I got hit by a half-charged bloodthirst from an awakened Dragulus today on Dracorosa (earth). It did 4800 damage.
As for this general topic…
I think Dragulus is a fine mythic version of a TK. Death revenge is always a nice passive to have tagged on as a “better” version and the ability to hit through shields/HG is the real deal breaker. I was uncertain about how he compared to the stun immunity on the standard TK monsters but as long as you have him protected from stun he’s far better I think. Piercing protector killer is so useful.
lol I know it can be good, it’s just not very innovative. I guess I just wish it had more speed so it can be used more effectively in the front line. It’s good mid game though.
As LemonSqueezy already said Drakion is not innovative and the intention of my post was to show my disappointment that the devs ignored the suggestions from the community.
“Dragons legacy” would be a cool unique skill (transfer excessive force to a teammate).
@fpech Drakion is unique in the sense that he is the first truly offensive-minded death revenge monster. It’s nice to be able to add some offensive firepower to my team. I am beyond happy about his buff this past update, thanks @Dev_VKC . This is just like the Cosmo/Nebel thing where people who didn’t know how to use them screamed for a buff. Now Cosmo/Nebel are too strong for a death revenge monster that can clone itself, I think it needs a nerf tbh.
Please do not try to debate me on this, as I know more about the topic of death revenge than anyone else in this game.
I’m seriously liking these new mythics and bear legendary. New spells and upgraded. Awesome job devs.
I’m sorry but I can’t help but notice MEEP MERP like that. Sorry for saying that peeps