She is a monster that you need to build around, being able to get the best benefit, at worst she is a 59tu piercing kill that has stun immune and sleep immune and a revenge kill
If accelerated you can do the kills at 47tu but the most important is the stacking aspect that your missing, if you give your opponents rocks or use leria they have a dead weight you dont need to kill the rock as fast as possible you start stacking energy charges and you sweep out the entire roaster
so most likely her combo is going to be something like this
She enters - leria enter - stun either alice or tengoku, during the mean time you take out the threats the opponent has and just start stacking to sweep the entire team
Itâs very unique in this way and I suspect it will be hit or miss. If you can get the control, she will probably give you the win guaranteed. If you canât, sheâs basically a must kill threat for the opponent because sheâs a low TU sweeper at the very least.
Medium speed and 59TU before the first attack probably gives the enemy team enough time to stop her unless they are truly being controlled.
I imagine in practice youâll be in a bunch of scenarios where you do a mixture of trying to add lots of charges and occasionally you use one of the charges to kill an enemy thatâs about to get a turn. So kind of working as a 70TU sweeper but you skip an attack from time to time to store it up for the future.
Iâm leaning towards her being good but not top tier. If anything, Iâm probably underestimating her though. I wish she wasnât both stun and sleep immune so the opponent had one way to disable her.
The banner is 100% working fine as intended. We tested it and successfully obtained her within 10 packs one day before the official release, and tested it again after you reported the issue. Our data also shows that players have been hatching her from the eggs other than the guaranteed pack.
Everyone feels free to share your hatching results here. It would be very obvious if players could only get her through the pity count, and we would expect to see many more reports from players if that were the case, which we havenât.
This is the third time i go for pity timer i do hatch mythics along the way but never the mythic banner, also a friend of mine done 1.2gems nothing from eggs my code 48601512 could you please check, its not logical or the odds make sense
I donât doubt you. Unfortunately, this can happen, and it really sucks.
All accounts are equal when it comes to RNG. We donât have any means of adjusting the rates for individual accounts. All I can say is that I hope you have better luck next time
Her counterattacks are good, but the problem with this girl is that the only thing she can use is an energy charge even though her energy blast is excellent and thatâs why I donât like energy monsters.
After trying her out in pvp here is my final take on her.
Due to the limitations i could not optimize her team to the fullest and include control monsters such as deux or sangithor but she give me a good idea what she can do.
You can view her as selene 2.0 or anya 2.0 where sole purpose to kill she provides no control whatsoever
Positives:
1-she is a fast killer and if opponent does not react in time she will be able to take them out fairly quickly
2- she is very tactical where you should know when to kill and when to stop to reacharge, if you like tactics you will enjoy her
3- one charge is enough to kill any monster, didnt face any issues with damage
Negatives:
1- she provides no comeback mechanic so if you are in a losing position and she will enter there is absolutely nothing she can do
2- Speed: she enters at 59tu and needs another 59 tu before she can act 118tu for one kill
3- extremely weak she can get one shot by almost anything
4- high tu skills besides the main two
5- death revenge deals critical damage instead leathal and does not ignore holding ground or shields like sivanna
That win rate says basically nothing about the new mythic when you are running a frontline like that. The FL is doing all the heavy lifting and carrying those wins from the start.
1- smug charge: i would decrease the tu of this skill to 76tu and rewrite it as so ( knockback an enemy if that enemy has a kill deal critical damage instead also gain a energy charge)
2- looting Charge: i would decrease the tu to 25 useable after 50 seconds from the start of the game
3- change the death revenge to the same one sivannah has
I said this before this mythic needs alot of support to control the game and remove threats, it does not have the speed or skill set for a FL, furthermore its extremely squishy that ember entrance takes 3/4 of its health and the aoe of the A.S kills it
Another issue i encountered with it that roaring entrance monsters goes ahead of it, removing the stack of energy that you have built.
I donât know if youâre still fielding data here but I have hatched 41 packs and have only gotten one mythic egg, such was the guaranteed pity. For once, @Mr.X and I agree on something feeling off
Something did not feel right from the start, in my first 1.2gems i managed to get three off banner mythics and i was like what are the chances of that happening, i had my suspicion but i said okay
Than i rolled another 1.2 gems i got one mythic egg and its another off banner mythic, 4 off banner mythics, what are the chances of that happening its almost 0%
Than i rolled another 1.2 gems and zero mythics in my third run !!!
The numbers dont match up, a friend of mine also done 1.2k and managed to get 2 mythics also off banner, Honestly i never experienced something like this happen before in the game.
I dont know if the devs are using android to test and its working on android not apple i have no idea but for me it feels something is not right