That’s insane luck
My Zhulong got nerfed, so why can’t others get the same treatment?
And don’t get me wrong: Zhulong deserved that stealth slow down, maybe not the protector conversion nerf but oh well.
The protector thing was a mistake from the first place.
Azura was the first monster who could do a protector conv, and it was limited to 1 time use from the very beggining. There is no reason for other monsters not to be limited by the times it is possible, while azura is.
I though Azura’s wasn’t limited which is what got me all fired up in the first place. My mistake then, my heart is calm and all’s well.
Yes, he is even luckier than mophy, and mophy quitted the game after hatching goldtail. They are the top 2 luckiest players in my record for this game.
That’s luck should be standard
50 gems feature legend
150 gems another one of choice and so on
They could do festivals with 5-6 legends if people know they will get them all they will spend and the game would keep higher spenders in bigger numbers
Yep. There is no point buying 6 packs when you alwayd get the one you dont want.
If devs want money they can do festival with 5-6 legends if people know they will get something they will spend more in larger numbers
Compare 100 people spending 50 dollars weekly to just one guy dropping 1000
If they did it the right way they would have had both
The devs have shown that they have troubles dealing with the power creep. More legends would make things worse.
I’m not talking about more legends I’m talking about a growing steady economy for the team that gets more people playing
Trading would help with that, so dupes won’t be an insult anymore.
I think the Devs are trying to nerf P2W the way they do it now. But agree they should give us more value for our money.
I’ve only ever spent during sales for guaranteed legends, except one time I bought a 10pk for the Stun Killer. I didnt get anything but epics and I’ve never paid for a non guaranteed pack since.
protector conversion is now too tough to use with zhu. before you could convert to get protector, take a stun hit than replace it with another. now its not worthwhile since it basically turns into deadweight. and you almost need to canbilize it, but then you dont get to use purify. at least if u use bitterbeast as protector instead it has overwatch so you wont be stuck in 3 v 4.
ive hardly used protector conversion at all since nerf
I tried one pack plus one rare just now. 9 epic dupes and 2 se dupes. Fml.
Exactly with a more fair system you would be likely to spend again also having legends not cost heaps would make it less pay to win as more people would have access to top legends rather then heavy spenders as is now
6 packs finally and get only the guaranteed rainbow egg, which is the ghost rather than the turtle.
I feel bad for you in general, but the Ghost is very fun to play. It’ll grow on ya!
Both ghost and turtle are good, though I need an absorber. In total i got only one rainbow egg out of 60 eggs and 3 rare ones. Got used to this kind of luck for almost three years.
This is so true. On Azura it needed to be limited to one-time use because of bloodlust (the design requires SS for one kill, protector conversion for the other) but on Zhulong there is no blood move.
There’s not much reason why it can’t be 3-time use. I think it’s a good example of nerfs not being a good thing some of the time. We might scream and shout about things needing changes made but then they end up worse off. I never ever use protector conversion on Zhulong now, it’s a waste of a move unless you really need to kill a token monster and create something that is hopefully less of a dead weight.
I look forward to when we get an egg with strong monsters and people don’t call for nerfs. I’m fed up with reading about it as well as people making statements like “the Devs can’t handle the power creep”, they are trying to encourage/nerf P2W and all that. I mean we’re playing the same game here so how can some people be thinking these things while me and others think the complete opposite!?! Just read what everyone else is saying and you’ll see there’s hugely different viewpoints coming from everyone about these topics so, as a community, we clearly don’t know what’s right.
I think Tygoron was one of those monsters/eggs which had most people satisfied. A guaranteed particular legendary for 270 gems and it hit the stun meta pretty hard (something I think most PvP-focused players wanted). However, even here we had people saying “this sucks because it dies one hit to Chromera”.
If you are the kind of person who’d write this then please try to have some perspective. If you’re someone who liked the release of Tygoron because it was impactful in the meta then please be more open to other strong monsters being released too. Most new monsters should be adding something to the game. If they don’t, there’s very little reason for them to be released at all. People already complain too much every time a weak monster enters the game, which will only push the Devs into ramping up the power creep. That, in turn, winds up players too. I know it’s only my own perspective but I think the Devs are doing a good job at controlling the power creep. Most old legendaries can fit into specific teams and have something to add plus any overpowered combination of monsters (limited or not) can be handled by much weaker monsters. A monster like this new Tortoise is very strong but can be handled in a small number of ways and otherwise doesnt play into some mega strong combos out there so in the competitive field it’s simply a good tool rather than a winning part of the team.
P.S. If you read through all this then thanks. Looks like I needed a rant!
i read through it. nice rant
i knew my post would set you off… just kidding
i think it also goes along with the post someone posted weeks ago where the title of it was “Nerf all of the monsters i don’t have” or something like that. Basically, where players are asking for nerfs of monsters they dont have ( since really, why would you ask for a monster you have to be nerfed, it woudnt help you at all ). Thats probably why nerfs werent called on tygoron.
so the only 2 monsters that are safe are bitterbeast and chronos 
Regarding op question, isnt it every 6 summons featured legend guaranteed? Maybe he just needs to do 12, should be better odds of getting the good one you want that way.