You are right. Why not give her revenge sealer instead of payback killer??
Iâm struggling a lot with that part as well. Everyone here saying that Prixis is not that problematic canât drop her from their teams, I donât buy that argument. I face many different line ups and the most oppressive ones have Prixis. Fundamentally one can argue that she is not as good as Chary, but right now Prixis has no viable counters, running a protector against Unicera, Chary, Shadowyrm buff and so on is not the most sensible choice.
The point you seem to be missing is that you can do that, because you have other OP monsters to back up whatever strategy you want. Of course if I had a plethora of awakened Mythics most monsters would feel broken in my hand too. I challenge you to run Chary with the same monsters I have available and be as oppressive as you are saying she is. I donât mean that in a confrontational way, but you need to get out of your own perspective and maybe challenge yourself to run Chary as your sole Mythic and then you can come back here and put your money where your mouth is.
Clearly a combination of monsters is more dangerous that any monster on its own, Chary is broken in your hands, definitely nowhere near as broken in mine. The combination of monsters need to be addressed more than trying to simply instantly nerf a monster.
I think thatâs obviously the issue I just mentioned. You put Chary in Duck, Janne or anyone with a huge collectionâs hand, and either way their team will be extremely strong. In a team where she is the only one or maybe one of 2 mythics, I guarantee you she wonât make you top 10 on her own. I just want anyone here to prove they can break the game only running Chary as their only mythic and Iâll promptly agree to the nerf.
@NMEduck has been around in this game for a long, long time. We havenât always agreed or seen eye to eye, but make no mistake in throwing out a challenge to him when it comes to team building and play in Neo Monsters. Duck has proven time again they are among the best in the game.
No doubt. Thatâs exactly my point, if anyone can do it would be him. But again, the combination of certain monsters is whatâs breaking Charybdia more that what she can offer by herself. Thatâs why people with smaller collections donât think she is as game breaking as people are saying, because we still lose a bunch with her anyway. Not that Iâm the best team builder, I know that, but I think thereâs a limit of what one can achieve with limited options.
But if it was a mythic that im owning i will just clearly say : donât nerf it because i own it ,i wont start an endless debate and include other strong mythics just to argue that mythic isnt strong
Even simple monster become great threat in the hand of people with good collection. Like squinty have all mythic team. Even you counter his ace monster a normal myth turns into beast. So, what duck says is only from his point of view. And other few are complaining cause they arenât able to deal with it. Some even say auto poision is deadly but sad part is you canât use sleep mons with it which is the strongest strategy in current meta. Given 75 speed, most of the things counters it like nyx,even Prixis herself,unicera,gay snake,capy,dragulus,etc.
I know, but perspective and context is important, not everyone can see things from both sides. As I said in my hands she doesnât fell game breaking, strong yes, but not massively OP as people claim but thatâs probably because of my limitations, be it down to my small collection or my own poor skillset. Itâs not just as simple as donât nerf it, I own it.
Its not about the strength , but what the monster allows to do, if you are playing pvp you will notice more and more toxic team lately with chary in fl fellowedby 2-3 nasty token spam monsters some are even worst with linatica to spam more entrances , and the key monster allowing this is the : (75% speed twin knockback monster), she can do a lot of stuffs , and thats breaks the game mechanics
Already said put restriction on twin kb. It will be good nerf for her.
Well, last season I probably wouldâve had a decent chance of getting top 10 with a team like this. I wonât include eonarx because it didnât exist at the time. Removing asmodia would make it way harder so Iâd have to think about that a bit more.
It was especially obvious that chlamydia was OP during the one mythic special rule, which is where most of this team comes from. There wasnât a single non chlamydia team that could match this one (same team but with infernicorn instead of orca and nectareon instead of asmodia) in overall winrate. There was one guy who had a 58ws I ended because my chlamydia finally went first. That was the sole factor that determined who would win.
I was the 1st person who awakened Charybdia and posted her on this forum but I refuse to use her due to her awakened design. Until her art design changes and she closes her legs, I wonât use her (Ayna too).
Charybdia is so meta warping that everyone playing competitively aiming for top placements literally has to run her or run counters FL or else they risk losing control of the battle/match before they can do anything. Everyone else already gave examples of how toxic and annoyingly strong she is with Raw Twin Knockback, Bind+, and her speed. Thatâs a lot of CONTROL you get just by using her. The PVP reports after every ranked PVP literally show us the most used mons with Charybdia and her counters everywhere.
The same canât be said about Prixis. FL Prixis can potentially snipe 1 monster but thatâs it unless you donât target her within 110 tu and she gets her next turn. She opens up retribution/slayerbane which a lot of common FL mons have.
Pure damage dealers one shot for a reason otherwise theyâd be useless. Just taking 1 mon out doesnât decide a match right away. If it does, you really need to reconsider your team building.
Disabling and/or disrupting two+ mons while setting up poison for your team can and will decide matches if your team doesnât have strong entrance mons that can salvage your situation. Thereâs a reason why poison setups were nerfed with 100 tu restrictions everywhere.
Duckâs team above can surgically remove problematic monsters either by knocking it back or killing it upright. From there you just take out the opponentâs team one by one. Itâd be more toxic if it had token entrances and Bastia somewhere in there to prevent ANY interaction. Put in a Wavetail too for fun. Win rate might drop but it would make it more frustrating to play against.
I play for fun but I still include counters since FL Charybdia is so common.
well youâre wrong dude. I donât care about myths. With my own account I donât use more than two in ranking or none. The thing is, Iâve always been against nerves. you complain about Soral, I defended it yet did I have it? No ! So far itâs disgusting to see monsters you spent money on being reworked and no longer doing what they were designed to do. Look at the â â â â Soral has become. If they want they can nerf it, they also remove it from my account but give me back my gems because I would never spend on a crappy monster.
Well youâre wrong. the team I currently have is not very strong yet after more than 20 fights against this type of team they have never won to do it and good reason that Charybdia dies before its first turn. The funny thing is that even if itâs not the case I have a lot of tricks to repel him that make it not really a threat. but the Prixis/Charybdia/plumesilisk configuration was so powerful thatâs why it was so OP even when you have a few things to neutralize it plume blocks then Prixis eliminates the biggest threat and itâs over. It was also the same with gorgo if the person had it and it was worse
I say it based on my gaming experience. Thatâs all the fight I have delivered against this kind of configuration. All like you are you based on your own fights. And everyone does not have the same gaming experience. Just see the last list of the most used monsters last season to understand that it was grayed especially in this kind of price configuration. I find it interesting that the devs reveal to us if Charybia has the same impact at this moment that during the last ranking and telling us in what kind of configuration is put forward at this time (or it is certainly effective) and it is certainly not in a water link
I mean, all Iâd need for top 10 last season is an 80% winrate. I suppose Iâd be better off swapping geoceron with a protector in that frontline. Shieldragon, geocosma, or even aegisdragon would work. I donât actually own the last two but I highly doubt getting fewer than 21 in a season while limited to just two mythics is beyond me.
From an objective gaming experience, which is what the devs would be trying to look at with the data they have access to, itâs pretty clear that chlamydia is way too common and is warping the meta way past the extent of whatâs healthy. Thatâs just about the only conclusion one could arrive at if they know what theyâre doing. There have been a good amount of anniversary mythics that lots of players should have access to and none of them come close to this. Even if they rereleased cynthia in an anniversary banner, it wouldnât get this bad.
I appreciate your input, but just as example even though thatâs a âweakâ version of a team you would actually use yourself itâs already beyond my means as I donât have 3 of those monsters, two being key to the setup, Geoceron and Asmodia (and in my opinion she is also in the OP list and should be looked at), so the struggle is real. Even more so when you target specific monsters to try and awaken only to all of a sudden see pretty much all of them in a 1 monster restriction list almost every season. The frustration is really big so there has to be some sort of middle ground when it comes to addressing these things. Sometimes we might be saying nerf but it doesnât necessarily mean it needs a nerf, maybe just more counter options would make the monster a lot less popular.
I agree with what @Cesar said that last PVP the combination of Prixis, Plume and Chary was OP, overused and made the experience boring. Iâm all for changing that, but hurting a big part of the community with a nerf to the anniversary Mythic is something that can potentially end some players interest in the game for good. What is an already small community canât really afford to become even smaller. All in all itâs a healthy discussion and I feel that everyone is looking to bring balance to the game, but even balance means different things for each player. If it was in any other scenario, I probably wouldnât mind a nerf, but because it was anniversary and a lot people were saving a long time for that, it needs to be looked into with a bit more care, and I feel that buffing a couple of older and more common monsters could do the trick and keep everyone happy instead of hurting half of the player base.
FACT: Charybdia is a reference to toxic partners in relationships.
- Venom Timeâs Up is her threatening to end the relationship.
- Virulent Grasp is a reference to Charybdia keeping her partner in her grasp, sucking the life out of them, innocent victim of her toxicity.
- RAW Twin Knockback is her pushing people away due to her toxic personality.
- Bind+ is Charybdia forcing her partner in the relationship, to keep them under her emotional control, not allowing anyone else to be in contact with them.
- Fierce Vitality is Charybdia going full psycho when she abuses her partner.
- Auto Poison and Poison Skin are references to the fact her toxicity affects all people around her.
- Her name is similar to the STD âChlamydiaâ. Nasty!
Conclusion: only manipulators and abusers could ever support Charybdia
I understand. But Iâll be really curious to know what the data says about how itâs performing in this 63 season.
For your team, what would you say about using Xyz, it looks good to me. you push back and block them with Charybdia and anything that enters will be stunned
It would be nice to buff some SE monsters too.
Imagine Blazebones Revolutionize but without waiting for 100 second since its first turn, and itâs slightly faster than Char.
The rest will just follow(Everyone will think this as a serious one, but this is only a joke⌠or perhaps a thought).