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Yeah i noticed ahaha his DD passive dont work atleast for HP he freezes stuff if something with a revenge is backbiten alongside himself etc etc

How about we do a speed patch and reduce his cost to 10 until his DD passive is fixed :smirking_face::eyes:

Nice try.

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The most coder sentence I have heard :joy:

Im not 100% sure on this however I’ve noticed some weird things happening with Blitzdyr. Usually when a monster sacrifices itself and kills an opponent they dont trigger monsters revenges however ive played a few battles now where with blitzdyrs reindeer bomb skill this hasn’t been the case and it has triggered the revenge passive. Most notably this happened when i used reindeer bomb on pandora. - heres the weird bit however, this only triggered her revenge twice, on the third try it didn’t trigger the revenge so ye…good luck lol.

Possibly has some to do with which monster you target first? But thats just me speculating.

Btw its not just pandora I’ve noticed this with. Blizdyr really seems to not be sure whether or not to trigger revenges on some stun revenge and shield revenge monsters as well.

Actually Utopion is also guilty of this sometimes with his 400 second bomb move he often seems to trigger revenges even though he dies.

Now I understand… The next entry was also roaring :man_facepalming:t3:

I need help with this error, please.
I stunned everyone, and the poison mythic wasn’t affected. This has happened to me in other duels with different targets. Please help me.


Double stun bisector made 100TU stun into 25TU stun. Stun bisectors make all stun effects do half as much.

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Bruh you also run shiny giawolf and yet u don’t know his passive☠️.

His giawolf bisected 100tu to 50 tu and your bisected it from 50tu to 25tu.(In case u don’t get double stun bisector)

Arrfforest is bugged it will always target your allies, tested it about 20 times never trageted the opponent both in pvp and pve

Thats probably just shitty luck ngl

Works for me. Sometimes, mostly hits my own team tho so i am very hesitent to touch that move unless abselutly neccesery

Not everything that doesn’t go your way is a bug.

There are odds, a sample of 20 or 30 should be 50/50 its impossible that its 100% one sided

Either there is a bug in the odds or programming which should be investigated

I was testing that move in a winning situation hoping for a afforest win, out of the games i played it never targeted my opponent monsters even when we both have 4 monsters on the field

I brushed it off saying its bad luck at first, the more games i played i noticed that i never did target my opponent monster got me wondering so i went to pve and tested it same results

Either its not 50/50 as you would expect but maybe something like 10/90 even if that was the case out of the sample of games i tried it should hit my opponent atleast twice

Hopefully the code get checked since its not usual and we get to know the correct probability

Oh probability is cucked in this game no matter how you look at it.

Have you ever fought a sakuralisk? Its either 0% sleep rate or 80% sleep rate there is no inbetween

As for arborgias he should have the same probability as a Orochi caus same passive. And even with her i feel like we hit our own team more than enemy teams in general hence we run gazer behind her or death immunities infront of her now, you know?

Would be nice to have the equations they use for probability tho. Cant argue with that

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For me it has like 60% of times hit the opposing monster, but that 40% of chance is too great to f with so unless I’m really desperate I don’t touch it

@Killerdog isn’t death entrance 50/50 all the time?

I fought both and the probability dont add up sometimes

Tell us you have bad luck bias without telling us you have bad luck bias

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Its not about bad luck, its just this particular move that does this

It is. I tested it too (with the same minimalist sample size) and my results were 60/40. Im sure there would be someone who could get the opposite you got too, truth is your sample size is like non existent

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