If i had stuff my way, Ashley, I’d have no bonus actions AT ALL. I’d rather have S grade monsters increase the chance of the rare spawns in the game. That would be my perk for using S grade monsters.
I’m bearing in mind the only reason to farm for S grade monsters and keeping the hardcore farmers in the loop as well who’ve actually farmed for countless hours towards their S grade wyrm’s, too. I don’t want to see them get punished all of a sudden, however, I’d still love a cap as soon as possible. I don’t think a cap would create too much of a backlash with people who’ve already farmed an entire S grade party, however, if you take bonus actions out completely I can safely bet that some people would quit on the spot or would have nothing but abuse to give on this forum. Personally, I don’t think it’s fair doing away with the system but go all out and tweak it! By all means do that. Getting rid of it completely WITHOUT thinking of a simple adjustment is the height of stupidity.
There’s no reason to discontinue a good system that just needs a bit of tweaking. I’d also like to know what you’re trying to get at regarding my idea, Ashley. I don’t quite understand you there I’m afraid. A maximum cap of 3 bonus actions per fight and 1 per monster has everyone that currently plays in mind. “We need to actually be solving problems here.” No offence, I do feel I’m contributing a solution here and solving something with constructive ideas and giving the developers ideas, too.
Make no mistake that the current system needs sorted before people quit PVP or make more topics about said conversation we’re having…