What’s it?
A monster taking cookies? So he is waiting for a Cookie Monster?
No, he just wants cookies
Haha … not funny . I’m thinking of another elemental monster . Working on it.
(solo 1 uno)
*Lanza una maldición al resto de los refuerzos enemigos haciendo que tengan un 50% de posibilidades de morir al entrar al campo de batalla*
(Solo si este monstruo permanece en el campo)
Eco de los caídos: 50 sec
(3 usos)
*Renace el último monstruo que murió con el 50% de sus HP siguiente en tus refuerzos*
Pacto de Sangre: sec -
*Sacrifica al monstruo y transforma toda la defensa en ataque para los demás mostruo tipo humanoide en tu campo de batalla*
Los mostruos q reciban esta incremento de atk morirán luego de aver pasado 300sec
Eclipse Umbral: 85 sec
*Ataca a todos los monstruos reduciendo el 25% de sus HP*
(Niega venganzas al martar)
Habilidad oculta: Barrera de Almas
*Al usarse aplicará protección + a los demás mostruo del campo excepto a este*
Pasivo: Forma Umbría
*Mientras allá uno o más mostruo de oscuridad en el campo de batalla la defensa de este monstruo aumenta en 250% por cada mostruo de oscuridad en el campo*
Pasivo: Metamorfosis de la Sangre
*Al morir dejará 3 Yatagarasu y causara maldición inactiva al resto del campo enemigo*
Auto translation:
Silent Curse: 85 sec
(1 use only)
Casts a curse on remaining enemy reinforcements, giving them a 50% chance of dying upon entering the battlefield
(Only while this monster remains on the field)
Echo of the Fallen: 50 sec
(3 uses)
Revives the last monster that died with 50% of its HP, adding it to your reinforcements
Blood Pact: - sec
Sacrifices this monster and converts all defense into attack for other humanoid-type monsters on your battlefield
Monsters receiving this ATK boost will die after 300 seconds have passed
Umbral Eclipse: 85 sec
Attacks all monsters, reducing their HP by 25%
(Negates “Vengeance” effects upon kill)
Hidden Ability: Soul Barrier
When used, applies protection to other monsters on the field, excluding this one
Passive: Umbral Form
While there is one or more Darkness-type monster on the battlefield, this monster’s defense increases by 250% for each Darkness-type monster present
Passive: Blood Metamorphosis
Upon death, spawns 3 Yatagarasu and inflicts an inactive curse on the rest of the enemy field
@Dev_VKC a goth waifu design please
He mean more sexy
Invocación de la mítica Raven tras Morir
*Yatagarasu*
Último turno: sec -
*Se sacrifica para darle el turno a un monstruo tipo humanoide de oscuridad en el campo de batalla*
Cantó del Yata: 25 sec
*Ataca a todos los mostruos del campo causando daño leve y aumentando los sec de todos los mostruos enemigos en 10*
Cuervo refulgente: sec -
*Se sacrifica y invoca a Raven al campo de batalla*
(Solo usable tras la muerte de Raven)
Pasivo: Activación de muerte
*Cuendo este monstruo muere activará una maldición inactiva aleatoria*
Auto translation:
Summoning the Mythical Raven After Death
*Yatagarasu*
Final Turn: sec -
*Sacrifices itself to grant the turn to a Dark-attribute humanoid monster on the battlefield*
Yata’s Song: 25 sec
*Attacks all monsters on the battlefield, dealing minor damage and increasing the turn count of all enemy monsters by 10*
Radiant Raven: sec -
*Sacrifices itself and summons Raven to the battlefield*
(Usable only after Raven’s death)
Passive: Death Activation
*When this monster dies, it triggers a random inactive curse*
How dare you.
Haha sorry
Here I leave you a drawing made by a great friend of mine who is a designer.
His dream is that the developers of Neo Monsters create one of his drawings inside the game.
Clan members are also included. WST @Dev_VKC
Its abilities are: (they don’t necessarily have to be these ones — if the developers decide to use the sprite, they are more than welcome)
Active Skills
1. Extinguished Flame – 100s
-
Deals medium damage to 1 enemy.
-
Deals critical damage if the enemy is Fire-type.
-
If it kills, this monster’s seconds are reduced by 75.
-
If there is any Beast/Water ally on your side of the field, it ignores Hold Ground and protective barriers.
2. Front Stomp – 136s
-
Deals low damage to 2 enemies.
-
Deals high damage if there is 1 Beast ally or 1 Water-element ally on your side of the field.
-
Deals lethal damage if the user has 1 kill or more, and damage increases with each kill.
-
Negates Revenge.
3. Dry Charge – 80s
-
If there are Water monsters on your side of the field, deals heavy damage to 1 enemy.
-
If there is 1 Water-element monster, ignores Hold Ground and protective barriers.
-
This monster recovers HP equal to 50% of the damage dealt.
4. Critical Strike – (time varies)
-
Deals critical damage to 1 enemy and applies a shield to the user if it kills.
-
If this monster is the last one on your side of the field, the seconds of this skill are reduced by 150 and it ignores Hold Ground and protective barriers.
Passive Skills
1. Hydrated Skin
-
Stun effects are reduced by 80% on this monster.
-
Gains Hold Ground.
-
If there is any Water-element ally on the field, it becomes immune to death.
2. Poison & Delay Immunity
-
The monster is immune to poison.
-
Immune to skills that increase seconds.
Secret Skill
Mud Guard
- The monster retreats from the field and applies Stealth to the entire team.
- Diseño del fanart- los leo en los comentarios
0 voters
Thats some really nice art









