Novemdomina Swift ELM accel poll

Fair enough man.

And yes, grouping the nerfs would give an even more biased result saying that 54% is in favour of a nerf, when the reality is that I like only 1 of the nerf ideas I proposed.

(Tbh as a Novem owner I don’t mind her staying as it is, was just not the best option for me).

If the option says “is fine” why is there anything else written after it. Should say only “need more cost”.

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True, I meant no changes on SS or TU with “is fine”, you are right, that’s misleading.

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I like Novemdomina as a strong support monster for link fire, making it work well as a strategy. I don’t think she’s the problem, it was link fire as a whole that had too many pushed monsters that were link fire payoffs. They’ve been nerfing these payoffs, which was a good call to make it still function nicely as a strategy but not be too powerful.

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I think soon I can call this poll off.

I think is pretty clear that for most of the voters Novem is fine as it is.

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Totally i agree with that ,duck. For another side, Novedomina is good as she is now, i don’t use fire link, i detest but that is my opinion.
Sorry, my english is bad when i don’t use google traslator.

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but then it wouldn’t make sense to have myst the only Abyss soldier to have another restriction beside solo

Well it’s not THAT uncharacteristic is just a lil bit different for the sake of balance

if they need to balance him, they need to do something else other than giving him raw

idk what they can do but they can increase posedion give turn. decrease myst atks, increase myst sneak atk tu
Even introduce more monsters that counter Ap
there should be a way to nerf myst other than raw

Guys I am bringing the post up to allow more players to see it and vote.

We have 53 voters, I’d like to have some more data before to close the poll, surely the vote is pretty reliable since those 53 voters are all players involved on improving the game experience.

It really is no trend. Also no need for the passive aggressive “like groupies” wording.

To be clear hear: In empirical political science (which I studied) there is a bias called “selection by outcome” which basically means that the person who designs the poll or survey prefers a certain outcome or wants the outcome to confirm the design of his study or his theory

If you have a poll with 4 options it is likely that people will spread their vote across all 4 options. If you have 3 options suggesting a nerf and one not suggesting a nerf it is also very likely that the “nerf options” will win. It’s simple psychology. You can influence the outcome by poll design. I don’t say you did it on purpose :slight_smile: it’s how our own bias pushes us in certain directions.

Basically the solution is what interference suggested. Make it a simply yes/no poll, don’t give your opinion in the Comments.

If the Pro Nerfs vote would win then you could make a second poll or you include a second poll but only for those voted yes.

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Novem was never the main problem, it was the good, fast, low tu, double sweep monsters. Now that Magmarinus is basically unusable, Flare and Magmagund slowed a lot, link fire is no longer the most agressive strategy (Camo strats have thier role in that too).

If I would have made a simple yes/no poll, that means Novem need a nerf because would be 53% vs 47%.

You are seeing the three nerf options as concurring to the same cause (which they are not, are all different and very specific).

based on 53 votes, and I think the gamebase is a little bit bigger than 53 players

this. Novem won’t protect you from Sobe because she will get slept while getting turn most of the times

See, Don, that’s why I usually don’t explain stuff because I don’t have the feeling you’d take the time to read and understand.

What I said was: your poll design favors a certain outcome. With a simple yes vs no poll you would get a totally different result because the bias of the current poll wouldn’t influence people in their decisions

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If we extend the votes to the total player base we risk to have an unrealistic result, as:

A) More than 50% of the players of total game base play for pure fun and will leave the game if become too hard.

B) Majority they don’t have a clear view of what need to be nerfed and what not.

C) F2P are more likely to nerf an awoken mythic due to frustration.

So I consider the voters pretty reliable players.

I got that, that’s why I decided to apply what Interference said with double poll.

One for YES/NO

One for reasoning why no

Let’s unpack it:

where are you getting your numbers from???

the same thing

and again, F2P who owns a single digit of awoken myths wouldn’t be happy with their monster that they spent so much time and effort awakening to be destroyed and pushed out of play. I suppose it’s easier when you own 60 of them and 1 benched for no reason won’t be a big deal.

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