Maybe.
My opinion can be biased cuz every time i faced nauti the only prob was that i couldnāt stun themā¦
But yeah the minions are too annoyingā¦
But by limiting the call supply youāre limiting itās charge ability as nauticruiser could charge itself only onceā¦the pods are easy to kill with poison or excessive force monsters
I think that Nauticruiser is very powerful but not OP. However, I also think that the Nautipods have it a bit too easy.
High speed, Hold Ground, Stun Immunity and the chance of healing themselves or another Nauti every 50sec.
If I was to change it, Iād make Charge Mothership 50sec ā 70sec, or maybe that it cannot target self if thereās an ally Nautipod/2nd form/Nauticruiser.
Just remove hg from Nautipods, and itās easy to kill.
Just give it the Maggatoid treatment, remove stun immunity and lower speed.
Honestly i think nauti is fine.
Itās a rare scene to see him surviveā¦
Only take the stun immunity and it will be quite balanced.
Also a full charge fl is stun immuneā¦
So a bit stun vulnerability might be goodš¤
Your opinion makes the stun team more powerful.
What am I reading here?
You guys are a so sad and clueless.
Letās nerf every off-meta monster that I donāt own!!! So only my Meta spam shall persist!!!
My opinion has not changed his core gameplay at all. In fact, infinitely summoning high-intensity monsters is a false proposition in this game.
Looks like laxus might have gotten his APs bypasses one time to many by Gary
And once again, while I support your point, you could at least try to phrase it in a nicer way!
they still continue with the nauticruser by god, it is a beautiful monster that does not need a nerf, rather do something with deghazer Lemon, sunflower or the other gf of light that I never remember his name and now that I remember the ss of sacuralisk and athereon no are they very broken?
Not op.
Nauticruiser seems fine. Removing stun immunity or hold ground from the Nautipods would completely ruin the monster, like how it was bad when it first came out.
It only becomes powerful if it gets left alone to keep summoning Nautipods. In the vast majority of cases it summons no more than 2-3 before being killed and the enemy team can usually kill them off without much trouble. Poison and piercing absolutely wreck the Nautipods.
I wouldnāt recommend using Nauticruiser outside of link storm / a specific combo (with Auraleus or St. Togala). Itās fine but totally balanced. In link storm it works better and becomes a top monster. To be honest that sounds like the perfect level of power we want for PvP monsters.
The ONLY thing I could get behind is increasing the TU of call supply 50 ā 70. If it needs a nerf then this is what should be done.
I would love that the summons could charge energy to any other and not only between them, of course this would be too much but I would like
Lol yeah waaaaay too much
Xd XD XD is that real?
you can said they are not OP if you never meet them. you left them(sakuralisk and aethereon) only 1 turn, your opponent can easily get control.
back to the topic nauticruiser is strong .is he need nerf ? No ,the only isue is nautipod entrance with full speed .but you can left them for 2x charge and gain some control from opponent.I am never have problem with nauticruiser