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comin from a mojinator user like u. thats funny

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Please don’t use derogatory terms like “Mojinator user”, it’s offensive

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@Dev_VKC could you check this boy called Jaz? Everyone would immediately wake Scyberithe. Because it has immunity to stun. It’s so weird to have him +9 and not wake him up

So what’s the issue here?

It’s something from the last update. From what I’ve gathered, mythic’s names appear yellow in PvP even if the mythic is +3 or +6, not necessarily +9. I believe that player is legit

a year ago I had a friend on the Friends List who had Dragulus +8

I guess that friend is no longer there.

Sorry, I lied :disappointed_relieved: The update will not be this week, it will be near the end of this month.
We just shot a in game news and compensation gems for this issue.
Thank you for understanding.

Does it always happen when you use certain move?
In our experience, this issue mainly causes by the bad pvp connection, which we are still looking for the best way to do it. But in case, we will test with the lineup you mentioned.

Thank you for reporting. This player is legit.
We will fix the name color issue in the next update.

This is correct.

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no. but it is rather every time a monster enters and its pic doesnt show up like christine there.

Update: We found a way to fix it without updating the game.
This issue should have been fixed now.

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After a bloodbath, lemon, pumpkin and volcaiga came into de field almost at the same time. Volcaiga was the last one, with his lava entrance, and yet you see they are all still sleeping.

This problem with entrances has existed for a long time with different monsters. When more than one come to the field at the same time there is often a problem in the order entrances get activated

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Why did they run Volcaiga with Lemon, it sounds very counterproductive

Btw you are right, it’s annoying that the entrance order and the Entrance-skill activation order don’t correspond. It’s not even that the problem actually, it’s the fact the game doesn’t tell you how the hecc does that work

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That’s like the floccu entrance with dr dilemma

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The entrance and revenge/death order is what gets confusing, especially when they’re happening on both sides of the battlefield at the same time.

With multiple monsters entering at the same time, from the same person’s team, it is done in the order the monsters are ordered in that person’s team. They may not appear to enter in that order but the entrances will each activate in order, before the next monster has entered. For example, this person probably had the order: Volcaiga, Pumpking, Lemon. This order makes the most sense. However, you see the monsters entering the battlefield one at a time and it could show this in any order (you saw it with Volcaiga entering last). What actually happened was the stunning + lava entrance followed by Lemon’s entrance, without any monster getting a turn in-between (your Canishogun didn’t get a turn before it went to sleep).

Another case of this in action which is now quite commonly known is with Deathgazer. If you bring it + 1-3 other monsters (that were behind it in the team) at the same time then it won’t fast forward those other monsters. It will only affect itself and whatever was already on the battlefield or in front of it in the reinforcements. However, the order you see them entering the battlefield can be mixed up so it’s not very clear what is being brought forward and what isn’t.

In short:
I don’t think there’s an issue with the entrances here. The issue is the game showed them entering in the wrong order, causing confusion. There are definitely other cases with unintuitive things happening like entrances of newly entering monsters happening before the revenge of a monster dying on the battlefield.

I always look at the reinforcements before doing a bloodbath, volcaiga wasn’t the first one, and of course lemon either or I wouldn’t have done that attack. Volcaiga was the 3er reinforcement. I remember being surprised of my rival’s mistake placing him after lemon.

In my experience, they always enter in the right order

There is an issue with DR and entrances tho. If I use jawshank to cannibalize a payback revenge monster, and volcaiga is next in line, what happens is, in order, jawshank heals, lava entrance triggers, payback revenge hits. I believe it’s because payback revenge counts as poison damage if I remember correctly but that’s still not at all how it should work

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Hmm okay maybe you’re right about that. Which slot they appear in (1,2,3 or 4) is inconsistent which may be the thing I’m mixing it up with.

Btw I looked at your screenshot again… Volcaiga is awake so yeah it must have been behind Lemon. Ignore what I wrote above, it definitely looks like the entrances are badly coded and the lava happened before the sleep.

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I found a similar error in the entrance timings. I was facing @TNCGodZeus and I was going to kill his tricranium. The monster I was using had a shield so I was planning on having it cancel out the payback revenge. Haneri was next in reinforcements, and the entrance from haneri activated first, breaking the shield which allowed the payback revenge to kill my monster.

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IT IS TRUE THAT I USE HANERI BEHIND TRICRANEUM AND IT IS NOT BY CASUALITY :grin::wink:

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I will take advantage of the fact that we are talking about tickets and I want to clarify a doubt and unfortunately my Hane is also involved

The entrance of HANE makes a light touch to all the OPPONENTS and then activates the stum, someone can explain why if it is in this order, when a monster keeps guard continues it gets the turn and is not stunned, however Glaciaron’s stun charge seems to be working correctly @Dev_VKC Could you clarify this , I think it should work exactly the same as Graciaron