does stealth/camouflage do not work when your own monster use one-on-one ?

Also is there any thread regarding sleep duration , damage,crit hit calculator

Yep it doesn’t

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Alright. Be a lot cooler if it did.

It would be a bit broken if they did! Stealth/camouflage only dodges enemy active skills that hit multiple targets (not passives like explosive revenge).

Sleep duration = 320s
Poison duration = 500s (damage based on the attack of the monster who dealt it, with total damage dealt = 0.15 damage modifier)
Damage variance of all skills is ±10%
There are no critical hits in this game

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There are such threads by @killerdog and @Lucrayzor Your monster gets protection from sleep if it has stealth or camouflage. Also, stealth goes away after one-on-one misses

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And if your monster gets a turn while sleeping, it is automatically pushed back 130s on the TU panel.

I was referring to moves like dreamhunter etc when dealt to sleeping target vs awoken target

130TU reduced by any potting and/or acceleration on the monster.

Able to one-up that again? :wink: :wink:

All moves which can critical hit do so in different ways, a critical Chrono Killer deals different damage than a critical Poison Eater or Confident Strike. Luckily Killerdog is gonna extort all the values from the Devs by holding them at gunpoint any moment now.

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images-2

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I would do it myself but I am too tired

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I see! Dreamhunt is one of the skills it’s all or nothing. Most skills have a damage modifier of 0.08 when it’s non-critical but dreamhunt is 0.02.

However, when critical dreamhunt is one of the most powerful moves. The damage modifier is 3.15, while others like chrono killer are 0.7 and bloodfury are 0.98 (1 kill).

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Any general idea. Min attack stat for full ark mon. For killing sleeping target. Let say a protector mon of 5~6k def and HP?

Thanx

Dreamhunt is so powerful that it will easily one-shot. Let’s say you use a SE with full defence stats (2925 atk) vs Bastia which is full defence and almost max HP (7160 def, 5363 HP).

The damage dealt would be 5867±10% (range = 5280 - 6454).

So it would even one-shot Bastia! Only trouble would be against buffed enemies.

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Don’t worry about values on a critical hit and stuff.

Just remember these 3 things :

  1. If it doesn’t crit, it will most likely do very minimal damage up to 500ish .

  2. If it crits, elemental disadvantage might save the enemy monster .

  3. If it’s a non-blood move , awakened mythics cant be one shot.

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Quite a few that can kill them. Bunkerbeast piercing mortar, Payback killer, Faststrike with very low seconds, probably sonic strike too…

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Ye , I should have been more specific . Killer moves can’t one shot awakened mythics

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Correct except for payback killer which does insane damage. Perhaps true hit as well

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