Season 5 Week 6: The Dream Hunter

Starts 11/8/2014 6PM EST, 10 PM GMT. 

To get started on it immediately after the event is live, please force quit your app and relaunch it. (Please DO NOT DELETE your app).

Here is how: http://iosguides.net…pp-iphone-ipad/
 

Please Visit the Fair Practice Mission Policy for more details about how the prize is distributed. 

Summary: normally only 1% of the players will win, but if you have never won in that Season (usually 10 weeks per Season) you just need to finish in the top 10%. This way people who don’t win get better odds of winning as time goes by.
1). We will keep a list of every player that has won a grand prize in a mission
2). The list will be wiped out every 10 weeks (number may change based on feedback). We will refer to this period as a Season. 
3) If you have NOT won a grand prize through finishing in the top during a Season, then you are placed in pool A. 
4) If you have won a grand prize through finishing in the top during a Season, then you are immediately placed in pool B.
5) For players in pool A, the number of grand prizes awarded in each mission will equal to 10% of the people who completed (everyone in both pools who got to the end including the people who lost) the prior week’s mission .
6) For players in pool B, the number of grand prizes awarded in each mission will equal to 1% of the people who completed (everyone in both pools who got to the end including the people who lost) the prior week’s mission.

 

 

![1461275_659076927523787_6439665282969846](https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/1461275_659076927523787_6439665282969846545_n.png?oh=42a53997f819addb073296e792c542dc&oe=54D1EC8A& gda =1424649143_d416ac65ed9c18f4ba66b89962099ce3)

Woah, THAT EVO IS SO MAJESTIC!!! And I’m gonna go for my second ss (and ya know, maybe a third…) :smiley: I think a good name would be shadowstriker

I love ss evolution

hi, did anybody notice the crash during the fight in the weekly mission? It is really depressing to waste tickets this way.

Please fix it!

Here is part of the crash log:

Incident Identifier: B9CB389B-B4EF-466F-B4E8-5B42DCEE0933

CrashReporter Key:   d528315bee7543b885c3743b056c1014eb746a11

Hardware Model:      iPhone5,2

Process:             HunterIsland [286]

Path:                /private/var/mobile/Containers/Bundle/Application/8598CE81-8045-4C24-976B-C220D44B5E3F/HunterIsland.app/HunterIsland

Identifier:          pockettrend.hunterisland

Version:             2.01 (2.01)

Code Type:           ARM (Native)

Parent Process:      launchd [1]

Date/Time:           2014-11-09 09:42:01.114 +0100

Launch Time:         2014-11-09 09:21:44.940 +0100

OS Version:          iOS 8.1 (12B411)

Report Version:      105

Exception Type:  EXC_CRASH (SIGBUS)

Exception Codes: 0x0000000000000000, 0x0000000000000000

Triggered by Thread:  1

Thread 0 name:  Dispatch queue: com.apple.main-thread

Thread 0:

0   HunterIsland                   0x000f6a9a 0x6f000 + 555674

1   HunterIsland                   0x000f7994 0x6f000 + 559508

2   HunterIsland                   0x000f58ea 0x6f000 + 551146

3   HunterIsland                   0x000f63e4 0x6f000 + 553956

4   HunterIsland                   0x0019f91a 0x6f000 + 1247514

5   HunterIsland                   0x001832a2 0x6f000 + 1131170

6   HunterIsland                   0x0019669e 0x6f000 + 1210014

7   HunterIsland                   0x00101eb8 0x6f000 + 601784

8   HunterIsland                   0x00102cb2 0x6f000 + 605362

9   Foundation                     0x2b608f94 __NSFireDelayedPerform + 464

10  CoreFoundation                 0x2a8cb2a4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 12

11  CoreFoundation                 0x2a8cae1e __CFRunLoopDoTimer + 646

12  CoreFoundation                 0x2a8c906e __CFRunLoopRun + 1414

13  CoreFoundation                 0x2a81720c CFRunLoopRunSpecific + 472

14  CoreFoundation                 0x2a81701e CFRunLoopRunInMode + 102

15  GraphicsServices               0x31c100a4 GSEventRunModal + 132

16  UIKit                         0x2de231cc UIApplicationMain + 1436

17  HunterIsland                   0x00075f6a 0x6f000 + 28522

18  HunterIsland                   0x00075f04 0x6f000 + 28420

Thread 1 name:  Dispatch queue: com.apple.libdispatch-manager

Thread 1 Crashed:

0   libsystem_kernel.dylib         0x386e22a0 kevent64 + 24

1   libdispatch.dylib             0x3861b9fc _dispatch_mgr_invoke + 276

2   libdispatch.dylib             0x3861120e _dispatch_mgr_thread + 34

And final words: Yes, it happened more than 1 time. And No, it doesn’t come after special actions. I only noticed that it happens after a while within in the online mission