WAKE UP EVERYBODY! Update 1.5.0 has released on both iOS and Android!

WHAT HAVE YOU DONE TO CHRONO!!!
It cant one shot rare monsters now if the tu for fast strike is 70 or so
This is a huge nerf

Faststrike was a stupidly powerful move to begin with, so to me this change seems pretty fair. I am profoundly confused by Emeraldont’s buff though. What was the point of that exactly?

Make it so he has something to do that won’t put him in timestrike range.

The other option is to sacrifice something, so good for him.

I always thought so too, it was insanely strong. But I also feel like Solblaze and the earlier forms of Chronozeros have kinda been designed with the intention that Faststrike is a very strong move (intention is not quite the right word). Making it weaker leaves the monsters a lot more awkward to use.

I’ll have to play about before I have a final opinion but preferably I’d have the skill dealing damage like this:
100s+ = 50-100 damage
100-60s = 600 damage
60-40s = 2000-3000 damage
40-30s = 3000-4500 damage
30-20s = 4500-6000 damage
20-0s = 6000-12000 damage

That would mean it deals something if they’re under 100s, heavy damage under 60s, one-shotting most (unbuffed) monsters under 40s, one-shotting most buffed monsters under 30s and dealing brilliant damage under 20s.

Nvm :unamused:


SMhhhh party pooper… 

Another issue… it appears that “shadow clones” of Tenebris have 30% speed instead of 60%. Maybe intentional but could be an issue with all legendaries that have received speed buffs when duplicates are made of them?

that not a bug, duplicates are half speed, thats why people wanted a speed buff for him

Cool, thanks for informing me :slight_smile: I was a little confused why it was 30% and not 34%.

Another thing I just learnt is that the red Kamiwyrm has the instant protector killer SS which is unusual but good.

Woah, could we see a ss of red kami with insta prot killer as ss? :open_mouth:

Will the anniversary egg festival start from tomorrow?

By the looks of it, yes.

Sadly I didn’t take one. I saw it offered when scrolling through the shared monsters before entering a mission. I scroll through each time to see if there are any “new” monsters to view. Hadn’t seen a red Kami with secret skill unlocked before so it popped up as “new” and I saw. If I spot it again I’ll take a screenshot.

It got me thinking… it might be cool to make more duplicates of legendaries which come in alternate colours and have different secret skills. You only get the duplicate if you have the original so they could be more of a fun feature than actually making their secret skills as strong as the original.

Doublethirst costs only 130s for Bovolk. Can I degrade my Bov?

Delete yours and roll again.

Shiny lava and shiny loch have the same skillset as that of the regular ones. It would be a good idea if the shinies have an opposite moveset to the orginal

The TEAM TURN restriction sucks. This game is too frustrating to continue playing. Will not install version 2. What a relief to come when I quit this game.

Hate to say this, but you’ve been a little too spoiled on this move. Team turn in general is a disgustingly powerful move. These monsters are able to easily decide entire games simply by getting their turn. Seems fair for the devs to cut down on their more convenient shortcuts.

By this you have nerfed other give turners like midas,its speed now and being the fastestGT in the game isnt so special now