Bugs

Yes it does…TT,GT and overwatch cant be used iff a gravity field monster is on field

Isn’t that time freeze?not gravity field?

That’s time freeze only regalion has it
Gravity stops monsters from leaving the field unless killed
Time freeze stops all time based moves

Only regalion effects overwatch/GT moves.

Uhm gravity field prevents knockback, repulse, sendback, pullback, swich friends. Time freeze is the passive that prevents time moves like overwatch, tt, and gt.

My bad just played super deluga in story then the bi weekly, must’ve slipped my mind

Is it possible for someone to have a noxegg?One of the suggestions for my friend monster was a guy with a noxegg

No. It’s not possible for someone to have a noxegg unless that ‘someone’ is a hacker

Ah.thought so

I think that the recent update to version 1.5.1 (from 6taqh February) has broken the story event “Showdown at Old Corrolan”.

In my mind battle 2 can no longer be won, due to the speed increase of bronzeshells life flip. Maybe improved AI behaviour counts in, too.

At least I found no way to win (although I am an experienced player), and therefore finally looked up the winning strategy on Youtube (https://youtu.be/3m9mvQUFZjI). This strategy definetly does not work any more, since bronzeshells now use their risky attack once before one can summon Rockoids, and therefore do not survive their second risky attack (first on Rockoids). So they cannot be used any longer to increase the damage of slayerbane all.

Could please someone confirm or correct me? Thanks!

Ah.I remember that battle.That was a pain for a while

go check my video I posted on the other thread
https://youtu.be/BCf_d1ZgLBs
This was done yesterday after update

Tanks

Ok so I think I foind a useful bug. Dolph when faced against a minster with stun absorber in my case choco he kept using stungrenade didnt bother with timestrike double at all just kept spawning stun grenade. Is that normal??? Took out atleast 5 of his monsters excluding roxkoids before he ran out of reinforcements

K I lost a pvp match entirely cuz of this.Me and my opponent were down to our last few monsters, I was about to use 150 second twin-bomb with my doomengine clone, I set the two targets…“Ran out of time” and I still had like 15-20 seconds left on the clock

I lost a tournament match because this happened to me THREE times, and it was going amazingly for me too. First time it’s ever happened all 3 times. I really hope the update isn’t responsible for this little spike.

Been happening before update,I found out that most of the time that happened to me I would have my finger on the screen where the moveset shows up and when my turn comes game reads that I already chosen a move,then when I take my finger off the screen the game records it as a ran out of time situation and I am forced to skip the turn

It’s not. My count is 4 matches lost from “not taking turn”.

They were before patch.

You can’t use knock back random if you don’t have reinforcements. Just cost me a game.

@vkc ever since the update, Death Revenge and Payback Revenge don’t always activate after apollo and hellfox are killed. Those two monsters are the ones this seems to occur with.

Z19 GaryOak