bruhh

Now I started to look at all the mythical hentai that exist in the Neo, and in all of them I found the black lines in the same part of his body, breasts, stomach, waists and ankle ._.

3 Likes

Literally, I already got used to the fact that every time they pair me with some specific P2W I see that outrage of naked mythicals :rofl::rofl::rofl: (I clarify, I said P2W IN SPECIFIC, NOT ALL)

Just to drop my two cents, I see alot of people defending these designs saying “the majority of users want them”, and, “the devs need to heed what the users want, and they want waifus,” yet I have never (I could be wrong) NEVER yet in nearly 5 years of attending this forum seen a single thread talkibg about how much people like any of the waifus designs. In contrast, there have been an innumerable number of threads started complaining about them. So as for that argument, it folds in on itself - not saying that there aren’t people who like the designs, but it’s sufficient to say the vast majority of the playerbase on this forum do not enjoy the designs.

In addition, the waifus are not what sell eggs - the mythics abd legendaries usage and ability sells eggs. Having known and had extensive talks with arguably the biggest spender of the game multiple times, the mythic waifus have never been a reason to dump money on eggs - its the usage of the monsters and the desire to have them and complete collections, to stay ahead.

My own personal opinion is the designs are lazy and ridiculous and unnecessary. I don’t play this game at family gatherings, and my wife doesn’t care for the designs but knows I enjoy the game, but it just hits me with disappointment whenever I see the newest slutfu be put on a banner.

8 Likes

which is not enough because the vast majority of players are not in this forum

1 Like

That’s where the forum and the people you talk with can drastically skew your opinion. From what the Devs have hinted, it appears the waifu ARE selling better than other monsters and therefore it’s what the market wants.

The forum community is proportionately older players (both in our human age and in time spent playing the game) than the average of the NM players. We’ve also got certain things in common like many of us have come here because we’re passionate about the game and are the type of people who want to discuss it, not just play it, in our free time. We’re a subset of the players who won’t always align with what’s important for the company selling the game.

We’re also almost all English speaking people. That narrows it down enormously and countries around the world have drastically different cultural normalities or want different things from products. For example, in Japan they love their waifu and they typically spend a lot of money on gacha games. I bet the waifu have increased revenue from Japanese players a lot, even if they’ve perhaps lowered revenue in some other countries.

Also, anecdotal evidence about what one big spender thinks doesn’t get the demographic of spenders as a whole. Long standing whales are a good source of revenue but it could be that the revenue from them is small in comparison to the new players coming in who are easily tempted into whaling for waifu in their first few months before they inevitably quit and go to another game.

5 Likes

Is this a data-based fact? I’m Japanese, but it’s not what you’re writing. Also, there are Japanese-only capture sites like this forum, but many players are not friendly to waifu. There are many similar opinions to this forum. Again, is what you’re writing a data-based fact?

12 Likes

Great response. They might be popular but mixing waifus and monsters just seems off.

1 Like

First of all, I think the premise that “it sells because it is waifu” is short-sighted. Because I think players who play this game for a long time tend to enjoy the strategy. I feel the users of this forum are the representatives. And I think there are quite a few users, even if the criteria for hatching looks. Then, the reason why waifu sells better is that waifu simply has a stronger skill setting. For example, the reason Noircyon is unpopular is not in waifu, but simply because it is weak. If, for example, the skills of Noircyon and Lemon were swapped, I would assume that Noircyon was selling more and Lemon was selling less.

18 Likes

that´s too narrow of a view - might as well just be a pervert at zigzagames in charge.
Faking numbers to your desired outcome is very easy f.e. trough power level and releasing the female looking mythics in festivals and the monster looking ones in special eggs and so many more ways to skew the data.

The argument companies are just giving the consumer what he wants is getting old at this point.

2 Likes

But why would they release more waifus if they weren’t making more money by doing so? It’s in their best interest to release what the majority of players is looking forward to buy, after all

To my understanding it is, but I mean no offence.

As for the later point about waifu being stronger… I don’t think this is true at all. On my tier list they are perfectly average compared to non-waifu monsters. I’m sure the stronger ones sell more than the weaker ones, but (from what the Devs have said) they appear to be selling better on average than the other monsters and that’s why we’re getting more plus they’re featured more and they’re in the new player festival.

I mean the simple fact is that if they weren’t selling any better then they would have been stopped, especially after the negative feedback on the forum about them. (EDIT: Just seen that Interference wrote this in a post above mine too while I was typing!)

Assuming numbers are fake because your friends disagree with them is not a good view either!

Seems like you did not understand what I was trying to say.
I am not saying they don´t sell more, but it´s very possible at this point that they are skewing the data to be that way.
Releasing them in festivals while the monster looking ones get released in special banners is just one example.

No that’s not an “obvious example of them skewing the data”. That’s them profit maximising by capitalising on how waifu sell better. Assigning waifu to the times when people are most likely to spend and monsters to the other times probably yields better results than the other way around.

If they’re ignoring the fact some monsters are released in festivals while collecting data that’s exceptionally dumb. I can’t imagine that’s the case.

by your logic you must think that Lilithia is selling better than Lemon because more hentai equals more profit

2 Likes

For example, in Japan they love their waifu and they typically spend a lot of money on gacha games. I bet the waifu have increased revenue from Japanese players a lot, even if they’ve perhaps lowered revenue in some other countries.

To my understanding it is, but I mean no offence.

I’m not interested in you having any nonsense delusions. But don’t post it as if it were a fact. It’s unpleasant because it is described as if Japanese users are bad.

8 Likes

." tits fill our hand while neo fills our heart"

4 Likes

Lol, not at all. I agree that stronger monsters sell better. I’m just saying that being a waifu gives a monster a boost (on average they sell better). Read my posts man XD

bro lets stop why are we even wasting our time for a thread based on tits .
time to close this thread tbh

1 Like

I don’t know if it’s the translator for you but what I said isn’t meant as anything bad against Japanese people. I was simply stating that Japanese people spent a lot on gacha games and they (compared to other countries and in my knowledge) like the waifu designs more. Nothing wrong there! If you don’t like the waifu designs then all credit to you but don’t go taking my words as something they’re not. I have nothing wrong with people of any culture or nationality.

what I´m trying to showcase here is that we agree that unnecessary hentai is not for profit,
they could make “waifus” less hentai and they would still sell just the same.