Fortune shrine first impressions discussion

I’m sorry, this isn’t personal but I have to point it out…. THIS is where you draw the line? You were all for pedophiles getting increased access to drawn kiddie p0rn… but THIS is where you draw the line?

You’re basing your complaint on moral grounds, but what kind of moral compass is that?

Back to the actual game, there are plenty of players (probably way more than plenty) who had been saving 100+ gems and being patient who were just rewarded for that.

Maybe it is time you move on.

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I promise I am not doing this for any selfish reasons.

I’ve spoken with VKC a little since last night and we’ve got to an understanding. I have accepted it how things are and given some feedback and ideas for the future. Their plans are not changing and future shrines are not cancelled, don’t worry

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I have absolutely no clue what you are referring to here.

I was one of the strongest voices against the waifu designs, even encouraging players to directly contact a relevant employee at ZigZaGame. I even have a thread complaining about the designs in Evertale which I’ve posted on recently.

Wait, is this personal or not? XD

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Not personal in the slightest. If you’re this outraged and morally put off by it, move on to greener pastures. Nothing is stopping you. I’d recommend that to anyone.

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Bit disappointing to read such nonsense from

I disagree because this is clearly targeting under age kids who for a reason don’t have the same rights as adults in most areas involving spending money or gambling. Make this game 18+ And I will shut up immediately about what’s morally right or wrong in my opinion.

But even if we leave all moral concerns aside, flooding the game with gems isn’t a great idea if you don’t make further adjustments. But before we come to that: Do you really believe this was implemented to give players easier access to mythics? In a game that is widely known for its terrible odds. If this was about F2P and Mythics there would have been 100 different solutions to solve the issue. But increasing the amount of gems drastically makes me think there something coming for us.

Last but not least. While Mythics are the premium currency in this game, most stuff (especially Event rewards) revolve around legends being the standard monster category. Most high level rewards are Legend potions. This makes sense because mythics are hard to obtain so most peoples teams will be made of mostly legends. If obtaining mythics becomes far easier most rewards wont have any value anymore. So the reward structure needs to change

You’re also decreasing the value of legends in general. And while many F2P are happy, I don’t know if they have realized that this shrine will initially increase the gap between f2p and p2w. Because p2w can just buy gems to get to 1200 while F2P need to work their way up (full grind equals around 200 gems a month so its 6 months hard work) at the same time the grind will get harder because the spots with good rewards in PvP and UC will be taken by the whales who can dominate battles with full mythic force. Partly this is already the case but while its still possible to get top 10 as an F2P this will get significantly harder.

I think this shrine would have been alright (still moral arguments aside) if they would have paved the way for it in a certain way. But this game only gets update every two months so every unbalance this will cause, we will have to live with it for at least 8 weeks. And even then its not guaranteed that something will happen. Thats what really annoys me.

But nothing is gonna stop a p2w from buying the monster they want. They will buy it anyways but for lesser $ now , outcome will still be the same with a slight benefit for f2p. So I’d say this will decrease the gap , not cmuch but this is a start .

Cos by ur logic , if they by a miracle introduce a way to obtain 7* tickets , will it I crease the gap or decrease ?

Also the fortune event is luck based . Earlier Dont felt “sad” cos he got only 0.28x or something . For whales like him these gems are nothing tbh . So f2p having a chance to get extra 40+ gems at 120 gems is a bonus .

I honestly feel there is no breaking of “moral values” or such . If someone feels tempted to spend money , it’s their issue . It’s an open pit , choosing to jump over it or fall right into it is a self-decision !

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I’m going to let time tell with your concerns regarding the game. I think it will be fine, but we shall see.

So sorry to disappoint you with such nonsense. However, if someone brings their morals into an argument, it is 100% fair to inquire into them. Saying “I’m doing this out of moral reasons” doesn’t completely shut down the conversation, especially when the morals have been HIGHLY questionable in the past.

Sherlock you’re a good dude. Be careful not to go down on a sinking ship.

It will increase the gap because Whales can spend higher amounts easily and can reach the 1200 gems way more easily + mythics will become more common.

F2P can’t spend to get to the 1200 and will have a harder time to get there because legends value will decrease and mythics will be more common. The short term effect is an increase in the gap between F2P and Whales.

Also because the value of legends is decreased, F2P now need to awaken mythics even more than before. I don’t know how many gems it takes to awaken a mythic (I think its roughly 800 or 1800 but I could be wrong) but if 1200 is the new 0 then F2P need 1200 gems + the amount of gems it takes to awaken a mythic.

My point is they are already buying everything they want. Extra 400 gems won’t stop them .

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I will be happy to be proven wrong but looking at Evertale (where we also got the blessing p0rn nonsense from) gives me little hope. It’s a dead game that recently got kicked out of the paid app charts in google play because ZigZa got so greedy running a Fake Add campaign that even google got annoyed

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This new system made having access to a larger collection easier no doubt, but it did tip the scales in favour of spenders, since the increase is determined by a multiplier.

A placebo measure?

Neo is 6 years old . I wouldn’t be surprised if zigzafame strategy is to squeeze everything n shut the game lol…

There is practically no improvements in UI or events or even QoL updates are very rare . Only new hentais

It’s definitely placebo and it works like a charm as you can tell by the reactions

A temporary increase isn’t too bad if it mean that awakened myths will no longer be essentially p2w exclusive.

Now that’s just factually incorrect. Most competitive events practically require you to have awakened mythics to get even close to first, and non-competitive events have been metagamed to death by strategy guides and op PvE monsters.

In short, yes. This was clearly intended to make mythics more common(on top of making money), because that will be its long-term effect. Sure, they make some short term money from people buying up to 1200 gems, but there isn’t any reason for those people to spend more money after that. This is similar to the change in egg prices. They are making Mythics more common, likely in preparation for something else. I refuse to believe that Zigzagame is stupid enough to make a change this drastic for a short-term profit boost(being backed by NTT Resonant, it isn’t like they might be in serious financial trouble)

Once again, no. The yop spots are already taken up by whales with full mythics teams. The people spending thousands already have all the mythics they need.

Right. This is technically true. But the problem is that the F2Ps who get top ten have been playing actively for years. That simply isn’t the case for the majority of players, and it honestly seems disingenuous to use the top .1% of F2P players to make a statement about game balance as a whole. If I didn’t know better, I’d say that you were just trying to come up with something that is technically correct and sounds good, and hoping that your post was long enough that no one would look closely.

I think that the number of kids who are stealing their parent’s credit card is lower than you think. It’s easy to think that it is a major factor, but that likely isn’t the case. Your story may seem like good evidence, but in reality it was a biased result from a small sample size. They were an active player who was likely to be more competitive due to them actually knowing the people whom they were fighting.

From KD’s rough math, tough, the gem income will be multiplied by 9. 1800 Doesn’t sound like that much as a result.

A multiplier WITH A LIMIT. With the common estimate of 1800 gems per awakened myth, most whales are likely buying thousands of gems. As sum, 1200 is not that significant. If it was unlimited, then it would obviously help p2w more, but as of right now, I think that f2p players actually benefit more because the problem is that only like 0.1% will ever awaken a mythic to begin with.

Here’s a pro life tip for you. DO YOUR RESEARCH!!! You guys are using the term placebo like a negative, but placebos have been shown to actually help sick or injured people. I’ve stated my argument against your sentiment in general above, but I just felt that medical misinformation should probably be addressed

Getting to 1200 gems is definitely something only spenders can reliably do. If a F2P was to do that, it would need to NOT spend on any banner for a lot of time, missing out on a bunch of new Legendaries and Mythics.

As such, this measure undoubtedly gives larger benefits to P2Ps.

Everybody knows what a placebo is, but would you use a placebo to treat cancer? Any effect it’ll have will only be short lived and will not last in the long run.

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What’s this ‘reliably’? The best strategy for f2p and p2w alike is clearly to save for 1200 and spend all of your extra gems on eggs.

Ah yes. As we all know, a mobile game having an unbalanced meta is just as bad as cancer. I’m sure that any real cancer victim will agree with you on that.

That’s just not true. PvP top 10 is easily possible without Mythics, In UC Top 10 and even 1st are accessible without Mythics.

Also that’s not even my point. If the first place of an event gets 5 legend potions that’s not a good reward anymore if the game is dominated by Mythics.

NTT and ZigZa parted ways quite some time ago.

As I said it’s simply not true. See response to your first claim

At least my post included some valid points. Still looking for one in yours. I

It’s not about credit cards stealing kids. It’s about the fact that a Pokémon lookalike monster game is targeting a younger audience by definition. Also you can tell by the forum statistics. That’s still a small sample size but at least it’s not anecdotal evidence

It’s a metaphor, metaphors don’t have to be 100 % accurate

Second: Placebo is used in medical Studies as an equivalent of something having no effect. Most of the These studies are double blind and randomized with one group receiving the new drug and the other group will receive a Placebo. The drug will need to outperform the placebo by a significant margin otherwise it will be labeled having no effect So before you come at me next time with your knowledge from internet university you better think twice.

Thanks for listening to my Ted talk

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To whom this is definitely easier though (which was my point in the last comment)?

I survived liver cancer in 2017 and I agree with what I said.

Tbh I wouldn’t be so sure that 1200 will be the magic number until we see more. There’s no reason for it to stay at 1200 unless that’s what they want. It would definitely be more lucrative to raise it randomly to cause more panic buying. And what are you gonna do? Complain that you tried to beat the system of getting free gems? On top of that y’all are complaining about it nonstop, being dependent on it returning at the same rate as Evertales does. We don’t even know if it’ll return EVER, so how bout y’all chill out till we see what the actual plan is

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This thread is more exciting than when I said stun kills Neo :joy:

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