I’ve been wanting to discuss this topic for a while now. It has been a very long time since the game has made significant progress in several areas, and it’s really frustrating to see other games I play receive great new updates, while the game that made me love online games remains stagnant. I want to use the example of the game Souls, which recently made some excellent community-focused additions; it was only released in August 2023.
I would like to propose some improvements and additions, discuss them, and see if they can be implemented in the game. We can do without buffs/nerfs and new monsters for a while if you focus on improving the game.
Regarding PvP:
You made a very good upgrade to this event not so long ago, and we thank you for that, but we still need a few things.
Review the number of legendary potions in PvP: We need more potions. Due to the repetition of game events, I’ve had trouble finishing them for a year now, and PvP was my main source for these potions, but you reduced it, which is not good.
Addition of new rules:
Personally, I would love to have new special rules in PvP. If everyone can suggest what they want to see, I have two proposals:
A rule with no team cost: In this rule, there is no limit on the total cost of the monsters used. I’ve always wanted to use all my legendaries with their SS activities or see how spammers would fare with 16 mythics.
A retro play rule: In this rule, I would like to see the old nerfed monsters regain their former glory and see how they perform now. For example, in this rule, Orca would have 42 TU raw moves and instant true hit. The same applies to other monsters.
Global community upgrade:
In this section, I would like to talk about the in-game chat and the guild system. We indeed need an online chat with included translation for the game. Thanks to recent advances in AI, I believe this option is now possible, as well as translating all texts into English. Currently, I believe that with the support of some paying players, this can be achieved.
I have nothing to add regarding the guild system; it has been discussed enough here, but I think it still needs to be added.
Overall improvement of PvE content:
Add new online story chapters, online story events, and offline story events. Introduce new PvE events like Puzzle Arena that are less repetitive and long, where we don’t have to do 100 battles or beat different difficulty levels a certain number of times. I am sure the game would be more appealing this way, and who knows, it might convince some to support the game a bit more.
Please let us know your thoughts on these points. @Dev_VKC , @Dev_BRD
A retro play rule: In this rule, I would like to see the old nerfed monsters regain their former glory
Too much work for devs… you want them to re.encode movesets of monsters and revert them back after sp.rule? Not possible
We always read suggestion threads on the forum, and we confidently say we know what the users want. However, the reality is that not all suggestions can bring us benefits, especially considering the time and resources we have to spend on them.
Neomon is not a big team, but thanks to AI, we can work more efficiently and have been adding many new features to the game in the past few months. What I want to convey is that all the suggestions and feedback are heard and noted, but not all of them will be implemented due to various factors, and some may take time to realize.
We hope you can understand and continously send us any feedback and suggestions.
Yeah for the no cost rule it sounds so crazy but it will be so much fun lol .
For the retro rule it actually seems very complicated to set up, I have already seen that in other games and I don’t know how they could set it up but it will be really very interesting. I suppose they can introduce the code that would make it only work during this rule, a bit like the new skills that are already in play but the monster who they belong to is not yet out
Thank you for the answer. I understand that there are certain difficulties on your side, we understand that. Can you at least tell us what you could consider adding among the different suggestions? Pls
I wanna inform you that some of pve matches where we use in game team (not your own team) are nearly impossible to win after all the changes on the meta and skills.
Please consider on this topic.
(i haven’t faced such problem, but a lot players are stuck at some point)
Hello, I would like you to add an option to send the code for friendly PvP to friends within the game, so it would be easier to carry out these confrontations without having to send the code via WhatsApp or other means.
Increasing potion is good , reverting certain monster is good like floco but not all,making team cost unlimited it’s worst idea,global community upgrade I love this if this happens, no.3 should be implemented asap I don’t want to play those pve for 2 weeks regularly,it’s not about how lengthy it is boring and repetitive.