Thoughts on the new update???

It’s basically like Nauticruiser so that you can’t bm someone by summoning unlimited token mons repeatedly.

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Really for BM you nerf a awakened myth? Come on men, Kuraokami was shitty till now,now after update it completely suck
Tbh i doesnt got surprised,Devs kill the game with any update and thats just another hint of it
A lot of people said about fix Sakuralisk sleep ground,with 20% sleep everybody or Carmilla,she is just broken,but Devs don’t pay atenttion to those monster cause p2w use they lol

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Skeleviathan is unusable now, a lot of us used him in Link Shadow with Balancion… it’s simply better to use Geocosma or heck even Shiny Gearcroc in that place now, Skele is simply much worse. His only differentiating factor was his speed and it’s gone

Also

Devs: We released 2 mythics in anniv, one is good in PvE, other is trash

Also Devs: Let’s make the good one very good and make the trash one have a weird asf condition and pretend like it’s good

Actually, you can still BM someone with kuraokami just as easily as before since infinite stun loops only have two yukis on the field max. This was simply the devs trying to solve a problem when there was nothing that needed to be solved.

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Discovered it @Josuinho Long before with Ankou Dragon. You just use a different monster :wink:

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:popcorn:

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So what I see is

• They just buffed a ton of mythics in which some of them are so uncalled for

• Didn’t nerf a single mythic that’s dominating the meta. Maeve Kanna Carmilla all goes under the radar when its Skeleviathan who’s getting the stick. Bastia I see you too.

• Ok yea lets nerf Kuraokami which is already so weak in PvP to even weaker in PvE.

This gotta be the worst balance changes I’ve seen and I’m not even playing the game for 4 months.

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Thx for add “claim all” button , And make us easily do bondquest @Dev_VKC . I hope in the future u gave us (max potion and max d’age fruit button) .

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apollo still sucks lmfao

You know who needs a buff @Dev_VKC , Dark Aurodragon. His passive should revive mons that die in your opponents team next in line of their reinforcements

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@Dev_VKC I think to make the nerf for Kurokami less harsh and to compensate the limit of 3 Yukis you should give him unlimited sendback.

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Anyone’s thought on this?

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I’d say it’s the best we can ask for. It effectively eliminates the unluckiest 10.5% of 1200 gem hatching sessions.

On second thought, I’ll just make a small post about this

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Any particular reason why we are seeing 200% or 300% buff?
Also this one is mixed bag, not very happy with most of the nerfs. Skele and kuraokami and nauti are very near to unuseable territory.
Quite happy with medbie buff tho…

Apollo still bad and still unusable, her moves should have been the one reworked not adding a passive

@Dev_VKC the pity should get carried for the same Mythic in future banners!
And when a mythic is moved to normal egg pool from limited time the pity should continue there as well.

Unfortunately, that would be too abusable. Say you go 29 packs without hatching the featured mythic. What’s to stop you from saving your gems until another featured mythic you want even more comes back then hatching a copy on your first pack of that banner?

That update seem a little bit personnal

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Bastia for rock lock is a double bladed weapon tho, it will block other important entrances, so need to be played with the right timing.

i think this one of the better updates