Dude wtf
This is cursed.
The only ones who donât see that this is going to destroy the whole balance of the game are the developers themselves. They do not realize that this does not benefit anyone, that everything stays as it was, period. So we were fine.
Damn 100 days finished But Iâm just having 10 ores
@Dev_VKC I do have a genuine question for you.
How this will help newcomers?
Letâs say someone wants to start playing Neo 1 year from now, he starts with 360 orbs less with no chance to catch up?
Damn, if only there were pvp brackets based on hero rank, and if only bond quest and doing daily challenge have you XP so youâd level up out of lower pvp brackets by the time you get 360 orbs
He will never catch up. Or may someday ores for sale
Are you using gems to energy recharge?
Nah, heâs borrowing @Laxusâ unlimited tickets hack
It is the only way to do it
but precious gems
But you get almost every gem back from the rewards as well
As Unown said, you get gems back from the runs. However, itâs best done if youâre high hero rank because then you get more tickets for each gem.
Assuming youâre close to max HR and can get 190 tickets per gem (from 187+ youâll fill up to 190 while doing auto-play) itâs exactly 10 gems to do levels 1-80 (1900 tickets). You get back 8 gems and 2x small nectar (equivalent to 1 gem) so thatâs 10 gems spent and 9 gems returned⌠1 gem per SE MBQ to lvl 80.
The 100 ores for an HP boost is 100 gems, not too extreme. However, thatâs obviously only the most efficient way so it requires almost max HR. The cost increases dramatically if youâre not that high. For example, HR 260 youâll be spending 200 gems and below HR 200 youâll be spending 400+ gems. It also requires building a team that can reliably complete lvls 1-80 on auto-play, because doing 8000 battles for an HP boost takes way too much time (say itâs 1.5 minutes per battle, thatâs 200 hours).
P.S. If you canât tell, Unown and I figured this all out and have both been farming ores from MBQ. Iâm a long way behind Unown but Iâll get there too. Iâve done 40/240 of them, meanwhile heâs on something like 160/240.
All this is well and fine but grinding like 150 bond quests is too big of an venture that I canât even consider starting it.
I am only grinding the megalo BQ to make him sparkle beyond that i really dont feel like doing this mega grind ahahaha
Yeah itâs a huge undertaking. I took a couple of days to talk myself into it. A big thing that made me go for it was hitting HR 300. It would take me ages to get there, but by doing this grinding I should hit HR 300 in about 8 months!
Mythic-Bond gives higher rewards than Legendary-Bond, and that gives way higher rewards than Super-Epic-Bond.
Is there actually a notable difficulty difference in between the bond quests?
I like to thank the devs that they listen to the community and optimized the daily login screen with rotating artworks and changing quests and rewards
They are all the same difficulty, itâs just to do with the level. Every 10 levels they get harder.
I think theyâve actually become a bit harder with time. We seem to meet more mythics now in the higher levels. I thought the enemy random spawn was something like X% for SE, Y% for legendary, Z% for mythic but maybe it randomly picks from all SEs, legs and myths so as the number of mythics increases proportionately to the others then weâre meeting more mythics on average.