šŸŽ‰ Monster Shop Update: Ore of Vitality

Once if you purchase the free gem pass and twice if you purchase the paid gem pass. That only assumes someone is able or willing to grind out that far into the pvp rewards (2nd last reward).

Just curious if I can reset monster boost indefinitely by spending 1 million silver everytime. Or is there any limit to this? @Unown

As long as you have 1 million silver, yes.

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Swapping my 8 hp boosts costs me 10 gems (if I am out of nectars). Do you think whales who immediately bought 6 boosts for 600 gems don’t have 10 gems to shuffle their boost any time they want to?

Also - usually you don’t have to shuffle every single one because some monsters just stay on your team all the time if you like certain setups.

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Whales can pay for gems to get silver .

Overall I don’t really understand the rationale behind this change . If anything it simply increased the gap within the player base

They wanted for people to have a way to catch up - that’s fine - but allowing that with 6 clicks while it used to take 2 years is pretty ridiculous :face_with_spiral_eyes:

Anyone else gone into dept because of these hp orbs?
1000003583
:joy:

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Why should they even catch up ?? Does that mean they get all the gems they missed in the events n anniversaries… This is to promote more gem sales seems like .

Can I have this too? @Dev_VKC I have a good credit score.

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My take was that whales who purposely keep their HR low for pvp can’t really sustain having multiple mons hp boosted if their team is limited/semi-limited even if they buy the materials pack that comes out every once in while. They’re the ones who can’t/won’t go grinding in silver mines since that gives exp.

It’ll be a few rough seasons at the start but once people’s silver reserves drop, they’ll be more selective of their hp boosts/resets. Just trying to be optimistic here, hopefully things get balanced out like limits to amount of HP boosted mons per team or overhaul of the boost system in general.

What is this :rofl:

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That was bound to happen sooner or later. HP boost for PVP was a dumb idea to start with and now we are just seeing the results earlier. It will come the time where everyone will have the 10 monsters boosted anyway. Maybe now people realise that it was a mistake and push for a change to it. Maybe only use it on SEs and below but for any 1 of the 4 stats instead of HP only or something like that. That would actually help smaller accounts to have stronger monsters to at least have a bit more chance to compete in PVP during earlier days. We can also have some interesting monster boosts that could make low star monsters viable for higher level PVP.

Congratulations this is the best response. I’m happy for this change. It felt like a job logging in everyday just for one lil orb. I’m glad i can get them now.

You can only buy them in the shop if you are HR 120+, so anyone keeping their HR low cannot get them

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Genuinely very good compensation I think. Very satisfied as a correction to the extra value people assumed they were doing the daily missions for. Ironically, those who are most devoted will run out of these achievements the fastest. But I guess that’s not really something to complain about in any serious way, particularly because everyone has to commit a significant length of time doing daily missions to ā€œcatch upā€ (roughly 3+ years).

I’m also pleasantly surprised I’ll be the first to get this new icon :smiley:

I was the first to get the UC top 50 x20 but others have that now so I get to have another unique one for at least a few days.

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I demand a DM with that icon when you get so i can confirm that my now 895 day grind will be worth it :triumph:

Im really afraid about that new icon :face_with_peeking_eye:

1000 daily mission icon is : go get a life icon :relieved: no need to thank me

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:salt:

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