I think a simple yet effective change can be done in the attack animations department. And by that I don’t mean something that affect monsters’ sprites, just better physical/elemental effects for every move.
I already made a post about it in the past, but I feel like making the attacks more eye-candy would be something really cool.
I scribbled these three little shits in about 30-40 minutes, I’m sure so many cooler things are possible

