📝 [Survey] Champion of the Broken Eras 📝

Hey Dragon Trainers and Waifu Trainers,

Thank you for playing Neomon! The event, “Champion of the Broken Eras,” has ended. We hope you enjoyed both the event and its story. Please help us by completing this short survey about the event. We would really appreciate it!


1. Did you complete the event?
  • Yes, and I finished all of the story.
  • Yes, but I skipped the story.
  • No, but I read all of the story I could.
  • No, and I skipped the story.
0 voters
2. What did you think about the story length?
  • Too long
  • Too short
  • Just about right
  • I skipped the story
0 voters
3. What did you think about the battle difficulty?
  • Too easy, I wanted more of a challenge
  • Too difficult
  • Just about right
0 voters
4. What did you think about the number of battles?
  • I wanted more battles
  • I wanted fewer battles
  • Just about right
0 voters
5. Which era gave you the most trouble? (In general battle difficulty. Please do not count puzzle battles or boss battles.)
  • 2015-2016
  • 2017-2018
  • 2019-2020
  • 2021-2022
  • 2023-2024
  • 2025-2026
0 voters
6. In which era did you have the fewest monsters, or the fewest useful monsters to use?
  • 2015-2016
  • 2017-2018
  • 2019-2020
  • 2021-2022
  • 2023-2024
  • 2025-2026
0 voters
7. Who is the best waifu?
  • Ayna
  • Cinder
  • A.L.Y.C.E.
  • Tenguko
0 voters

If you are a non-English-speaking user, we would love to hear your feedback on the translation quality. Please let us know which translations feel especially bad and what parts need improvement. For example, names or terms may be inconsistent, the grammar may sound unnatural, or some text may still be missing.

Any other feedback is also welcome! Feel free to share it in the comment.

Thank you for your time :smiling_face_with_three_hearts:

18 Likes

Where is the rewards voting section? I think for how big of an event this was, it should’ve been a 40 gem event instead of 30

4 Likes

Story length was pretty long and although it wasn’t too long, maybe in the future the story could be released in shorter segments during a longer period of time? Like weekly episodes?

Difficulty of the battle varies a lot depending on what monsters the player has. 2-3 good monsters are usually needed to beat the zones. Facing modern monsters with the 2015-2016 squad was sometimes a bit brutal since they don’t have that many possibilities to counter e.g. unbreakable shield. Then if I didn’t have Whitara 2nd form and Celestriarchion in 2025-2026, I would’ve struggled greatly! My team was well under 206 cost.

More puzzle battles would be great! One per chapter? There’s a million possibilities with the newer monsters and it’s a great way to showcase a unique move or mechanic such as Ayna’s Power Swoop!

4 Likes

The main problem players faced in this event is that it came at the beginning of 2026 as a result of which many players including myself didn’t have enough good monster to fight efficiently…the release date was not that considerable. But , you had to release it due to growing impatience. Next time , I hope this event will come , atleast at the middle of the year , so everyone can have some monsters to fight with .

Overall hat’s off​:clap:

1 Like

Yeah…in general the story length was perfect, but the distribution of the story blocks across the different periods was somewhat uneven. At the start, the story blocks were too short or sparse, and at the end there were too many and they were too long.

1 Like

@Dev_VKC

I already gave a longer feedback on the other topic about the event. Keep that in mind.

And the question about which waifu did i like the most:

Storywise: Ayna

Playwise: always A.L.Y.C.E

3 Likes

Put none option too.

Also i would like more puzzle battles like in every era with 1 or 2 puzzles (would be okay even if after the event is completed)

1 Like

But i would suggest to but the puzzle battles extra or at the end.

Sometimes it could be frustrating if you want to finish an era or collect the revenues but you are stucked at a puzzle.

To be clear: i like puzzles battles. But i should be separated from the normal battles or be the final battle (depending on the difficulty).

In addition:

The puzzles within the event were okay for me. Took me a bit and nearly a full ticketbar but thats okay.

But some of the puzzle battles in the side Story section are quite hard

I did mentioned what you said, it took me 6 tries to complete that puzzle and it was fun after so long time.

I would love to see some weekly puzzle event which gives some special rewards for first 100 players to complete.

Thank for and incredible event like this, traveling around all the steps remembering incredible and difficult moments of the game was really funny, something that make impossible finish the event for some players was the quantity of monster for year specifically the last step because in the banner you could get a mythical guaranteed with the piety counter, but this don’t apply with legendaries. Also many people say the story was too long this could be for two reason many players only want fight PvP and create multiple accounts ( they only want rewards fast), also in in this generation something very common is only pass the instructions of something and learn through fails, or they really don’t want to read nothing. But don’t care the story was perfect. I really appreciate all the effort and the time invested in creating something like that for the community the cinematics the story was really incredible, I enjoy the history and the rhythm thanks neomonster. Is if possible programmate the event again in the future it could be incredible.

1 Like

I have not given feedback for the event yet, sorry! I will write up something big about it this week. Expect the classic KD wall of text :wink:

3 Likes

Ill waiting for that :folded_hands:

I was able to complete it perfectly, the fact of giving it a certain creativity to the missions for the year of its release was a fresh idea to forget about current trends a bit and remember the beginnings and how it evolved over the years. It was a quite interesting challenge and the story quite fun that did not disappoint. I know many couldn’t complete it, especially because it requires a good number and variety of collections, I hope it’s available again for those who couldn’t complete it to have the chance. The developers’ effort was noticeable, it turned out really cool, Congratulations.

My long feedback for the event…

Music:
Not sure if it’s new music or just variations on existing music (different tempo/rhythm). The shift once you reach the 5th chapter to using new (Evertale?) music is brilliant. The battle music is a bit ridiculously intense, but it’s funny for a change.

Story:
Everyone is going to have their own taste. I personally didn’t like the random flirting with them all, nudity stuff at the beginning, etc. I really enjoyed the walk through the history of the PvP meta. It’s nostalgic for someone like me but I hope newer players find it interesting. The meta things pointed out are exactly the ones I’d expect the Devs to mention. I think there’s a lot missing and otherwise some oddities like mentioning Searguard in one then Chromera in the next even though in reality I think they were super closely released. However, of course you’ve got limited space to talk about it. 2018 I think has some of the most interesting stories to tell, I was a little disappointed to see so much more time spent talking about waifu in the next era compared to 2017-2018.

What really drew me into the story was the 5th chapter. Going to the goddess world and a lot of very different style visuals was a great change of pace. The initial people shown there being an Evertale reference was a nice touch. It shows you really went all out with this story and I think it paid off!

That said, I didn’t like the final part of the story. Cinder felt like a lacklustre villain. She was trying to create a huge dominion for herself and that was framed as if it wasn’t evil but also she was being a heartless/evil baddie too. Maybe it was just me, but I felt like I wasn’t sure how I was meant to feel about her. The whole Tenguko storyline just took a weird turn where you find out she’s basically been your stalker for decades(?) and everything you do is playing out her fantasy love for you but at no point is it called what it is. I mean we spend months with her and get no idea how the relationship changes with her over that time, in stark contrast to us with Ayna where we get told multiple times how we appreciate what she’s like. So are we creeped out with Tenguko, are we falling for her or are we building a strong bond with her where she’s our monster?

The final ending to the story is genuinely odd. There’s a final battle, but then we get left stuck in another dimension with Tenguko. So we’re now just gone forever? It feels unfinished or like in the epilogue it should’ve at least hinted at us finding a way to get back.

So overall I think it was brilliant and almost of the same caliber as the other main storylines. I love how it starts as a nostalgic history lesson then shifts into the real story later on. It was just the ending that left me unsatisfied and the silly flirting/creepiness with Tenguko and at a couple of other points. I looked at what people were saying on Discord and the response about the story seemed very positive, so my guess is the younger audience loved it while the hard-to-please, older, veterans cared less for a storyline like this.

Team building:
It’s like Island Challenge but using release years rather than elements. That’s a brilliant concept and I think done super well with us getting a “friend monster” for the first few battles of each era. Since the monster pool doesn’t change it means people can share strategies for each era to help everyone.

Here are the teams I used for each of the years…


^ (2015-2016) I thought I’d try out what doom is like, plus figured that OoO would be super strong against old monsters. Turns out we face modern monsters so there was a bunch of insomnia but it was still very effective. With crescendo, Aurodragon and all that old PvE stuff it’s very easy to do this one I think.


^ (2017-2018) The nymphs with Dracorosa are exceptionally strong, then the buffed shiny monsters and Tenebris made this easy. I think next time I’ll avoid using this setup to challenge myself a bit more.


^ (2019-2020) I tried out the newly buffed Aethereon here and abused the fact the AI does terribly against Scyberithe. I new I had to try and fit Fiona in here too, luckily Christine, Ankara and Huskegon all exist in the same era!


^ (2021-2022) When looking for something powerful here, Jurlungur seemed like my best option. The SS sadly almost never lined up, but I was able to navigate myself to a win with the various sweepers. My options weren’t so great here and the start could end up a little passive depending on the enemy lineup.


^ (2023-2024) I was too tempted to go with Vixenblade here and turns out I could easily make a fully functional PvE team not far off what I normally build.


^ (2025-2026) I had by far the fewest options for this so the end of the team had a Moji setup haha. I basically built my UC front, which easily clears PvE. As usual, Celestiarchion and Cyberoach carried this as the rest supported nicely. Melusine felt brilliant.

Difficulty:
I would guess that the difficulty was pretty high for people. The restrictions are tough unless you’re someone like me who has played all these years and got a big collection, while the enemy teams are not restricted at all. I lost two battles (if I remember correctly) and a bunch of others were tricky.

That said, I think it was done well with the battles necessary for the story and progression being far easier and you had the mythic to help. So overall the design was great and it reminds me of Island Challenge where it was tricky on first release but over time you build your collection and find it easier. I think it gives people a great reason to collect/evolve some older monsters.

The puzzle battle was great. I lost it a few times, partly because I took the hint of “remove all RNG”. I’m not sure what the exact solution should have been, but when I did what seemed like the best option to me (which included some RNG) I completed it. It was especially satisfying how we found the same battle and lost then later got to fight and win.

Rewards
I saw a lot of people immediately giving feedback on this. Personally I think the rewards were appropriate for the number of tickets you spend, especially because it’s likely people will have some losses. I particularly liked that the monster rewards were at the end of the story section, before the battles got much harder, so everyone could get them.

That said, if people struggle to complete the later battles in some of the eras then they may be unsatisfied with the overall rewards they got. I expect most of the feedback was people having too high expectations, but the data will show whether people got stuck.

Something I really noticed was how few battles there were in each era. As a veteran, I basically had 6 warmup battles then only 6 real battles with each team. I find the number in Island Challenge to be much more satisfying.

So my preference would be something like:

  • Reducing the tickets from 15-19 to 10(?) for each battle.
  • Increase the number of battles in each era from 12 to 20.
  • The first 6 battles keep as they are now, the next 12 come from the PvP team pool but more gradually increase the difficulty so it starts easier and ends harder than it is right now (or perhaps end at similar difficulty?).
  • The final 2 battles are marked as “hell mode” and have monsters only from that era, randomly formed into a team, but with greatly boosted stats. I think this would make a unique and suitable challenge for the event.
  • Current battles 7-12 rewards are spread over battles 7-18, perhaps with some extra nectar thrown in.
  • Battle 20 would need some kind of reward. Doing all battle 20s giving an icon would be great.
  • The “clock” layout of the UI could be altered to transition between 6 → 12 → 2 for the three stages.

Other rewards comments:

  • I’d love to see egg tickets given out in event rewards somewhere. I feel like they’re perfect as basically “less valuable” 4 gems because they force their use in the gold eggs. This event isn’t the best suited to it because you have 30 gem rewards split as 1 for each.
  • It would be nice to have achievements for completing this event X times.
7 Likes

I also didn’t agree with the flirting and the “nudity” scene at the beginning — they’re literally kids. I have no problem if we flirt with a Rockoid, but please, make sure the Rockoid is an adult.

1 Like

Thank you for the KD-style feedback. Much appreciate it. There is a lot of fun Neo Monsters history and meta from each year, but sadly we could not fit everything in. Still, I believe we included the most important parts. As for the story, we want it to continue the storyline from the other events.

Noted. Next time, let’s flirt with waifu’s awakened form instead.

6 Likes

Absolute Cinema​:raising_hands:t2:

The problem with this event was that the pvp teams you battle are often using the most broken “beat the opponent quickly” strategy that they can. The problem with that is that a lot of the older monsters rely on time on the battlefield more than modern ones. Things like survivor, bomb, crescendo, nova blast are more common among strong older monsters and they were a lot more effective since there was less piercing and power creep around. Fighting modern pvp teams with old monsters is difficult.

also since its a pve event i naturally made a pve style team to face it however i actually found more success using a far more aggressive pvp style team simply because i needed to kill opponents quicker than normal.

I do have a potential fix for the power creep however. This event costs quite a lot of tickets since theres so many stages. My idea is that once you use tickets to unlock a stage you can face that stage as many times as you want until you beat it for no extra ticket cost. By doing this even if you face a particularly nasty team you can still try again and hope for a better matchup. (Puzzle battles won’t change)

This would be ideal for newer and mid level players who have limited access to tickets or monsters so they can use thier tickets without fear of losing out elsewhere.

Story wise i did enjoy learning a bit of the lore of certain monsters etc however the length of the “mid stage” dialogue in some of the episodes seemed far too long since you have already started the fights and just want to get on with it. Ps in future playthroughs these should be skippable if you have already seen them. The story can be read at any time anyway.

As far as the event on the whole goes I really enjoyed it despite the criticisms ive stated. If nothing else its nice to use monsters you otherwise might not use. I do wonder how players with smaller collections handled it however. One solution might be to allow the use of a limited number of outlier monsters caught from the island in any era.

1 Like