hellfox's rebirth

After a couple of match against good player owning hellfox, one thing shocked me and it’s the tu on rebirth.

It would be fair to give rebirth a 30 or 50 tu. I know it’s be nerf but a 1 sec tu on such a powerful ss is just crazy.

It’s just what I think I would like to hear what other players may think of this.

I think all 1 tu ss’s should chsnge, vulca is another example, 1 tu poison storm = instant 2 kills aswell

After a couple of match against good player owning hellfox, one thing shocked me and it’s the tu on rebirth.
It would be fair to give rebirth a 30 or 50 tu. I know it’s be nerf but a 1 sec tu on such a powerful ss is just crazy.

It’s just what I think I would like to hear what other players may think of this.

i don’t think he needs a nerf. Not many people uses him as he’s not that common and because of that I think he deserves to be really powerful

1 tu SS are a problem, i agree here. But not all of them. Vulc and fox SS has restriction on them (100 sec and 1 kill if i remember correctly), so it counterable. Both has a very strong SS, but that make them unique (and again, counterable).

Deo 1 sec quick charge however…

fox and vulca are way stronger than deo, 100 tu is 1 accelerate plus getting a kill with fox is very easy with double retribution

Deo is so easy to counter unlike fox 

edit : fox strat I encounter , canibalism , douvble retribution , tt , rebirth the tt , 1 sec charge double retribution, two more kill , get a sec tt and your bloodthirst charge 

Deo is weaker, true. But almost impossible to counter. He gets the first turn, and blast.

And i dont see “get a tanky monsters for FL” as a counter.

Edit: what you described is a super strong tactic, which can easily be countered (stun, chtono killer, or kong at FL)

Edit 2: by the way if i havnt been clear, i agree about changing 1 tu SS to around 30 - 50 ish. Just mentioned deo which is far more of a problem imo

I you think deo ss is more oppressive than hellfox then I can’t do anything for you 

Far from what im saying… how did you get this…

I said deo is not counterable, due to his 1 TU SS, regardless the damage he is doing. He will blast almost 100%.

Hellfox and vulc are MUCH STRONGER AND USEFULL, but you can counter them. And the problem i have (and i guess you 2 as well) with 1 TU SS is the lack of the abillity to counter. So deo was mentioned as a worse exemple of 1 TU SS.

And again, he is not worse, dont nerf him, dont nerf fox, dont nerf vulc, just 1 TU SS need to be dealt with in general…

Not a fan of this idea at all.

ok my bad then but you can only counter to a certain extend vulca is easier to counter than hellfox.

I don’t think that rebirth needs a nerf purely because of the fact that the rebirthed monster has the initial entrance time applied to it so not only do you have that time window but also the initial charge up for double retribution.
Let’s be honest here, the issue is not with fox but with the TT going off twice in a row, and while fox allows that you have time to deal with it.
Although having said that I wouldn’t be against removing all 1s tu moves from the game (putting them to 50 to instead)

this isn’t a nerf deo thread…

Fox can pretty much kill any threat between him and next tt with double retribution 

Hellfox is a nuisance. I can remember in PvP the first time I came across him. He didn’t have a kill so he did instant rebirth and then went on to kill 2 more. I was like :sob::sob::cry::sob::cry:. The most annoying about it is that it’s used in a way to continue kill streak which is unfair and I agree that for the sacrifice of 2 kills the ss should be 100 seconds. I think it’s fair to say that a person can wait 100 seconds for 2 kills.

That’s a very big assumption considering that most protectors can take a double ret (and some don’t even get to hg or die from it), that there’s no roaring entrance coming in, etc

true I certainly exaggerate a little bit 

Believe me it’s practically my job to look for op stuff at this point XD
Hellfox relies on the monsters around it to be effective and needs both give turn support and stun protection. Without a TT to support it fox becomes vulnerable to a lot of the metagame and is especially capitalised on by stun since often you have to pair it with a cannibaliser that is also easily stunned.

Honestly it’s tough to get a rebirth off, people target hellfox before he gets a chance.

this isn’t about tt or set ups 1 tu to almost kill 1 or 2 mons is ridiculous