Giehretus (poll and discussion thread)

Oh lord, now it cancels out so much, so many mechanics went to ■■■■. I guess we will see how dumb and broken lineups with him will be run by some people.

1 Like

I still think the passive should simply be swapping max speed with minimal speed (inverse speed proportionally) instead of the absurd tu increase. He’s gonna force everyone to play him + low speed in the front of your team, since you cant just build low speed and hope the opponent has him :joy: he’s gonna force everyone to use him with his current level of power. The only exception is if there is a unit that can one shot him in the FL with consistency

2 Likes

I can see a nerf from miles away and still i bet there will be some players who will go all in for it and then once the nerf comes the sames guys will be here crying for is tickets back.
Ngl i will enjoy the crying show if it gets nerfed to oblivion

4 Likes

Why don’t this bs just be as simple as the speed value inverted + gravity field.

It has to be double and bypass roaring instead.

Wtf

2 Likes

Imo it’s great that we have another counter to roaring entrance.

Way too early to say this. The moveset is on the weaker side and equilibrium has drawbacks. Let’s see what combos people will come up with!

Congrats for your New Mythic

I’d say it’s only a week early at most. I forgot that catapult will one shot anything even with rounded stats and it gets at least two of them without needing additional fodder at the end. Agile toxin often poisons all four enemies so that makes it the strongest poison skill (for setup).

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Can we get a quick fix on this?
This thing is affecting every enterance that we have in the game alongside affecting fast mons. Its more op than bastia…

3 Likes

I love the fact that speed is being punished and has a counter. I think this thing needs to die a bit easier though.

20% boost for each monster seems excessive, especially if it’s played early on and it’s simply your starting reinforcements that provides the boost.

Initial thoughts are: placing monsters at twice their speed value seems excessive. I’d have gone for 1.5x or x1 +20TU so that slow monsters aren’t ridiculously fast. Will reserve definitive judgement on the speed thing for now until I see more of it.

2 Likes

It seems to me that you have to relax more and enjoy the game, if there is a change of “meta”… what is the problem? I think it’s more fun when we face new things… otherwise it becomes very monotonous… I trust that the Devs see that it is very broken, they will correct it… Please forgive those who don’t think the same… Happy new year beautiful people!!

7 Likes

I am more prefer meet rockoid lock ,then this monster.

2 Likes

I thought your issue was more with high speed frontlines rather than high speed mons in general. This guy is actually great for high speed frontlines since they can bring in enemy reinforcements faster and continue sweeping.

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People nowadays spamming high speed everywhere and token lock spam, sleep lock spam ,and they enjoy it when they wreck teams but as soon as they meet a counter to their extremely toxic team they come and ask for nerfs , lately they are calling to nerf every mythic , even gieheretus who gor realized since 1 days :joy: , dont you think its time to change your team building ? and stop spamming high speed monsters high speed entrances , roaring entrances …

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You should try bronzeshells with this guy. It takes twice as long for them to die lol

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Yeah true. Speed elsewhere to a lesser degree. But like Ragh said. I like the change. I know a few players who just spam speed.

Tokens should be unaffected by this ability.

Maybe making equilibrium affect FL might be a good way to do it and readjust the old units that have REALLY low speed.

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They made a Mythic that was supposed to affect high speed frontlines already and it failed to do its job since it is oneshotted by the most popular fast frontline legendary before it can counter the fast frontlines. In short: they released a counter to fast speed frontlines almost a year ago that is COUNTERED by the most popular fast speed frontline.

Thank you for the tip

Thats a brillant request ,like that paired with sakura will get instant turn :joy:

Not gonna lie ,This monster synergy with them. Its synergy with fast FL,Shell ,poison ,and probably sleep spam since they are slow. And what kind of op high speed monster /roaring that deserve get hard countered ? Searguard?:thinking:

I am see this monster kinda radical , and you should know that many f2p have ( legend > myth ) and nearly all legend have high speed to match up againts myth spam (since nearly all good myth have slow speed + low tu+ tanky + piercing). how can I kill carmilla If The counter such Avia and mantiferno get punished by this monster?

This monster basically only make gapt legend spam and myth spam even worse. If u said we should adapt? Okay ,we can.but Imagine how long u full pot 16 legend slow monster?

4 Likes