# 💡 Monster Skill/Suggestion Box 💡

**URL:** <https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347>\
**Category:** Neo Monsters General Discussions\
**Created:** [November 4, 2015, 4:55am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347 "2015-11-04T04:55:44Z")\
**Posts on this page:** 20\
**Page:** 134

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**Author:** ![DMG\_LUCKDRAGON](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmg_luckdragon/32/44670_2.png) [@DMG\_LUCKDRAGON](https://www.neomonstersforum.com/u/DMG_LUCKDRAGON)\
**Post date:** [July 30, 2020, 7:26am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2672 "2020-07-30T07:26:30Z")

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Name: Infernus Vastator (roughly Hell’s Destroyer)

Rarity: Mythic

Type: Machine

Attribute: Dark

Stats:  
Standard Attack  
Max Defense  
80% Speed

Passives:

- Auto Overwatch
- Metal Exterior - this monsters Defense is increased by 50% while its HP is above 60% of its maximum

Skills:

- Charged Reload - 130TU - this skill targets 1 ally (or self). The target gains a charge for skills that require a Charge and a Mortar Loaded for the use of Mortar skills. This skill slightly heals the target.
- Purify - 50TU
- Hellfire Mortar Double - 50TU
- Energy Gun - 100TU - This skill targets one enemy to deal Medium damage. The damage is increased for each time this monster has had an Energy Charged. If this skill would kill a target, it ignores Hold Ground and Shields. This skill requires 1 charged energy to use.

Secret Skill - Obliterate - 200TU - This skill hits all enemies to deal lethal damage. This skill ignores Hold Ground and Shield. This skill can only be used 100s after this monsters first turn. This skill requires a Mortar Loaded and 2 Energy Charged to be used.

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**Author:** ![DMG\_Bad\_Sector](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmg_bad_sector/32/26807_2.png) [@DMG\_Bad\_Sector](https://www.neomonstersforum.com/u/DMG_Bad_Sector)\
**Post date:** [July 30, 2020, 4:20pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2673 "2020-07-30T16:20:21Z")

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Name: Black Hole

Rarity: Legendary

Type: Demon

Attribute: Shadow

Stats:

- Average attack
- weak defense
- speed 40%

Passives:

- Vacuum: It sucks the soul of any monster that dies while it is on the field and that monster stats is added to his
- Insomania

Skills:

- Assisted blight
- Overwatch
- bloodtherist
- Stealth all

SS:  
Retribution

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**Author:** ![Hmmmmmmmmm](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/hmmmmmmmmm/32/14365_2.png) [@Hmmmmmmmmm](https://www.neomonstersforum.com/u/Hmmmmmmmmm)\
**Post date:** [July 30, 2020, 5:18pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2674 "2020-07-30T17:18:22Z")

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> [@DMG\_Bad\_Sector](#):
>
> Name: Black Hole

Why not “Singularityrant” or “Hawkaizer” or “Hawkinghoul”

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**Author:** ![Hmmmmmmmmm](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/hmmmmmmmmm/32/14365_2.png) [@Hmmmmmmmmm](https://www.neomonstersforum.com/u/Hmmmmmmmmm)\
**Post date:** [July 30, 2020, 5:19pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2675 "2020-07-30T17:19:44Z")

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Name: Kaleidoscorp (6\*)

Type: Light

Medium defense/attack, 50% speed, medium HP

Active abilities:

Assisted Nova (250sec)

Refraction (200sec, 1 use): Switches the Def and the Atk of every monster on the field

Illuminant sting (100sec): Can target one monster on the field; deals moderate damage and turns that monster’s element to light

LINK Dual Kinslayer (150sec)

Secret Skill: Prism (100sec): If all monsters on the field are the same element, add 2 Kaleidoscorps next in line on its own team, but without this skill

Passive Abilities:

Shield entrance

Amplification: All light monsters on the field heal 5% of their max HP every turn (does stack)

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**Author:** ![Hmmmmmmmmm](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/hmmmmmmmmm/32/14365_2.png) [@Hmmmmmmmmm](https://www.neomonstersforum.com/u/Hmmmmmmmmm)\
**Post date:** [July 30, 2020, 5:29pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2676 "2020-07-30T17:29:34Z")

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Random ability ideas

Cryosleep (200sec) This monster puts a monster on the field to sleep (100% chance) for 200 seconds, but they cannot be hurt or get out of sleep during that time

Blood rain (150sec, single use) every monster on the field gets a kill; can only be used 100 seconds after this monster’s first turn

Railgun mortar (150sec) deals moderate damage to a random monster on the field and the opponent’s last 3 monsters

Salvo mortar (100sec) deals medium damage every 100 seconds for 400 seconds

Illusion (50sec) this affects the user; this monster can only be hurt by attacks that affect multiple monsters; this effect wears off after a successful hit; this ability does not work if this is the last monster on the team

Slow motion (passive) all monsters except this one’s abilities take 50% more seconds

Bribery (passive) if the enemy adds reinforcements to their team, they are added on this team, but this monster loses 60% of its remaining HP

Honor (passive) this monster heals 10% of all damage dealt to the enemy team, but it cannot kill enemies (leaves them at 1 HP after fatal hit)

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**Author:** ![DMG\_Bad\_Sector](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmg_bad_sector/32/26807_2.png) [@DMG\_Bad\_Sector](https://www.neomonstersforum.com/u/DMG_Bad_Sector)\
**Post date:** [July 30, 2020, 5:50pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2677 "2020-07-30T17:50:39Z")

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Definitely better names

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**Author:** ![DMGInterference](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmginterference/32/50532_2.png) [@DMGInterference](https://www.neomonstersforum.com/u/DMGInterference)\
**Post date:** [July 30, 2020, 7:18pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2678 "2020-07-30T19:18:16Z")

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> [@DMG\_Bad\_Sector](#):
>
> Vacuum: It sucks the soul of any monster that dies while it is on the field and that monster stats is added to his

What percentage of the stats? This sounds very cool, remembers me of Valvatorez’s Evilty in DISGAEA

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**Author:** ![DMG\_Bad\_Sector](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmg_bad_sector/32/26807_2.png) [@DMG\_Bad\_Sector](https://www.neomonstersforum.com/u/DMG_Bad_Sector)\
**Post date:** [July 30, 2020, 7:48pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2679 "2020-07-30T19:48:39Z")

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I was thinking all of it

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<div class="post-metadata">

**Author:** ![DMGInterference](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmginterference/32/50532_2.png) [@DMGInterference](https://www.neomonstersforum.com/u/DMGInterference)\
**Post date:** [July 30, 2020, 8:29pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2680 "2020-07-30T20:29:32Z")

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Than that’s OP. After killing a 6★, it’s stats will double, and being shadow he can do the Demontoad combo. I think 25% of the enemy stats would be good, essentially making it a Persephia. Very cool idea though.

@Hmmmmmmmmm (forgot to tag you before, sorry) Your idea is super interesting too. It’s a very original idea, I can definitely see it implemented. What would you think if it had this moveset?

* * *

ACTIVES:

**LINK Bloodthirst** (70 TU)

**Revenge Gift:** adds a Musharoo next in line in your opponent’s reinforcements. Can only be used after a teammate died (70 TU)

**Illuminant Sting** (100 TU)

**LINK Dual Kinslayer** (100 TU)

**SECRET SKILL - Prism** (100 TU, +2 cost)

PASSIVES:

**Hold Ground**  
**Amplification**

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<div class="post-metadata">

**Author:** ![Hmmmmmmmmm](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/hmmmmmmmmm/32/14365_2.png) [@Hmmmmmmmmm](https://www.neomonstersforum.com/u/Hmmmmmmmmm)\
**Post date:** [July 30, 2020, 9:44pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2681 "2020-07-30T21:44:50Z")

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But Musharoo has heal all, so you could be cheesed by your own move

Maybe it could have a defensive ability?

(A move that benefits from its SS would fit the rest of its set)

ex. LINK share light (150sec): Targets one teammate: puts both the user and the target at 60% of the user’s remaining hp plus 50% of the target’s remaining hp

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<div class="post-metadata">

**Author:** ![DMGInterference](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmginterference/32/50532_2.png) [@DMGInterference](https://www.neomonstersforum.com/u/DMGInterference)\
**Post date:** [July 30, 2020, 10:37pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2682 "2020-07-30T22:37:38Z")

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No no, it’s totally meant like that. You can set up a very fast double sweeping move, and potentially set up your allies’ bloodmoves, while the drawback is that if you don’t kill that token fast enough (Musharoo has crap speed anyways) the enemy’s gonna use it to heal itself. It’s actually balanced in favour of you, instead of the enemy.

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**Author:** ![Hmmmmmmmmm](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/hmmmmmmmmm/32/14365_2.png) [@Hmmmmmmmmm](https://www.neomonstersforum.com/u/Hmmmmmmmmm)\
**Post date:** [July 30, 2020, 10:45pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2683 "2020-07-30T22:45:48Z")

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> [@Phantom00](#):
>
> SS: Final Blessing (This move sacrifices the user

Because of who this monster is based on, shouldn’t it be able to come back somehow?

Maybe…

Perfect gift (-) This move targets one Angel type monster on the field. It sacrifices the user to fully heal all monsters on the field, enemy and ally, as well as providing shield (I think stealth and overwatch are a bit unnecessary, but you don’t have to listen to this). If the chosen target is still on the field after 300 secs, Messiahound is added next in the target’s reinforcements.

And maybe give it a passive entrance that can be used against the opponent?

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**Author:** ![Hmmmmmmmmm](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/hmmmmmmmmm/32/14365_2.png) [@Hmmmmmmmmm](https://www.neomonstersforum.com/u/Hmmmmmmmmm)\
**Post date:** [July 30, 2020, 11:03pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2684 "2020-07-30T23:03:08Z")

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Name: Cobrapache (6\*)

Element: Earth

Type: (Reptile or robot pls comment)

Stats: High attack, Very high speed, mediocore HP and defense

Active Abilities:

Missile salvo (200sec): deals high damage to a random enemy every 100 seconds for 400 seconds (does not end if the user leaves the field)

Tactical vengeance (100sec, single use): Targets all enemies; deals critical damage if at least 2 of this monster’s allies have died in the last 200 seconds

Gun down (70sec): targets one enemy; deals more damage the lower an opponent’s speed is

Land ( - ) (single use): heals the user 50% of their remaining HP and moves them next in line in the reinforcements

Secret Skill: (Pls suggest)

Passive abilities:

Roaring entrance

Blazing entrance: when this monster enters the field, it deals moderate damage to all enemies

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**Author:** ![DMGInterference](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmginterference/32/50532_2.png) [@DMGInterference](https://www.neomonstersforum.com/u/DMGInterference)\
**Post date:** [July 30, 2020, 11:09pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2685 "2020-07-30T23:09:33Z")

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> [@Hmmmmmmmmm](#):
>
> Because of who this monster is based on, shouldn’t it be able to come back somehow?

But it does. I kept your Prism SS in the moveset, so he can summon more of himself (even though I’d probably make it two)

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<div class="post-metadata">

**Author:** ![Hmmmmmmmmm](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/hmmmmmmmmm/32/14365_2.png) [@Hmmmmmmmmm](https://www.neomonstersforum.com/u/Hmmmmmmmmm)\
**Post date:** [July 30, 2020, 11:13pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2686 "2020-07-30T23:13:09Z")

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Name: Chinnookonda (6\*)

Element: Earth

Type: (Reptile or robot pls comment)

Stats: Low attack, medium speed, high HP and defense

Active abilities:

Cargo drop (250sec): loads mortar for 2 teammates

Ammo drop (80sec) adds a rockoid next in line

Supply drop (160sec, single use): heals all teammates on the field; increases teammates’ attack and defense by 20% (does not stack) (overrides weaker boosts)

Lift out ( - ) (single use): fully heals the user and the next four monsters in reinforcements, then puts the user at the end of reinforcements, with the next four monsters in reinforcements after it

Secret Skill: (Pls suggest)

Passive abilities:

Hold ground

Stun immunity

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<div class="post-metadata">

**Author:** ![Hmmmmmmmmm](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/hmmmmmmmmm/32/14365_2.png) [@Hmmmmmmmmm](https://www.neomonstersforum.com/u/Hmmmmmmmmm)\
**Post date:** [July 30, 2020, 11:14pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2687 "2020-07-30T23:14:01Z")

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I meant the “Messiahound”'s secret skill from a while back

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<div class="post-metadata">

**Author:** ![DMGInterference](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmginterference/32/50532_2.png) [@DMGInterference](https://www.neomonstersforum.com/u/DMGInterference)\
**Post date:** [July 30, 2020, 11:16pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2688 "2020-07-30T23:16:33Z")

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Plus, I looked at your skill suggestions:

•.Bribery is super cool as it’s a very powerful move with considerable potential drawbacks (like summoning a Rockoid).

• I had an idea similar to Honour but with an active move, I think it was like “Power Beam” (very high damage but can’t kill an enemy) so it’s great to see you think the concept is a good idea

• Blood Rain is fine as it’s high risk, high reward. Perhaps needs a time restriction

• Railgun Mortar is a Hellfire Mortar with… 5× the TU? Why?

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<div class="post-metadata">

**Author:** ![DMGInterference](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmginterference/32/50532_2.png) [@DMGInterference](https://www.neomonstersforum.com/u/DMGInterference)\
**Post date:** [July 30, 2020, 11:17pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2689 "2020-07-30T23:17:18Z")

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O

I thought you replied to my message saying your monster was based on Messiahound… My bad.

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<div class="post-metadata">

**Author:** ![Hmmmmmmmmm](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/hmmmmmmmmm/32/14365_2.png) [@Hmmmmmmmmm](https://www.neomonstersforum.com/u/Hmmmmmmmmm)\
**Post date:** [July 30, 2020, 11:23pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2690 "2020-07-30T23:23:05Z")

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Sorry I am bad at wording

Railgun mortar hits an enemy on the field

AND the last 3 monsters of the enemy team

So it is easier to get kills off of rockoids

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<div class="post-metadata">

**Author:** ![DMG\_Bad\_Sector](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmg_bad_sector/32/26807_2.png) [@DMG\_Bad\_Sector](https://www.neomonstersforum.com/u/DMG_Bad_Sector)\
**Post date:** [July 30, 2020, 11:24pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2691 "2020-07-30T23:24:05Z")

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What if we give him 100% of the stats of the died monster but then be explodes when 4 monsters dies? This puts a ceiling on how much he can grow

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