Now I started to look at all the mythical hentai that exist in the Neo, and in all of them I found the black lines in the same part of his body, breasts, stomach, waists and ankle ._.
Literally, I already got used to the fact that every time they pair me with some specific P2W I see that outrage of naked mythicals (I clarify, I said P2W IN SPECIFIC, NOT ALL)
Just to drop my two cents, I see alot of people defending these designs saying âthe majority of users want themâ, and, âthe devs need to heed what the users want, and they want waifus,â yet I have never (I could be wrong) NEVER yet in nearly 5 years of attending this forum seen a single thread talkibg about how much people like any of the waifus designs. In contrast, there have been an innumerable number of threads started complaining about them. So as for that argument, it folds in on itself - not saying that there arenât people who like the designs, but itâs sufficient to say the vast majority of the playerbase on this forum do not enjoy the designs.
In addition, the waifus are not what sell eggs - the mythics abd legendaries usage and ability sells eggs. Having known and had extensive talks with arguably the biggest spender of the game multiple times, the mythic waifus have never been a reason to dump money on eggs - its the usage of the monsters and the desire to have them and complete collections, to stay ahead.
My own personal opinion is the designs are lazy and ridiculous and unnecessary. I donât play this game at family gatherings, and my wife doesnât care for the designs but knows I enjoy the game, but it just hits me with disappointment whenever I see the newest slutfu be put on a banner.
which is not enough because the vast majority of players are not in this forum
Thatâs where the forum and the people you talk with can drastically skew your opinion. From what the Devs have hinted, it appears the waifu ARE selling better than other monsters and therefore itâs what the market wants.
The forum community is proportionately older players (both in our human age and in time spent playing the game) than the average of the NM players. Weâve also got certain things in common like many of us have come here because weâre passionate about the game and are the type of people who want to discuss it, not just play it, in our free time. Weâre a subset of the players who wonât always align with whatâs important for the company selling the game.
Weâre also almost all English speaking people. That narrows it down enormously and countries around the world have drastically different cultural normalities or want different things from products. For example, in Japan they love their waifu and they typically spend a lot of money on gacha games. I bet the waifu have increased revenue from Japanese players a lot, even if theyâve perhaps lowered revenue in some other countries.
Also, anecdotal evidence about what one big spender thinks doesnât get the demographic of spenders as a whole. Long standing whales are a good source of revenue but it could be that the revenue from them is small in comparison to the new players coming in who are easily tempted into whaling for waifu in their first few months before they inevitably quit and go to another game.
Is this a data-based fact? Iâm Japanese, but itâs not what youâre writing. Also, there are Japanese-only capture sites like this forum, but many players are not friendly to waifu. There are many similar opinions to this forum. Again, is what youâre writing a data-based fact?
Great response. They might be popular but mixing waifus and monsters just seems off.
First of all, I think the premise that âit sells because it is waifuâ is short-sighted. Because I think players who play this game for a long time tend to enjoy the strategy. I feel the users of this forum are the representatives. And I think there are quite a few users, even if the criteria for hatching looks. Then, the reason why waifu sells better is that waifu simply has a stronger skill setting. For example, the reason Noircyon is unpopular is not in waifu, but simply because it is weak. If, for example, the skills of Noircyon and Lemon were swapped, I would assume that Noircyon was selling more and Lemon was selling less.
that´s too narrow of a view - might as well just be a pervert at zigzagames in charge.
Faking numbers to your desired outcome is very easy f.e. trough power level and releasing the female looking mythics in festivals and the monster looking ones in special eggs and so many more ways to skew the data.
The argument companies are just giving the consumer what he wants is getting old at this point.
But why would they release more waifus if they werenât making more money by doing so? Itâs in their best interest to release what the majority of players is looking forward to buy, after all
To my understanding it is, but I mean no offence.
As for the later point about waifu being stronger⌠I donât think this is true at all. On my tier list they are perfectly average compared to non-waifu monsters. Iâm sure the stronger ones sell more than the weaker ones, but (from what the Devs have said) they appear to be selling better on average than the other monsters and thatâs why weâre getting more plus theyâre featured more and theyâre in the new player festival.
I mean the simple fact is that if they werenât selling any better then they would have been stopped, especially after the negative feedback on the forum about them. (EDIT: Just seen that Interference wrote this in a post above mine too while I was typing!)
Assuming numbers are fake because your friends disagree with them is not a good view either!
Seems like you did not understand what I was trying to say.
I am not saying they don´t sell more, but it´s very possible at this point that they are skewing the data to be that way.
Releasing them in festivals while the monster looking ones get released in special banners is just one example.
No thatâs not an âobvious example of them skewing the dataâ. Thatâs them profit maximising by capitalising on how waifu sell better. Assigning waifu to the times when people are most likely to spend and monsters to the other times probably yields better results than the other way around.
If theyâre ignoring the fact some monsters are released in festivals while collecting data thatâs exceptionally dumb. I canât imagine thatâs the case.
by your logic you must think that Lilithia is selling better than Lemon because more hentai equals more profit
For example, in Japan they love their waifu and they typically spend a lot of money on gacha games. I bet the waifu have increased revenue from Japanese players a lot, even if theyâve perhaps lowered revenue in some other countries.
To my understanding it is, but I mean no offence.
Iâm not interested in you having any nonsense delusions. But donât post it as if it were a fact. Itâs unpleasant because it is described as if Japanese users are bad.
." tits fill our hand while neo fills our heart"
Lol, not at all. I agree that stronger monsters sell better. Iâm just saying that being a waifu gives a monster a boost (on average they sell better). Read my posts man XD
bro lets stop why are we even wasting our time for a thread based on tits .
time to close this thread tbh
I donât know if itâs the translator for you but what I said isnât meant as anything bad against Japanese people. I was simply stating that Japanese people spent a lot on gacha games and they (compared to other countries and in my knowledge) like the waifu designs more. Nothing wrong there! If you donât like the waifu designs then all credit to you but donât go taking my words as something theyâre not. I have nothing wrong with people of any culture or nationality.
what I´m trying to showcase here is that we agree that unnecessary hentai is not for profit,
they could make âwaifusâ less hentai and they would still sell just the same.