Damage amounts just got sucked into a black hole!

Ever since the update came out, my twin killer damage is only doing 1600 when it used to do 3000, my Kamiwyrm and Shadowyrm atk both 5700 critical, and my Alphagear, Zephyrox, and Galvbane with 1 bloodcrave only do 2000 and recoil 1000 ignoring hold ground and around 2500 at 2 kills and the monsters still do not die so it is not that monster amount of health. While others are getting 4600, 5000 with what would only give me 3000!

Is Twin Killer still killing the targets when it does the 1600 damage or so?

That would be the uc coming into effect

No
It also seems to work with the speed display at speed 3 it shortens all the damage everywhere even when I update to IOS 10 also poison sting started doing 2000 damage all of a sudden

Ever since the update came out, my twin killer damage is only doing 1600 when it used to do 3000, my Kamiwyrm and Shadowyrm atk both 5700 critical, and my Alphagear, Zephyrox, and Galvbane with 1 bloodcrave only do 2000 and recoil 1000 ignoring hold ground and around 2500 at 2 kills and the monsters still do not die so it is not that monster amount of health. While others are getting 4600, 5000 with what would only give me 3000!

think you might be in the UC buffs bud

Yeah, in UC absurd buffs happen.

where the poison gas can easily kill you

UC has buffs the higher level you reach, the highger the buffs.

Ah UC the place where a rockroid can solo your whole team Hahahah

Lol

Sorry to post it here but still I face two bugs from before,
1)stun don’t bring Leo in front IF one monster is already at 1sec.
2)I’m also face the roaring entrance problem,like Leo,it didn’t get in front of all since of that Mon with 1sec.
Sorry again but did you guys fix it and it happened again or this update doesn’t contain these?
Tnx again for your work and please give my leg some buff or secret skill too!! :slight_smile:
Have fun
Arash

A SE protector need 3x DPE from banedragon to die and im only in level 76

Yeah, shadowyrm protector killer cant kill epic monster in one shot anymore. is feels like the life bar stop moving after its 3/4 way.

not only in uc, but also in online missions and story.

No, I wouldn’t say that it is that extreme there.