@Dev_VKC
This update was brilliant!
Thanks so much for speeding up the fruit using/selling. I’ve spent so much time over the years waiting for that! The other quality of life improvements are great too. I’ve been enjoying the music variety in PvP.
SEs only getting +1500 HP was a suggestion made so long ago. Really glad to see it happen, it makes total sense. Crystal worms also getting a TU increase is hopefully going to be enough to keep them more in check.
I’m really glad that you changed Blightosis to actually follow the original idea which inspired its design. I was amazed to not see this restriction on its release, particularly because I called it out as a potential problem…
The Pitayagon buff I doubt will do much of anything. This monster just doesn’t match up with mythics well because the damage is too low from link catapult and the TU increase of link poison eater killed that move here. I’m interested to see it getting a buff but would like to see at least one of these two moves improved for it to actually become a viable monster.
All the moji team buffs look brilliant. Mojipilot gives it a real chance to work. I’ll have to give it a try soon.
The G.F. Queen buff looks quite crazy. The fact it also naturally works on itself is funny, so the monster is always +50% stats (not that it really matters except when meeting it in PvE). This is a huge boost to garden fairy teams. I look forward to seeing how they play now. I imagine they will be super strong outside of top level PvP, but also these players probably won’t have enough of them to form the best setups so I hope that means it’s nicely balanced.
I’m not sure whether the Mortilys change was intended as a buff or nerf. Double drain survivor not one-shotting anything tanky means it should be easy to leave alive but honestly I think that is a bit sad because it was interesting design how it has the punishing revenge and a good damage move if they don’t kill it.
The celestial family being formed is a cool idea. The potential these things open up is always great.
Poison lasting forever is a funny one to happen after all these years of it lasting 500s. I like it, but now auto-poison and perhaps some other versions of it have become super weak. It’s going to be weird how differently it plays in some scenarios.