# Mark system Should be changed

**URL:** <https://www.neomonstersforum.com/t/mark-system-should-be-changed/30850>\
**Category:** Neo Monsters\
**Created:** [January 2, 2021, 1:56pm UTC](https://www.neomonstersforum.com/t/mark-system-should-be-changed/30850 "2021-01-02T13:56:39Z")\
**Posts on this page:** 1\
**Showing post:** 37

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**Author:** ![NMEduck](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/nmeduck/32/32018_2.png) [@NMEduck](https://www.neomonstersforum.com/u/NMEduck)\
**Post date:** [January 5, 2021, 4:04pm UTC](https://www.neomonstersforum.com/t/mark-system-should-be-changed/30850/37 "2021-01-05T16:04:20Z")

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TNC duck’s guide to getting a monster nerfed 🦆 🔨

> [@Canishogun - Still too strong?](https://www.neomonstersforum.com/t/canishogun-still-too-strong/25664):
>
> So I’m not posting this calling for a nerf, rather a slight adjustment in regards to Flame Eater. It should still retain the power it has and Canishogun is not a huge problem for me so I am putting this out there as unbiased as possible, but I do feel Flame Eater’s TU reduction should be modified to give the TU reduction ONLY when used to kill a Fire monster, not in general. Cani already as his Enlist skill that makes 4 star mons as strong/stronger than legends, can instantly add 2 Goldoids that…

> [@RAW Underdog yes or no?](https://www.neomonstersforum.com/t/raw-underdog-yes-or-no/26429):
>
> [poll](https://www.neomonstersforum.com/t/raw-underdog-yes-or-no/26429/1)

> [@Can we use fire again please?](https://www.neomonstersforum.com/t/can-we-use-fire-again-please/22725):
>
> Canni’s double counterstrike needs to change. It’s got mental speed and takes out two mons just for running fire?! As a result, we can’t use Fire mons in the FL anymore. It’s an entire element which is absent. It’s not too bad midgame because you have some time to prepare for it before it comes in, but in the FL it just restricts too much. I’d like to know people’s thoughts on this. Personally I think making it single counter strike would be ok.

> [@That's it ! Enough is enough](https://www.neomonstersforum.com/t/thats-it-enough-is-enough/26639):
>
> Canishogun aoe has to go ! I don’t want to use hold ground or cannibalise kinda stupid things only to stop cani aoe . I want to use monsters without hold ground too. Every time I feel safe and try a new front line , there are 3/5 cani teams with lagodragon everywhere . I don’t want to nerf canishogun . (although I would like his goldoids removed entirely or given new skill instead ) but I think these Super epics must lose their assisted aoe attack . Like remove and give something like ultra …

> [@weaken the underdog](https://www.neomonstersforum.com/t/weaken-the-underdog/22141):
>
> Please weaken the secret skill of canishogun - underdog, the speed of canishogun is 95, the strategy of canish is quite rampant at low level, I think this destroys the ecology to a certain extent, and prevents the novice’s thinking ability, it is too op in low level pvp.

> [@High speed aoe](https://www.neomonstersforum.com/t/high-speed-aoe/20090):
>
> Deodragun is weakened because of the high speed aoe, so why is the canishogun allowed to a high speed aoe now?it is thought-provoking.

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