Nerfed to not be overpowered. Still usable imo
As if things werenāt bad enough already, they had the brilliant idea of increasing the cost of Asmadia, Berry, and Yukihimeā¦
I donāt know who told them these were the most problematic monsters in the game. This update should have been a complete overhaul of the meta, but instead we just got a few buff
I agree. But itās still a nerf and somehow I donāt like it. You can call me selfish , but it feels bad once you get it and after three days it gets nerfed , no matter how small it would be.
if you use 1 CW, it is 33%. 50% for 2 and 69.9 for 3 other CW. Itās just how math works since it checks each redirect chance independently.
as for the tu increase, that one is deserved
Thank you for the feedback!
I believe we all agree on the new layout. We can always bring back the old colorful button icons within the current layout, but that might make the screen feel very colorful.
What do you think about using a fixed background instead of a custom one?
Also, do you like it to see your featured monster on the home page?
This is probably the only thing most people canāt complain about. This is a nice feature
Yes
Better then whatever this ā ā ā ā is.
Leave it as it is right now.
Yes
Just add some colours bro ![]()
We want players to focus on monster design.
Personal opinion,
UI i dont really mind personally i view it as a positive thing new fresh prospective
As for balance update i didnt like the approach,
1- xuwana: she got some good buffs, i hope the damage multiplier was fixed and she be perfect. Need testing
As for the damage of the summon that needs to be tested, i was hoping for stats boost aswell.
2- jingewi: the main core issues have been ignored, the revenge triggering and killing the monster that killed it, also stepback bloodcrave ! Moveset is all over the place
3- dragon heart dude big W
as for the increase in cost to older monsters and daji this is ridiculous feels like you trying to push them away
I really appreciate the devsā efforts, but I honestly think the old UI looked way better. It felt alive and had real personality. The new UI, while cleaner, feels a bit lifeless and empty in comparison. Just sharing my thoughts, curious to hear what others think
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Looks like you intentionally made this ui so bad, So players focus on this thing instead of monster balance.
What am I saying is , the seven star ticket , the hatch icon , the six star ticket , the mosterdex needs to be coloured and the pvp window should be enlarged to be the main focus.
can these icons be as the same size as the no. Of pages? I like how you try to give the game an organised view but the lack of colours feel just too much. Keep it but bring back the colours to some icons. Also the icon for the online section should be a little downwards to catch more attentionRest is all good and can you make the writings of the skills box more bold and make the colours more dark or light to ease the eye. The current orange colour feels very uncomfortable alongwith the negative coloured , thin writings . Thatās all.
Overall compliment: little below moderate.
I agree with most people about the colors, they should change. Maybe not as bright as the old ones, but they should have some color at least. I also think the events banner at the left corner should have some kind of border, it feels a little out of place.
On the bright side, I did like the customizable background and specially the monster display. I just think there should be an option to randomize the monster each time you go to the screen, having a random favorite monster displayed.
If you cook add some flavour and spices
or never try to cook , my suggestion is add some colours
Agreed. New graphics sucks
The graphics reminds of the themes i used to apply on my old Nokia phone. They are not syncing properly. UI rearrangement is not bad but graphics is a disaster.
To be honest, the old design is much better; they could just improve the old one a bit, but the new design is uncomfortable.



