The idea and rewards are great, but I want to suggest that the monster of the quest we are playing should be boosted (similar to the whale’s treasure, where elements are boosted). Because after reaching ~90 lvl it becomes quite challenging to build a good team using mostly one type of monsters. What do you think? Maybe all monsters of same type as monster in quest should be boosted?
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lmfao it is a tad bit boosted i think, it’ll be more tedious then it already is for the icons tbh
He’s talking about your monsters being boosted. I don’t think he means enemies of that monster type being boosted too but I could be wrong.
Right now nothing gets boosted. We just have the enemies buffed more and more in the later stages (goes up to 2.5x stats).
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I see
It wouldn’t be fun as much (if ours got boosted)
I think its awesome as it is
I’m undecided about what I’d like best (so I didn’t heart the original post here). If they were to do a boost then it shouldn’t be by much. The difficulty is a nice challenge and makes the name colour for lvl 120 all the more of an achievement.
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