šŸŽ‰ Monster Shop Update: Ore of Vitality

I meant we can stop featuring ore as a reward in Daily Missions. This way, the only source of ore will be the new Super Epic monsters added to Bond Quests.

By doing this, we can ensure that ores remain special and unique, and the total number of ores won’t get out of hand. We still don’t want to see a team of 16 monsters with HP boosts.

1 Like

Ever since i came back i barely missed the daily reward and am a player that does not play pve.

It takes not more then 8 minutes at max to complete it, crying over it is ridiculous

@Dev_VKC This is a good insight to how fortune shrine ruined PvE events. I am burning through thousands of gems a month and I would NEVER do any PvE events if I would not genuinely love the game and playing it.

1 Like

Oh, so you’re suggesting the number obtainable from the shop will not increase?

That’s a very interesting idea. I’d have to think about it before deciding my opinion on it. I imagine PvP players would be very unhappy with it.

Also, it makes HP boost slightly P2W because there is the shop offers for 100 ores for real money.

1 Like

Not really. That’s actually a good idea. That would mean that HP ores are capped at ~1000.

Then they need to implement proper Daily Missions with actually decent rewards.

I would say its a bad idea removing them from the daily missions, bond quest is a advantage for those players that want to grind and keep an advantage it must not be the main source

3 Likes

The conversions don’t really make sense. 100 gems =/= 80 legendary tickets, even more so 1 gem =/= 1 legendary ticket.

I just bought the 20 ores I missed with legendary tickets since I thought the gems needed to be paid gems. I know some people were asking for more ways to spend legendary tickets but this is the worst way to do so.

1 Like

I bought ~40 I was missing with tickets and I could not care less about them.

The whole system is now broken anyway and needs to be redesigned altogether.

And of course those who wasted their time should be compensated to say the least.

1 Like

Simple fix to the whole situation: you can only buy 100 Ores at a time (with gems or tickets) and whenever you do, there’s a 50% chance of wasting your gems/tickets without getting anything. This way, only the most dedicated players will actually have lots of Ores.

No need to thank me, really

Currently, the maximum number of monsters you can have with HP boosts is 10. PvP players now can easily get 6 or 7 monsters with HP boosts.

The gap is already much smaller than before, and it also rewards players who grind Bond Quests.

Yeah but it was done by slapping those who spent time to get to 7 by hours upon hours of sticking to daily quests, not by 6 clicks.

We all know already why you changed the system. I just can’t handle how you did it by disregarding efforts of those who actually stuck to the game for 2 years straight.

1 Like

It takes time and patience to build a strong bond with your monsters. Be a good trainer and strengthen the bond with your monsters so they will fight for you with joy and love.

5 Likes

a close up of a cartoon character with a speech bubble

2 Likes

Yeah, I don’t need to be sold on it. I just need to think it over. I hadn’t considered you wanted to cap the number of monsters which are HP boosted in a team.

Part of me wants to say something like this:

  • Let it increase in the shop each day up to 700 for now then remove ores as a reward from daily.
  • Give access to buy them tied to HR. So at HR 120 you get access to the first 100, then 140 for the next 100… capping out at HR 240 for the final 700.
  • Leave the 100 for purchase in the shop for money.
  • Leave the 1 for each SE MBQ.
  • Add hero exp rewards to PvP.
  • Have all ores possible to buy in the shop until the end of this anniversary (for HR 120+), then impose the HR restriction.

So then everyone gets access to them over time from devoted playing and as more SEs come out the total number slowly increases (and people are encouraged to evolve their SEs).

1 Like

This is the most outrageous thing i saw. You had an advantage for two years straight and got rewarded 600 gems on top of the advantage you had, and there was no way for anyone to catch up no matter how dedicated they are or how many hours they put into the game or have spent on the game they could not reach the advantage you have.

And the worse thing these players did not get the ores for free they need to spend 600 gems to reach what you have received for free and be 1200 gems disadvantage from you

I find that hard to believe you either are trolling or delusional

2 Likes

@Mr.X Please don’t attack other people’s viewpoints so hard

I played the game while you were away → I had advantage.

What are you smoking??

You know I was not the only one doing Daily Missions. You had to do them to stay competitive.

5 Likes

@Mr.X @Coltraz I’ve removed the posts. Please stop the pointless argument over who gained benefit when and how many gems. Gems are something we can constantly get from either playing the game, logging in for fortune shrine or spending money. If you’re not engaging in one of those things then you simply miss out. The number of gems we’re talking about to buy these ores is very small for the overall advantage they give so it’s not particularly important in the grand scheme of things. You get way more for the three things I listed here.

The problem is not that the shrine ruined PVE, the problem is the insane amount if gems it takes to awaken a mythic so it got to the point where 1 or 2 gems mean absolutely nothing anymore, even 100 is laughable. When I started this game 100 gems was like the holy grail. It’s not worth spending too much time for a tiny chance of hatching a mythic. The events should reward us with guaranteed chances of getting mythics in the long run so it makes the grind worth something.

2 Likes

You don’t have to convince me that this game is extremely P2W. I just don’t like the way they treated today those who stuck to the game for so long just for their effort to be completely ruined and disrespected.

I am all for allowing people to faster going back up with HP ores, but 6 clicks is propably too fast compared to what we had to do over the last months.

1 Like