement percentage of a featured legendary is very low now but you are much more likely to get a NON featured legendary than before. I am the first to congratulate developers when something is good but I also say when things are not good or can be improved

Let me say it again. It is less likely to hatch a featured. But more likely that you hatch the featured you want. 0.71 vs 0.7

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Lmao. Liberian guy is right. What did I got after spending my years saved gems on trash honghua i.e less tier mythic which will never get restricted.

Imagine me I awakened trash apollo , I barely see her in pvp , no one literally use her , but weirdly she is often in the limited list :joy:

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