Seeking help with monsters with cloning abilities

Hey guys!

I need help with my cloning monsters. I have just acquired Staticshpere and evolved him, and I have evolved my Torrentide and DoomEngine as well. But I cannot seem to make the right build up for them. :sob: :sob: The AI is smart to take out my newly cloned monsters and so my chains ends so early in the game. I have not tried PVP yet and I am focusing on the online story to gain more EXP and gems.

Any tips or suggested LU for them? I have a lot of protectors and stun absorbers, but can’t seem to place them right. I have Medbie as well fully awakened for the healing bunny.

Any ideas will be greatly appreciated. Thanks everyone and cheers! :blush: :blush: :grin: :grin:

Maybe you can have stun protection in FL as well as slot 6 or 7 and at the end too. The PvP meta is going against protectors but you can have them in PvE.
If you do have something for sendback or pullback then you can bring your clones up to field when every thing seems good.
Turn-granters can be helpful too for the staticsphere. If you have any healer, then use it for torentide.
I don’t think it helps but if it does then I will be glad.

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Making Torrentide +9 with bonus potions will make it far better. It will get a turn very quickly and clone. You will be able to do this in the future as you get potions from events.

Doomengine has the shield and is able to stealth the newly entered one to help it get a turn. Staticsphere is a bit less reliable in PvE because it doesn’t have any defensive passive so it’s much harder to work.

In general, what’s important more than anything else is choosing which enemies to leave alive on the battlefield (this is also where Staticsphere fails, it is chaotic). With Torrentide you want to leave enemies that do hit all/double attacks. Camouflage makes those enemies a complete joke. With Doomengine you also want that but most of all you want to prioritise leaving enemies with high TU attacks. Doomengine just needs time then it works very well.

So the key is using them in your mid-to-late game where you’ve had an opportunity beforehand to leave the enemy team with monsters that won’t work well against your cloners.

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This really helps man, thanks so much! I will be sure to prep my FL with stun absorber and give turn as well.

Oh nice! I nearly forgot about the potions to make monsters +9. Where do I get potions other than getting copies of maxed out monsters?

Thank you so much for the tip. I never thought of that strategy with leaving monsters with multi attacks and all as factors, I mostly focused on synergy too much I forgot them.

Hopefully I can get an Aurodragon in my pulls, that way my end team will endless clones.

I also want to incorporate healing monsters to heal my clones along the way if need be. But I do not know how to place them.

I will try to fight later with these in mind. Thank you so much!

Yeah ! I remember having my moku left alone against four torentides :joy::joy:. Thanks to gain one, I won.

If you have Hellfox, clone and then rebirth the original to clone again :wink:

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Thanks so much for this! Will do that and try. Also I got purpie and already evolved him on the launch of the event. I was so in love with him the first I saw it on youtube a video of him wrecking havoc on teams. The ultimate cloner for me :grin: :grin:

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