When an Unstoppable Force Meets An Immovable Object

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Staticsphere’s passive triggers other passives. I found myself in a situation where I had 4 Static clones against 4 enemy static clones. When a static was killed it triggered all the other explosion revenges on the field and broke the game. Maybe make a tweak where static’s passive doesn’t trigger other passives?

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That’s amazing :joy::joy::ok_hand:

Skaaaboooooom! :joy::joy::joy::joy::joy::joy::joy:

That is actually the most beautiful scenarios one could dream of :joy:

To early on fire works lol

We will change Staticsphere’s explosive animation in the next update.
You can still see the firework but the game won’t break.

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