So I was thinking about the main story of the game and how it’s been a while since I’ve played with the cast, and I kind of missed it.
Evertale’s main story also came to mind and, even though I’m not a huge fan of the game and never got to finish it, I really enjoyed being able to navigate a main hub! I also know that Pokemon has a similar concept.
So I thought, why not add something similar to Neo Monster? Free roaming through this vast open world area, with fights needed to be beaten to proceed in some cases, and maybe even some side quests with new monsters as rewards!
Now I do understand that this requires more work than your usual Neo Monsters content update, but if the experience is worth it, I honestly belive this would be worth a paywall… or one of those “paid gems” deals which, full disclosure, I belive are kind of a scummy move with microtransactions, but this would be more in line with a DLC of sorts, so it’s 100% cool in my opinion.
This would also be an amazing occasion to experiment further with Epic monsters, since I would expect this new map to host higher level monsters to capture.
Addressing the elephant in the room though, where should the developers put this hypothetical experience?
Should it be a continuation to the main story? But then only those players that already defeated Maggatsuoh could get into it (and pay the devs), and all battles should have tons of overly buffed monsters!
No, after thinking about it I belive it should be a mode accessible only after defeating Athrasis, but not necessarely the complete main story. And here’s the kicker: while playing this roaming mode you can only use monsters from that mode!
It would be a cool side story, maybe related to the main one in some way, but with a different protagonist. And of course any monster captured or found in this side story should become available outside of it.
Now with that out of the way… when can we expect the continuation to the offline and online story modes?