Genie/Harp capture percentage

Hi there everyone. I believe I said this in the suggestions topic, but I feel that the capture rate for Genies and Harps should be increased. The main reason is that 43% is a bit too low, considering how many of them you need in order to ultra-evolve your monsters. I am not asking for the percentage to become 100%, that would be too easy. Instead I feel that the the percentage should be raised to 65%, the same as the Silvermouths. That way it makes farming those ingredients easier, while still keeping a reasonable chance for failure. If you happen to disagree with my proposal, then I’m interested in hearing why.

Thank you for taking the time to read my post. 

This. Stormlamps and Greenharps seem to be nearly as rare as Cryptamids nowadays. And to imagine cryptamid has a 100% capture rate once you encounter it, whereas these lesser ingredients are 43%

I have a lot of those but not with halo and sea lamps though

Increasing the chance is great but it should be controlled,I mean only in ingredients mission the chance increased and in mission,we have 43% to get one.since in ingredient mission we can’t make sure witch one we will face and we are using one key too,so increasing seems reasonable.
I also suggest(again for fifth times now) we need to have a chance of getting pyramids in chapter 8.

F2P Arash

Totally agree with…its been 2 days hunting holy harp to evolve my valza and still doeant got a single one
With 43% i cant catch then (guess im unlucky) even on Last batlle they never showed up

wanna trade my holy harps for your aquamids? :wink: sorry about earlier, connection got crappy all of a sudden. :slight_smile:


Dungeon is more reliable.

Sorry for the mini-necro, but thank you all for casting in your vote. Hopefully the devs will take note and do something about the capture rate.

These things are supposed to be hard to get. And necroing threads is against the rules.

why dont you go ahead and lock it then?