So happy about the Lacrimea changes, she is usuable with and against poison monsters, and she doesn’t completely get countered by Azulyn.
Talk about Azulyn, she really changed the game, didn’t she? Though overall, other than those self sacrifice comboes, they technically didn’t lose much other than the Giawolf varients since that was a way for them to get rid of themselves if they were not that beneficial.
Didn’t expect the nerf to Prismegasus but Vixian and second form ALYCE were obvious. Harsh for Prismegasus users but he was clearly the best stun counter in the game and he was really not hard to build around.
Abyzalon and Torazou were the other two who truly got buffed and honestly, Abyzalon is better but I’m not so sure if that will make him more usuable but I appreciate the sleep immunity since it makes sense with his skillset and now he is truly a huge counter to those 3 mechanics but Torazou got the best buff. If he sets up 3 kills, he can truly cripple a team with 10TU (8TU with 9* pots?). Maybe, this is for Gremoris and Invoke to shine. She is a sleep control unit so helps him to set up too.
Overall, excited for this as a Lacrimea owner but nothing else got a huge boost which I’m sad about. I’m sure some players will be outraged with the nerfs especially for Prismegasus. Also, EVIL IS DEAD. No more Tidal Entrance comboes.
The double nerf was overly harsh, it easily could have been one or the other and it would have felt very fair.
I don’t like the double nerf at once thing. Pris shouldn’t have been nerfed at all, BUT if anything is nerfed, the rule should be one nerf at a time. If the first doesn’t balance, do the second later.
To me, double nerfs feel like they’re outright trying to take something out of the game.
Neither of the nerfs was significant; it’s still very strong.
They added 80sec overall to his kit across two moves, and he already was semi restricted to link setups. Curious your logic that supports your comment?
I never used the SS, I never saw the need for it, and the other thing wasn’t anything serious
@Dev_VKC so we still not getting the Boxchomp other way then paying for it??
Same old story, nothing new: no new features, relevant implementation, function, they’ve run out of ideas.
Thanks devs. You listened my plea about torazou!
Prismegasus got nerfed for no reason, honestly its a joke
Come on guys. Why nerf Prism so badly? So hard to build around, now even harder (for people like me with low collection)
Thanks devs for the great work, so many changes to the game, it feels like a COMPLETELY NEW GAME.
Gonna be filtering monsters by years all month long, might not have time to play PVP this time
I’ve mentioned this in a different thread, but I want to make sure you see this:
We’ve also updated the image quality of Yukionna and Yukihime in this update. I hope they look better now.
@Dev_VKC SHAME ON YOU FOR TOUCHING ONE GOOD LINK MYTHIC.
When was the last time you guys remember a patch being actually good?
I love every patch now..
Devs created the “year released” filter just so they can more easily hammer down the older monsters as time goes by ![]()
came here to complain about the absolutely unnecessary prismegasus nerf. saw that everyone agrees. please revert the changes!! there are tons of busted mythics throughout the recent releases and you guys refuse to balance them out. at the very least, let him keep his instant shield SS.
A much needed nerf to prism, more nerfs to overpowered mythics please, next Albion
They released Primegasus and Vixian in the anniversary and then nerfed them. In the previous update, they killed Voidress and nerfed Husky and Bastia. Was it really necessary to kill off the old Mythic monsters like that? To make way for selling the new Mythic?







