rebirth passive

Since we’re talking a bit about stunning, I’d like to know what the community thinks about some ideas I’ve had for a long time.

1 - After receiving a stun, this monster will be immune to stum abilities until its next turn.

2 - Set max stuns for example after 250 seconds each stun will fail

Of course this would only be set for PVP , since in pve we need to stun for some events.

@Killerdog @LemonSqueezy @Dev_VKC I would like to know what you think about this.

Any mod is free to post this post to the new mechanics thread or whatever thread they think is correct :hugs:

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