Deus X being a Chad once again
I couldn’t catch it but that poison touch from Maple was something, removing perfect stance , carmilla was at 100 % HP
Hi @Dev_VKC ,
may i ask why sivanna’s biting revenge/ferocious revenge is not considered for payback killers?
seems abit broken that you can have a monster that always takes down one other monster if u even manage to kill it
It can be avoided with Revenge Sealer, Payback Killer doesn’t work against her.
If you can break her perfect stance first ![]()
She was so sad and mediocre and this change made her quite unique and great to play.
Oh for sure. She is great now
He talk like a p2w who thought that everyone have awakened the Revenge Breaker rat hahaha
@Dev_VKC the counter in achievements isn’t counting the daily missions i have been doing recently
Still asking why stun counter was not given a turn before Sui.
Because the nightingale died to a poison tick
Which means the order of turns that happend candy attacked. Sui got a turn. Tengoku entered. Stun happend. Unicorn absorbed it. But since you cant push aside a monster who has a turn from having a turn unless your nightingale. It pushed unicorn as close to 0 as possible which was after sui.
Does that make sense? Sorry english kinda bad
I see it now, thanks. It’s still dumb as hell but alright ![]()
Dreadmoth’s AI needs some tweaking. It will often recognise the form it needs to morph to when it has a target, but then inexplicably proceeds to hit two monsters that don’t meet the said condition.
Example: Tiamazus enters. Dreadmoth does crimson morph correctly, because it has Antidote. Then it for some reason hits Kaerukenshi and Wraithhost with Antidote ![]()
It works like that with everything that pushes a monster as close to 0 as possible so its the same thing with roaring entrences to which makes me wonder if that would be a potential way to counter a nightingale lol
But yeah its dumb how it works and it should be looked into. So good on you for reporting it ![]()
Shhh let us have something and don’t let the AI get better. Just don’t use auto
I want the AI to get better so I actually have to play sometimes
The game has become boring when most of my teams can beat stuff on auto battle. Now I’m basically waiting to get a new legendary or mythic, make teams with it for a few weeks and get bored again.
Roaring entrance used to work the same way, where it would get put right behind the monster currently with a turn. However, people complained for years on the forum that it didn’t make sense and that roaring entrance should always guarantee the turn immediately so they changed it and now roaring entrance pushes all monsters back by 1s on entrance so it always goes ahead. Nightingale’s entrance works the same way.
I always loved having poison ticks and death sentence effects as a way to counter roaring entrance. I feel like it’s sensible to have counters built into the game, even if they’re niche.
really? damn must have been way to long since i played aoi then i remember wierd shenanigans like this when playing her.
Then what is causing Coltraz’s issue? is it a bug?


