# 💡 Monster Skill/Suggestion Box 💡

**URL:** <https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347>\
**Category:** Neo Monsters General Discussions\
**Created:** [November 4, 2015, 4:55am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347 "2015-11-04T04:55:44Z")\
**Posts on this page:** 20\
**Page:** 133

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**Author:** ![LemonSqueezy](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/lemonsqueezy/32/17699_2.png) [@LemonSqueezy](https://www.neomonstersforum.com/u/LemonSqueezy)\
**Post date:** [July 9, 2020, 1:07pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2651 "2020-07-09T13:07:31Z")

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Flaunt was the will of the people @TheCroutonGuy. It is at the heart of Neo democracy. The people asked and they received.

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**Author:** ![Professor\_Oak](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/professor_oak/32/25565_2.png) [@Professor\_Oak](https://www.neomonstersforum.com/u/Professor_Oak)\
**Post date:** [July 9, 2020, 7:24pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2652 "2020-07-09T19:24:18Z")

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Flaunt is the heart of you cheating behind my back with vkc

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**Author:** ![LemonSqueezy](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/lemonsqueezy/32/17699_2.png) [@LemonSqueezy](https://www.neomonstersforum.com/u/LemonSqueezy)\
**Post date:** [July 9, 2020, 10:36pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2653 "2020-07-09T22:36:25Z")

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Prof we’ve been through this. There is nothing between VKC and me. Just stop. We shouldn’t be speaking like this so publicly.

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**Author:** ![DMGInterference](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmginterference/32/50532_2.png) [@DMGInterference](https://www.neomonstersforum.com/u/DMGInterference)\
**Post date:** [July 13, 2020, 11:07am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2654 "2020-07-13T11:07:02Z")

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> [@Death Revenge = Payback Revenge?](https://www.neomonstersforum.com/t/death-revenge-payback-revenge/20860/25):
>
> Wouldn’t mind seeing them get a small pve buff: survivor (80) \> powered survivor (130). Powered survivor: After 200 seconds, deals low critical damage ~slayerbane damage After 450 seconds deals lethal damage

I think this is a really cool idea.

Apollodragon’s/Taloknight’s Survivor should activate earlier and scale with time passed.

0-75: uncharged Slayerbane

76-150: Neko Punch

150-225: 1-kill Bloodshed

225-300: normal Survivor

300-400: Retribution

400+: Bloodfury (I think it does more damage than Retribution, doesn’t it?)

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**Author:** ![Killerdog](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/killerdog/32/19206_2.png) [@Killerdog](https://www.neomonstersforum.com/u/Killerdog)\
**Post date:** [July 13, 2020, 1:28pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2655 "2020-07-13T13:28:01Z")

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I think it’s a cool idea in general for survivor moves, but there are too many monsters that have survivor on them already who this wouldn’t work well for. For example, Regalion has low attack so its double drain survivor doesn’t one-shot many things. If it could one-shot too easily it would be very powerful.

They could definitely make a new survivor move that does get stronger with time, but I would suggest only new monsters get it. Apollorexus and Taloknight are fine the way they are now. They have their place in some PvE content, they’re a reasonable sweeper for new players to build around and they’re just outside what’s viable in top level PvP (they saw use in the past). If anything, it should be the monsters that don’t see use anywhere that get buffs.

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**Author:** ![TheCroutonGuy](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/thecroutonguy/32/28724_2.png) [@TheCroutonGuy](https://www.neomonstersforum.com/u/TheCroutonGuy)\
**Post date:** [July 13, 2020, 1:45pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2656 "2020-07-13T13:45:57Z")

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cough…Mulasem…cough

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**Author:** ![DonT89](https://avatars.discourse-cdn.com/v4/letter/d/ac8455/32.png) [@DonT89](https://www.neomonstersforum.com/u/DonT89)\
**Post date:** [July 13, 2020, 6:28pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2657 "2020-07-13T18:28:32Z")

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Honestly it does make sense, the more you survive the more damage you deal.

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**Author:** ![DMGInterference](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmginterference/32/50532_2.png) [@DMGInterference](https://www.neomonstersforum.com/u/DMGInterference)\
**Post date:** [July 13, 2020, 8:01pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2658 "2020-07-13T20:01:47Z")

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> [@Killerdog](#):
>
> They could definitely make a new survivor move that does get stronger with time

Definitely, I had this in mind too since I don’t want monsters like Oakthulhu or Regalion get a Survivor buff. I thought Talo and Apollo should get a move like “Survivor Strike” or similar.

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**Author:** ![Tanbeer](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/tanbeer/32/51776_2.png) [@Tanbeer](https://www.neomonstersforum.com/u/Tanbeer)\
**Post date:** [July 15, 2020, 1:52am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2659 "2020-07-15T01:52:26Z")

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Name: Zenos X  
Rarity: 5 star  
Elem: Water  
Standard attack Standard defense  
70 speed

Active skills:  
AoE  
Kin slayer  
Raw Timecrush (130TU)  
Solo Bloodfury

Passive skills:  
Stun immunity

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<div class="post-metadata">

**Author:** ![TheCroutonGuy](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/thecroutonguy/32/28724_2.png) [@TheCroutonGuy](https://www.neomonstersforum.com/u/TheCroutonGuy)\
**Post date:** [July 15, 2020, 2:26am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2660 "2020-07-15T02:26:12Z")

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Seems to good of a moveset for a SE at least a legend

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**Author:** ![Tanbeer](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/tanbeer/32/51776_2.png) [@Tanbeer](https://www.neomonstersforum.com/u/Tanbeer)\
**Post date:** [July 15, 2020, 3:51am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2661 "2020-07-15T03:51:53Z")

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It’s a bloom counter raw time crush :v

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<div class="post-metadata">

**Author:** ![TheCroutonGuy](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/thecroutonguy/32/28724_2.png) [@TheCroutonGuy](https://www.neomonstersforum.com/u/TheCroutonGuy)\
**Post date:** [July 15, 2020, 4:10am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2662 "2020-07-15T04:10:07Z")

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Another counter to ap spam

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**Author:** ![DMGInterference](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmginterference/32/50532_2.png) [@DMGInterference](https://www.neomonstersforum.com/u/DMGInterference)\
**Post date:** [July 15, 2020, 6:03am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2663 "2020-07-15T06:03:56Z")

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Since it’s a 5★, I’d raise Timecrush’s TU to 160.  
Like Throw (100 TU) and Catapult (160 TU). Plus, it’s a 5★, so it should use some TU increases. Overall, a good monster. AP spam will never be countered enough until RNG between multiple APs is completely removed.

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<div class="post-metadata">

**Author:** ![Tanbeer](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/tanbeer/32/51776_2.png) [@Tanbeer](https://www.neomonstersforum.com/u/Tanbeer)\
**Post date:** [July 15, 2020, 6:22am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2664 "2020-07-15T06:22:21Z")

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It has raw(restriction) … that’s why I made the TU low 😓

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<div class="post-metadata">

**Author:** ![TheCroutonGuy](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/thecroutonguy/32/28724_2.png) [@TheCroutonGuy](https://www.neomonstersforum.com/u/TheCroutonGuy)\
**Post date:** [July 15, 2020, 6:25am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2665 "2020-07-15T06:25:45Z")

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Attacking raw moves dont have TU reduction

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**Author:** ![BlazingStorm](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/blazingstorm/32/28131_2.png) [@BlazingStorm](https://www.neomonstersforum.com/u/BlazingStorm)\
**Post date:** [July 15, 2020, 6:28am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2666 "2020-07-15T06:28:33Z")

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It was before

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<div class="post-metadata">

**Author:** ![DMGInterference](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmginterference/32/50532_2.png) [@DMGInterference](https://www.neomonstersforum.com/u/DMGInterference)\
**Post date:** [July 15, 2020, 7:49am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2667 "2020-07-15T07:49:37Z")

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The only RAW move with lessened TU is Ahuizard’s, and for no fu★★ing reason (and maybe Focalforce’s RAW Faststrike, but that’s because it’s a mythic).

Angelion’s, Glaciaron’s and Zeuswyrm’s RAW Bloodfury all are 130 TU, and so is Sacrumega’s RAW Bloodthirst.

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<div class="post-metadata">

**Author:** ![TheCroutonGuy](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/thecroutonguy/32/28724_2.png) [@TheCroutonGuy](https://www.neomonstersforum.com/u/TheCroutonGuy)\
**Post date:** [July 15, 2020, 8:08am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2668 "2020-07-15T08:08:30Z")

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Only raw bloodmoves dont get TU reduction?

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<div class="post-metadata">

**Author:** ![Tanbeer](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/tanbeer/32/51776_2.png) [@Tanbeer](https://www.neomonstersforum.com/u/Tanbeer)\
**Post date:** [July 15, 2020, 9:07am UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2669 "2020-07-15T09:07:08Z")

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Yeah

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**Author:** ![DMGBonanoe](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmgbonanoe/32/27340_2.png) [@DMGBonanoe](https://www.neomonstersforum.com/u/DMGBonanoe)\
**Post date:** [July 15, 2020, 9:16pm UTC](https://www.neomonstersforum.com/t/monster-skill-suggestion-box/3347/2670 "2020-07-15T21:16:17Z")

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What about a skill or passive that makes healing moves not work on both sides?? I mean they can be used but no healing results??? lets say pola hits but doesnt heal or lifeflip doesnt affect health  
We could call it cursed lands.

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