So you are just telling me that I need to accept every unlucky hatch without questioning if actually something wrong?
So you are saying trust the math, the rest is a matter of luck.
Good. I approve that.
But why always me? You are in the belief that exist good faith in all this but I am not in the same belief.
So why making an acceptable hatching window?
For preventing hatches being excessively maneuverated, grant a clear interval of chances, making spending reliable.
You won’t find a mythic in first 6 packs, sounds very fair to me but you have a clear interval on when that would happen.
With open chances is too easy do things in the shadow.
The cost of an awoken mythic will be between 1200 and 2240 gems. Guaranteed.
Because your comprehension of it all is wrong that you’re misidentifying the average and expected results. DonT you’re a nice guy and I’m sure you’re good at doing your job. However, your approach and conceptualisation of the maths around hatching is quite clearly from the wrong angles and flawed. I’ve tried to identify where you’re going wrong both mathematically and in the concepts but in our multiple discussions about this I’ve never been able to get us on the same page. Please just accept that going for 1% and 0.75% drop rates is horrific and leads to huge variance which may mean lots of gems wasted and frustration. Don’t let your mind jump to conclusions about the numbers be wrong, accounts bugged, etc.
I want to be crystal clear. I absolutely would like to see a form of guaranteed results or pity timer in the game. I hate gambling. However, this is a separate issue to what I’m discussing with DonT which is about whether the game is giving the correct results from the hatch rates shown in the game. It’s DonT’s maths which I am disputing, not whether big spenders should be rewarded properly for buying gems.
Unfortunately, ZigZaGame is going to do a system which is most profitable for them but still retains players. I guess they’ve decided that means no guaranteed results or pity timer.
This approach to it is very wrong, from what I can tell. You’re expecting the mythic hatches to come evenly spaced, with a “normal distribution” around the average of 10 packs. Take a look again at my breakdown of the chance to have 1+ mythics in 1-30 packs. What’s created is not a normal distribution curve. It’s a line that starts off increasing fairly quickly (7.25% with the first pack) but then diminishes as it goes. This is a very different graph to a normal distribution with the bell curve.
I understand you.bro.
But arguing about probability is useless. You don’t have any direct evidence to prove that your probability is manipulated. This is the problem.
To be honest, I hate things like gambling. If possible, I hope the shrine can be reset 1more time. The egg pool will add a floating probability. This is what I hope.