# He we go again

**URL:** <https://www.neomonstersforum.com/t/he-we-go-again/65413>\
**Category:** Neo Monsters General Discussions\
**Created:** [September 14, 2026, 2:15am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413 "2026-09-14T02:15:30Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Cesar](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/cesar/32/76219_2.png) [@Cesar](https://www.neomonstersforum.com/u/Cesar)\
**Post date:** [September 14, 2026, 2:15am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/1 "2026-09-14T02:15:30Z")

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Sup all

@dev_vkc

I’d like to bring up the case of several monsters whose skills deserve to be revisited. I’m posting this separately from the buff thread because I believe this topic deserves its own discussion. A lot of players, especially those coming from Discord, feel that this is something that deserves a much closer look.

I’m referring specifically to the possibility of restoring the skills of several monsters that were changed in the past because of their “excessive strength” or because of the need to balance older metas.

We believe that a significant number of these monsters should have their skills restored to their original versions.

The goal would be to give some of these monsters a second chance to become relevant again (although I’m not necessarily expecting that to happen) and, more importantly, to diversify the current meta.

I also believe this could be implemented relatively easily, since we are not really asking for buffs here. Although, to be completely honest, most of these monsters probably need buffs as well.

Restoring their old skills could bring some much-needed freshness to the game without negatively affecting the current meta. We already have proof that this can work: Dolphin monsters, which were extremely powerful and popular in the past, have already had their original states restored. And yet, what happened? The current meta didn’t collapse because of it.

So why not consider doing the same for other monsters?

Anyway, here is the list. I may have forgotten a few, so feel free to add any monsters you think belong here.

7★

- Onyxia

- Kureokami

- Gorgodrake

- Bastia

- Asmadia

- Kirina

- Leira

- Sivanna

- Maeve

- Prixis

- Vixenblade

- Charybdia

- Nophiam

- Cynthia

- Voidress (Her Ritual VI)

- Soral

6★

- Lancerat

-Deathgazer

- Galvibashamon

- Jackolene

- Mantisamurai

- Poseidon

- Nauticruiser

- Pardrinorca

- Canishogun

- Floculassorus

- Lionheart

- Jaguardian

- Novadrake

- Tridrakhan S and Normal

- Malwing / Sobeking

- Skeleviathan

- Tricranium

- Dusicyon

- Magmarinus

- Grovodeus

- Goldtail

- Lavaronix

5★

- Dualdragon

- Nectareon

- Freezecobra

- Nefariodon

- Tricertalon

- Mapledragon

- Redybug

- Waivetail

- Asmyst

We sincerely ask you to take this request into serious consideration, because it is something that matters to a lot of players.

I’ve listed many monsters that have already been mentioned by other players as well. You are constantly asking us for ideas and suggestions to improve the game, so here they are.

Please don’t ignore this. Give these monsters another look.

Raw must have its initial Tu restored

@dev_vkc

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**Author:** ![Unholy\_Prem](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/unholy_prem/32/81598_2.png) [@Unholy\_Prem](https://www.neomonstersforum.com/u/Unholy_Prem)\
**Post date:** [September 14, 2026, 2:40am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/2 "2026-09-14T02:40:38Z")

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A great list  
I will take out some of the myths like leira (recently got buffed) …  
…  
+ Add wilhelmina too the list as well  
But overall the legends and 5\* section definitely can go back to its original state and it will not change anything .

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**Author:** ![Dev\_VKC](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dev_vkc/32/55057_2.png) [@Dev\_VKC](https://www.neomonstersforum.com/u/Dev_VKC)\
**Post date:** [September 14, 2026, 3:41am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/3 "2026-09-14T03:41:18Z")

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We can’t guarantee anything, but we’ll consider some of them for our anniversary update. Also please don’t expect us to buff the old 7-stars.

\*Anniversary update is not the next update. We’ll have another update before the anniversary update.

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**Author:** ![PrimeOdessey](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/primeodessey/32/82322_2.png) [@PrimeOdessey](https://www.neomonstersforum.com/u/PrimeOdessey)\
**Post date:** [September 14, 2026, 3:57am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/4 "2026-09-14T03:57:21Z")

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When ?

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**Author:** ![Zeteri](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/zeteri/32/82983_2.png) [@Zeteri](https://www.neomonstersforum.com/u/Zeteri)\
**Post date:** [September 14, 2026, 3:57am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/5 "2026-09-14T03:57:27Z")

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> [@Cesar](#):
>
> The goal would be to give some of these monsters a second chance to become relevant again (although I’m not necessarily expecting that to happen) and, more importantly, to diversify the current meta.

YES YES YES!! This is exactly what I’m saying 🥹 I just want to see more teams than just CW, PG, or Mythic-Only.

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**Author:** ![Dev\_VKC](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dev_vkc/32/55057_2.png) [@Dev\_VKC](https://www.neomonstersforum.com/u/Dev_VKC)\
**Post date:** [September 14, 2026, 3:58am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/6 "2026-09-14T03:58:09Z")

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cannot tell

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**Author:** ![Myst](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/myst/32/80869_2.png) [@Myst](https://www.neomonstersforum.com/u/Myst)\
**Post date:** [September 14, 2026, 4:52am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/7 "2026-09-14T04:52:08Z")

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At least mak the restriction of voidress to 50 sec for ritual.

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**Author:** ![Kirisune](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/kirisune/32/76098_2.png) [@Kirisune](https://www.neomonstersforum.com/u/Kirisune)\
**Post date:** [September 14, 2026, 5:05am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/8 "2026-09-14T05:05:10Z")

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I miss the old vineyes that don’t spam risky heal every chance they get imho

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**Author:** ![Exu](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/exu/32/62314_2.png) [@Exu](https://www.neomonstersforum.com/u/Exu)\
**Post date:** [September 14, 2026, 5:51am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/9 "2026-09-14T05:51:20Z")

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Some monster should never return to their old version, those include Canishogun and Nefariodon.

The same thing applies to Canishogun which applied back then: it just punishes a player for putting a fire monster in the FL for no particular reason. Then some SE epics that just spam AoE or something. This strategy would be as braindead as it was back then.

Then it’s not very smart to ask restoring Kuraokami and Nauticruiser since people used them to extend matches and that’s the main reason they were changed

About Nefariodon: it’s just too strong for a SE to have an entrance like that and it’s not really counterable. Setting up a full enemy line wipe with Exocross wouldn’t be very hard, people just would put it in every endgame because it’s a better Moku/Penguinator.

Then I agree about some old monsters. Dolphins could well have their old passive. Poseidon Myst could easily be restored because it’s much more counterable and manageable now (it was just ahead of its time). Then AS Poward should be made into something useful since it has always been obsolete.

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**Author:** ![ll-Akash-ll](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/ll-akash-ll/32/74899_2.png) [@ll-Akash-ll](https://www.neomonstersforum.com/u/ll-Akash-ll)\
**Post date:** [September 14, 2026, 8:52am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/10 "2026-09-14T08:52:57Z")

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> [@Dev\_VKC](#):
>
> Also please don’t expect us to buff the old 7-stars.

If this is the case then I am expecting that older mythics are going to be more accessible then newer ones. Is there any possibility of older mythics are going to be redeemable by 6\* tickets on anniversary?

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**Author:** ![123bAnAnA](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/123banana/32/73061_2.png) [@123bAnAnA](https://www.neomonstersforum.com/u/123bAnAnA)\
**Post date:** [September 14, 2026, 9:59am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/11 "2026-09-14T09:59:10Z")

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😂😂 are you for real?

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**Author:** ![Cesar](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/cesar/32/76219_2.png) [@Cesar](https://www.neomonstersforum.com/u/Cesar)\
**Post date:** [September 14, 2026, 10:54am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/12 "2026-09-14T10:54:53Z")

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> [@Unholy\_Prem](#):
>
> Je vais retirer quelques légendes comme Leira (qui a récemment été améliorée)…

In reality, it is not she who must undergo the modification but moogong . Previously, he had neither auto-guard nor sleep bomb. For obvious reasons, sleep bomb must be kept, but auto-guard must be removed. The addition of this passive had somewhat weakened Leira.

It’s the same principle for Jackolene; she’s never been nerfed (I think), but Vineye was improved by increasing her chance to die for his suicide move and giving his heal all. This had significantly lowered the level of Jackolene. Even in PvE, the Vineye AI has been increased (but there’s nothing we can do about that).

> [@Dev\_VKC](#):
>
> Nous ne pouvons rien garantir, mais nous prendrons certaines de ces suggestions en considération pour notre mise à jour anniversaire. Par ailleurs, veuillez ne pas vous attendre à ce que nous améliorions les anciens personnages 7 étoiles.

Thank you! Even if you only reach 80%, it will already be a step forward.

Regarding mythics, as I said, it’s not really a buff since Regarding mythics, as I said, it’s not really a buff since it’s just a revert to how they were before. If it were a buff, they would have been adapted to the current PvP environment.

Take Bastia, for example. Even if she returns to its former glory, what will change? Agent M, Arbustodon, Voidress, and Mantiferno are very common monster …

It’s the same for many others. Furthermore, some mythic and legendary items have never been improved, yet they too deserve some attention. We’re not asking for absurd buffs like those given to Marjorie.

Look at what you’ve done with voidress, rodeknight, Gich, yukihime , You managed them perfectly, providing the necessary consistency and the small adjustments they needed. You literally just gave Rode Kat’s SS And it became one of the most used monsters in the game without overshadowing the new release. They just need one small bonus, just one

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**Author:** ![INJUSTICE](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/injustice/32/72992_2.png) [@INJUSTICE](https://www.neomonstersforum.com/u/INJUSTICE)\
**Post date:** [September 14, 2026, 10:56am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/13 "2026-09-14T10:56:14Z")

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Bro u forgot kunomi who stands alone against all these in worst balance​🙃

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**Author:** ![Cesar](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/cesar/32/76219_2.png) [@Cesar](https://www.neomonstersforum.com/u/Cesar)\
**Post date:** [September 14, 2026, 11:13am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/14 "2026-09-14T11:13:54Z")

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> [@Exu](#):
>
> Le même principe s’applique à Canishogun, qui était en vigueur à l’époque : il pénalise simplement un joueur qui place un monstre de feu en première ligne sans raison particulière. Ensuite, il y a certains monstres épiques de SE qui abusent des attaques de zone. Cette stratégie serait aussi stupide qu’à l’époque.

It won’t have the impact you think. Aside from keeping the PG and Cw at bay (which is literally a good thing), it won’t do anything against the more advanced teams. For example, if the only fire monster your opponent uses is Jingwai with Emberelle in the 5th slot, are you really going to be foolish enough to use Double Counter Strike? You’ll eliminate one monster ( The other one will be resurrected) but at what cost? All four of your monsters will be wiped out. It’s really not worth it.

> [@Exu](#):
>
> Il n’est donc pas très judicieux de demander la restauration de Kuraokami et Nauticruiser, car les joueurs les utilisaient pour prolonger les parties, et c’est la principale raison de leur modification.

Tondeusencarton isn’t playing anymore I don’t see what you’re afraid of; nobody intends to summon 100 nautipods or Yuki . If you do it, it’ll be in Eg and you won’t have time to do it, you’re overestimating things

> [@Exu](#):
>
> Concernant Nefariodon : il est tout simplement trop puissant pour une attaque spéciale avec une entrée en scène aussi rapide, et il est quasiment impossible à contrer. Mettre en place un système d’élimination complète des lignes ennemies avec Exocross ne serait pas très difficile ; les joueurs l’intégreraient systématiquement en fin de partie car il s’agit d’une version améliorée de Moku/Penguinator.

It’s easy to say, but you don’t realize how much the game has changed and you seem to be ignoring the skill level of today’s monsters.

> [@Exu](#):
>
> Quant à AS Poward, il faudrait le rendre utile puisqu’il a toujours été obsolète.

I agree. The problem with them is with solo moves. There are two generations involved, so it’s becoming difficult to get them to work together.To use Myst, you must change Poseidon to the Fire type; doing so, you disable the other two Fire Aces. The same applies to Leviathan and Breaker, which disable each other. Poseidon and Levi should have had neutral elements

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**Author:** ![Kirisune](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/kirisune/32/76098_2.png) [@Kirisune](https://www.neomonstersforum.com/u/Kirisune)\
**Post date:** [September 14, 2026, 11:20am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/15 "2026-09-14T11:20:08Z")

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> [@Cesar](#):
>
> 100 nautipods

Tbh, I kinda want to see the revert if nothing else to make moji teams more than just a meme

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**Author:** ![Cesar](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/cesar/32/76219_2.png) [@Cesar](https://www.neomonstersforum.com/u/Cesar)\
**Post date:** [September 14, 2026, 11:36am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/16 "2026-09-14T11:36:48Z")

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This isn’t technically a thread for buffs, it’s just a request This isn’t technically a thread for buffs; it’s simply a request that monsters that have been nerfed, and whose nerf no longer makes sense, be reverted to their original, as-released states or post nerf . Kunomi has never been buffed. This monster is very complex; she needs a complete rework.

As a buff, I would have suggested combining the unwanted stealth and avenge stealth . This leaves an empty space for the 4th skill, and we’re upgrading the SS’s massacre poison to that slot. As a new ss , I’ll give her multi-cloning (she’s a ninja, and what could be better for a ninja?), adding two copies of herself without SS one to the next reinforcement and the other placed randomly. And add a passive ninja log + a substitution effect that makes her always dodge the first attack used against her every time she enters the field . This is blatant power creep, and the developers will rightly refuse, but I don’t see a better solution for her without changing her core identity.

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**Author:** ![Kirisune](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/kirisune/32/76098_2.png) [@Kirisune](https://www.neomonstersforum.com/u/Kirisune)\
**Post date:** [September 14, 2026, 12:08pm UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/17 "2026-09-14T12:08:32Z")

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maybe having 2 clones on a mythic that revives is a bit much. As for the stealth passive, make it stealth upon entry and camouflage with one other ninja type unit., that way she only needs one clone or the new ninja bear/hanzo/shurikaizer, etc.

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**Author:** ![SmileyGOW](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/smileygow/32/62085_2.png) [@SmileyGOW](https://www.neomonstersforum.com/u/SmileyGOW)\
**Post date:** [September 20, 2026, 3:41am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/18 "2026-09-20T03:41:35Z")

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I don’t know what those monsters looked like in their original state; I wasn’t playing the game when they came out. What did Kurao and Canis look like in their launcher forms?..

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**Author:** ![DMG\_Death\_Lord](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/dmg_death_lord/32/71984_2.png) [@DMG\_Death\_Lord](https://www.neomonstersforum.com/u/DMG_Death_Lord)\
**Post date:** [September 20, 2026, 7:42am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/19 "2026-09-20T07:42:20Z")

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I cant remember anything about Kurao except the non-limit yuki summon  
But Canish had double counterstrike

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<div class="post-metadata">

**Author:** ![Exu](https://sea1.discourse-cdn.com/flex015/user_avatar/www.neomonstersforum.com/exu/32/62314_2.png) [@Exu](https://www.neomonstersforum.com/u/Exu)\
**Post date:** [September 20, 2026, 8:45am UTC](https://www.neomonstersforum.com/t/he-we-go-again/65413/20 "2026-09-20T08:45:48Z")

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Kurao could summon endless Yukis so people used him to BM in PvP matches.

Canishogun had 94% speed double counterstrike which was impossible in the Frontline. You couldn’t put any fire monsters in the 6 first slots, otherwise Canis just cut through it. The double counterstrike was so strong I beat the fire boss in Whales treasure with it.

Otherwise Canis spam was the most braindead strategy in the game. Brakioquake and Viridizaurus used to have assisted quake so people just used underdog then spammed assisted quake that destroyed everything, then the fourth slot was Lagodragon or something with give turn/dual give turn. All those monsters were nerfed eventually.

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