# stun absorber  bug?

**URL:** <https://www.neomonstersforum.com/t/stun-absorber-bug/5032>\
**Category:** Neo Monsters General Discussions\
**Created:** [August 29, 2016, 10:50pm UTC](https://www.neomonstersforum.com/t/stun-absorber-bug/5032 "2016-08-29T22:50:07Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![FreeGrit](https://avatars.discourse-cdn.com/v4/letter/f/3d9bf3/32.png) [@FreeGrit](https://www.neomonstersforum.com/u/FreeGrit)\
**Post date:** [August 29, 2016, 10:50pm UTC](https://www.neomonstersforum.com/t/stun-absorber-bug/5032/1 "2016-08-29T22:50:07Z")

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during island event, willowyrm’s stun flash didn’t work on stun absorber Giraverdant. Please see attachment picture.

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**Author:** ![TheLastDodo](https://avatars.discourse-cdn.com/v4/letter/t/7993a0/32.png) [@TheLastDodo](https://www.neomonstersforum.com/u/TheLastDodo)\
**Post date:** [August 29, 2016, 11:03pm UTC](https://www.neomonstersforum.com/t/stun-absorber-bug/5032/2 "2016-08-29T23:03:26Z")

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That picture doesn’t really show it not working, so I don’t know. Maybe include a sequence of pictures showing up using the move?

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**Author:** ![JRAlthouse](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/jralthouse/32/7565_2.png) [@JRAlthouse](https://www.neomonstersforum.com/u/JRAlthouse)\
**Post date:** [August 29, 2016, 11:27pm UTC](https://www.neomonstersforum.com/t/stun-absorber-bug/5032/3 "2016-08-29T23:27:07Z")

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If it had stealth on, then it wouldn’t get stunned and neither would the rest of the team

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**Author:** ![FreeGrit](https://avatars.discourse-cdn.com/v4/letter/f/3d9bf3/32.png) [@FreeGrit](https://www.neomonstersforum.com/u/FreeGrit)\
**Post date:** [August 30, 2016, 8:24am UTC](https://www.neomonstersforum.com/t/stun-absorber-bug/5032/4 "2016-08-30T08:24:12Z")

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> [@JRAlthouse](#):
>
> If it had stealth on, then it wouldn’t get stunned and neither would the rest of the team

wow, so if you stealth absorber, he actually won’t get stunned…

Thanks man. I think its the fish did the stealth thing

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**Author:** ![Extreme](https://avatars.discourse-cdn.com/v4/letter/e/34f0e0/32.png) [@Extreme](https://www.neomonstersforum.com/u/Extreme)\
**Post date:** [August 30, 2016, 8:32am UTC](https://www.neomonstersforum.com/t/stun-absorber-bug/5032/5 "2016-08-30T08:32:40Z")

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He cannot be stunned if it is an attack stun ex stun flash, but if it stunning entrance he will absorb it and gain a lot TU

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**Author:** ![TMH](https://avatars.discourse-cdn.com/v4/letter/t/f17d59/32.png) [@TMH](https://www.neomonstersforum.com/u/TMH)\
**Post date:** [August 30, 2016, 10:42pm UTC](https://www.neomonstersforum.com/t/stun-absorber-bug/5032/6 "2016-08-30T22:42:57Z")

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On the note of stunning bugs, I noticed a stun absorber get a 600+ wait from one stun flash (having been about 50s away beforehand) - which seems odd given stun flash only total 400 stun.

They only seem to get 240ish from regular 80 stun entrance/death revenge (equivalent to 3 stuns).

Doesn’t seem to be very consistent at all. Not really sure how it’s calculated how much stun they take.

Stun Pulse makes the least sense - instead of 200, they take about 600 or something silly - even if you use stun pulse directly on them!
