# Void damage

**URL:** <https://www.neomonstersforum.com/t/void-damage/17245>\
**Category:** Neo Monsters\
**Created:** [January 25, 2019, 5:43pm UTC](https://www.neomonstersforum.com/t/void-damage/17245 "2019-01-25T17:43:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Moking](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/moking/32/7553_2.png) [@Moking](https://www.neomonstersforum.com/u/Moking)\
**Post date:** [January 25, 2019, 5:43pm UTC](https://www.neomonstersforum.com/t/void-damage/17245/1 "2019-01-25T17:43:59Z")

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Its a general question as i tried void for UC and it took ages till it was able to oneshot the enemies at level 540… Void had like 40 kills ( 2 sanct + bloodclone + auro + void = stunlock) @Killerdog, can u say something about damage ? Like emeraldeus oneshots enemies at level 700 after way less kills

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**Author:** ![Killerdog](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/killerdog/32/19206_2.png) [@Killerdog](https://www.neomonstersforum.com/u/Killerdog)\
**Post date:** [January 25, 2019, 5:59pm UTC](https://www.neomonstersforum.com/t/void-damage/17245/2 "2019-01-25T17:59:37Z")

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The damage doesn’t get any higher after 3 kills.

Bloodthirst cap = 2 kills  
Bloodlust cap = 2 kills  
Bloodbath cap = 3 kills  
Double bloodthirst cap = 4 kills  
Berserk smash cap = 1 kill

Bloodcrave and Bloodfury (double hitting variants too) have no cap. Certain variants / monsters have different multipliers added for the first couple of kills but ultimately the power increases by the same amount after each kill.
