Alright I’ll be honest I hate that I have to make this topic, but here goes: Gazer’s step back ss is too much. The endgame of terror, bane, gazer, TT is probably the most overpowered thing in the game right now. I genuinely can’t think of a counter for it that doesn’t require luck or perfect timing. I’m interested to hear all sides on this one, as I’m somewhat surprised no one has brought it up yet. If you counter it, how? If you run it, how do you ever lose?
My experience has been that if I’m not up by ten monsters at least, my team will get wiped regardless of who I have on the field. It’s nearly guaranteed to take at least 3 monsters, and then it’s nearly guaranteed to get the TT off and take another 4 (at least). I’ve got quite a bit of experience with this game and like I said earlier, I haven’t seen something this overpowered in a long time.
I agree, it must be the most broken end of the game, they should put a minimum time to be able that SS.
Gazer’s is like the combo Abbysraider - Nereida, unbeatable
Its tricky, especially if gazer is potted… I use him now for long time, was (One of) the first who Used Terror + gazer + Cobra (i Dont use bane, as no stun protection)
Best way to counter it is Terrors poison massacre and to take care to not use double killmoves At endgame… Kill Monsters off with detox blast or massacre, gazer is usually the last Monster
Ergo: dont do double kills, u will see when gazer will enter and poison massacre the enemies
I’ve tried all that but the amount of damage is just overwhelming and lose hope lol.
Like u said , some mean people use cobra with this and there is nothing much to do
still don’t understand why devs don’t count the passive as chrono killer food. It almost always grants turn(s) so it should be affected by it, even though if it only reduces a little. It grants turns, where is the logic in that?
It’s so strong that it’s sickening. You have to be leading by quite a bit to have any chance if gazer endgame catches you out.
Either the SS needs changing or the nature of the SS.
If step back remains the same then make it so that if a monster is under a certain amount of seconds then it wouldn’t be affected by it. For example let’s say 50secs, anything over gets forwarded whilst everything under stays the same.
This might help remedy the double TT effect Gazer is giving. Just an idea.
Jk in all seriousness, as someone who uses gazer frequently, I agree Step Back is too much for a SS. It’s SS should be instant overwatch or something like that.
For context I’ve been using bane gazer endgame since before the SS got added, the step back was completely unnecessary
People call Peng a cheesy end-game but Gazer is the bigger one. When potted it gets a turn in 20s or just over, right?
I don’t think it’s unbeatable by any stretch, but you have to have things under control beforehand and to not kill too many enemies at once to avoid getting wiped out in return. Like someone said, killing Terror shuts it down fairly nicely because Bane is too slow with the double poison eater and typically the monsters they have out are stunnable.
Maybe what Deathgazer needs is for the passive to not work on itself? Then it gets a turn in 70s when potted. It will still be possible to use to set up a TT or other slow monsters but it can’t do that for two rounds without giving you more of a chance to prevent it.