New Balance Changes (Update Ver.2.56.2)

Sorry that Prixis outrays your Mai and sorry for you but the latter will never be like Prixis.

Who knows what happens, she doesnt need to be like Prixis and i would hate it if she does, i would like to see more uniqueness and creativity

Right now mai can only be played in FL with some small changes it could open the doors for her and maybe will be able to play the duo together one day, kasumi and mai togather instead of being forced to play mai FL and kasumi last monster

Prixis is super boring design, simply kill every 100-130TU and dual immunities with no setup or archetype synergy (besides mark but that’s so niche outside of the Mantiferno combo which is only due to the speed buff that monster got). All Prixis does is encourage people to use high speed aggressive FLs or it enables monsters that are already decent speed from dodging some of their counters.

I think it’s a net negative for the game and should honestly not exist, plus it’s risky for creating broken setups whenever we get other high speed monsters like we had with Charybdia on its release.

So I’ll admit I’m very biased when it comes to buff ideas for Mai making it work more like Prixis. I’d personally love Mai to stay focused around Jerbos and the unique support it offers.

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@Dev_VKC dear Dev, this is just one proof that the buff and nerf work its going pretty wrong, how its possible that with only 1CW and Calamitas sweep whole team becoz the autotaunt of they are tooooooo much broken
Come on, they are used even in top teams, its not funny at all have 3 enemies with taunt and a motherfu…who reborn it one before another, with this team you only can depend on Bridalith or Suikensi to sweep Calamitas, give those worm ap to be easy meat for Trimaegus, Carmillete, etc

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For the love of god make pandora give the boxes extra damage and they die after one use dealing lethal damage to anything and lowering her give turn to 4. She summons 3 and have one from lvl 5 vip (its like jerboom and jerbeam combined) same for the aoe extra damage but they die after a single use

Its a nerf that will not allow her to turn boxes into another boxes so it must be done on alias instead of boxes and players have to decide to go for the piercing attack or aoe. The main reason she takes too long of the turn and its boring from either end waiting for to consume all 9

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Don’t you have her?

Yeah i have her and i find it extremely time wasting to sit down and keep giving turns to boxes 3 times for a kill repeating this 9 times and the animation keeps repeating over and over, its a huge part of why many players are frustrated with pandora due to the animation, solution is simple make them a one hit kill and thats it game is fast and its a nerf since she cant turn the boxes into boxes and hp boost doesnt matter on them on them since they would die anyway after one use aslong as pandora is on the field

Not to mention if she revives the animation doubles making the game extremely long

Your question is weird asking if i have her or not

I am pretty sure there is other reason and not this bs.

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Update when? @Dev_VKC i cant wait

Should be this week… unless something breaks.
Wait… did I just set a flag?

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we waiting patiently hope it is worth the wait

Oh :eyes:

Just expect some more lores :joy: and no balance at all

clearly not these bullshit

Not just CW @Dev_VKC.
I am one of the players who take the ranking very seriously, and I always do everything to try to classify myself at least in the top 50 for the icons.

But now, PVP has become a catastrophic thing. There is nothing fun to play; there are too many bullshit things broken like hell. Now, instead of simply creating a good, strong, and fun team, we are reduced to using ā€œanti-antiā€ strategies. We must avoid being fucked by Mortylis, take a measure against Calamitas, and come with counter-measures against other overpowered things.

And when trying to counter broken configurations, we have to use some specific FLs, which then makes it complicated against other teams.

In addition, there are bad decisions from the devs, who limit monsters that don’t need to be limited, while things like Calamitas or Mortylis have never been limited. When you see that, and guys like Onyxia or Suisshi are still around, it’s honestly one of the best jokes.

I was so disgusted that I stopped the ranking on the first day — which, I assure you, is quite exceptional. Even @NMEduck stopped for the same reasons: absurd power creep and the extremely P2W nature of things.

It’s time to do something, because at this rate, a lot of players won’t be able to continue playing.

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If you want to have the best success you need to build a team that somewhat takes everything into account. You can’t really build ā€œfunā€ teams that will bring that kind of efficiency and it has been like that for many years.

But I can see how it’s harder today as there are too many things to take into account, the strongest monsters are too strong and inevitably you’ll lose to certain teams even if you wanted to counter them.

I dont play ranked for months, its been peacefull that way tbh
PVP isnt just fun anymore its painful at best
Powercreep is on the moon , balance is inexistent , way too many Boosts to deal with, old common mythics wich barely justify 16 cost are limited for no reason, broken ones like astra wich worth 60 or more cost have free pass every season
Sooooo sad

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The 16 cost p2w exclusive pandora midgame goes very hard … Makes my life easy :hugs:
Seriously 1 cost boxchomp lol

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Rare Cesar W

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It hasn’t been like that for years, it’s gotten a whole lotta worse tha past year or so.
For instance, Lemon was already broken for a while, now you have stuff like Selene and Fyrielle that are immune to sleep, so in a situation where all 4 of your monsters are put to sleep, you automatically lose the match because they will wipe out everything super fast. Some skills were not adjusted to account for what some new monsters bring. Instead of focusing on those issues, devs qre pushing more and more ridiculous designs. We have Nephthys reviving everything at full health, if you can’t manage to take her out first, you might as well give up because having 2 or 3 mythics reviving at full HP is not fun to face.
Mortylis created a situation where if you don’t use a ridiculously slow monster, your whole team gets wiped out, again, you can give up straight away. If you don’t account for E.D. or C.W., your whole team gets wiped out, might as well quit straight away.
I have to agree with @Cesar currently PVP balance is terrible and devs are not making the slightest effort to change it. I’m too not playing ranking seriously anymore and used to play every season.
It’s really bad, broken monster after broken monster.
Another two examples are Bridalith and Nagandia. With so many TU restrictions on much less problematic moves, having them using skills that take so much control away from you at the FL is so absurd, but hey nerf Nophian because he was the problem apparently. It’s such a lack of PVP experience by the devs that I’m not surprised all they can do now is force more OP mythics to ca$h in as fast as possible before the game ultimately dies.