Yes.
Obviously. Why would I waste time for 1 gem and the ore if I can get one double pack a year and instantly get the ores I missed.
I already spend 60 gems a week on paid packs now i just gotta add 7 gems a week to that for 7 ores
How about you send 15 awakened myths to fresh accounts so they are not in the disadvantage position either.
X 600, so tell us why do you think itās fair for those who spent 100+ hours since the daily missions launched to now be worth 600 gems.
First you slashed the boost effect in half for myths then you make those who were not active or wanting to invest their time and effort to with just couple of clicks be right there with us.
Another spit in the face to those who supported the game for years.
No. As a low spender: itās a free gem every day, free nectars and Iāll also have more gems for hatching. Besides that I almost complete it anyway while doing crown jewels, moalith etc.

what kind of joke is this? Iāve been collecting orbs for almost 2 years and I rarely miss them unless itās urgent. now it can be obtained in less than 10 minutes! make the orbs that I collect manually double! then I will consider this fair.

Now you can collect the ones you missed!
Sometimes I have a really hard time to understand peopleās logic.
I have a hard time understand your logic most of the times.
This change completely disregards the many months of efforts from those who invested their time into the game.
As someone who barly bothered to grind over the last 2 years
Now imma get all the blue bars this is such a joke on those who cared to grind. I feel sorry for you
Bruh ,I spend almost 2 year to get this orb MANUALLY. Unlike you ,who barely active And get 656 orb not even 5 minute.
and you are now comparing me to someone who almost never works daily. Thatās a big joke.
@Dev_VKC - ask the admins to give all the players who collect them manually for every orb = 1 gem
They are so compassionate to new players and players which are to lazy
They could give some love back to players which play this game daili
Nice assumption there, I have over 400 ores. I donāt care about the time ālostā it was spent mainly doing other quests anyway. You guys are being ridiculous big time!
Have you ever tried to see the colour in the world, instead of only seeing black and white all the time?
You might like getting screwed over by devs and to later say thank you. I am not like that.
Dude, you equate players like me who only miss 50+ days, and you who miss 200+ days. Of course you wonāt mind this, because youāve missed a lot!
I will give you a parable. If I can get this icon with only 1 season + 3000 gems. I will do it gladly. Why I must waste months? To get this.
What did you lose?
How does a reward icon relate in any way to ores? Ores are not achievements, they actually boost your monsters. Having a mechanic like this allows for build up of impossible gaps between new and old players. This system is just way more fair for everyone!
100% this.
For me, this is total BS. And to be clear: I would not be making a fuss at all if they were not SO CHEAP.
Let me find the quote from VKC when HP boost was first introducedā¦ see here for the full post
I think itās also fair to say that what the orbs from daily missions did was encourage players to log in and play each day, a great positive for the game.
Now people donāt need to play at all, just keep logging in for the shrine and buy the orbs they miss. People donāt log in for just 1 gem, thatās ridiculously cheap to just ignore doing all the daily missions.
The fact they designed this to reward long-time, diligent players and now do this U-turn is a pretty big insult. Additionally they picked HP as the thing to boost because they felt it would have the lowest impact but now seem to say that it has too much impact itās unfair to new players.
If there is too much of a gap between new players and old then why not give them a way to help build their collection?? Giving them HP boost wonāt make the difference, especially since they should be needing their silver for evolving monsters so they cannot move the HP boost around easily.
I think the reasoning given here is completely rubbish and this change was totally unnecessary. Itās catering for people who are not committed to the game and discourages people from doing daily playing. At least make them pay the price properly rather than just individual gems for each ore.
As for the PvP players who didnāt complete the missions because they were for PvE, to some extent thatās their own mistake but what would have been good is making the missions also possible to do from PvP. Iāve always been pushing for this.
Signed KD, the gameās most devoted playerā¦
P.S. I havenāt skipped a single day of logging in since I downloaded this game. I only missed 3 of the orbs because I forgot to claim them.
HP boosts were achievements that were built up by playing every day for months. Now they became worthless as everyone can get 600 of them in 6 clicks.
These orbs are a reward (Archievements) for players who are active daily for 600 days! Now all of that is nothing special at all, because you can get it easily.
I compared these two, because both are ārareā items in the games
I think the irony of this all is thereās no point in the HP boost system any more. After another 1-2 years it will become normal that every PvP player has a fully HP boosted team to be competitive and literally all monsters simply have more HP. The only thing is that all of us had to either play daily or spend gems to get to that point.
People would be literally better off HP boost not existing, apart from the benefit it gives to SEs and below making them more competitive.
I donāt get how people want to praise it all when theyāre staring at a paywall of 1000+ gems and silver farming (to move it around) just to play the game like normal.