Dear developers and players,
I like to put out my opinion or start a constructive discussion about the current auto fight option.
It seems that the auto fight option, once it is activated, stays locked in active mode till you either loose a fight, or until you manually disable it inside an active battle.
I can agree, that this behavior makes somehow sense, but I find it very clumsy to use, because of the following reasons.
- I like to start a fight without auto function to use a specific start procedure before I enable auto mode
- I like to summon the friend monster
- I switch to a different event where I don’t like to use auto mode
There are guessable more disadvantages which other players experienced.
Once a battle has started, it sometimes takes up to two automatic moves till I am able to disable the auto function. This usually destroys my planned start procedure.
My solution request would be to add options to this function.
Either it is possible to embed permanent options in the options menu like (auto=permanently on / permanently off / enabled for the current fight only / …)
Or the auto on/off button could be optionable made accessible before a battle starts, either in the friend monster screen, or as a floating button in general event screens.
Please leave your opinions about this feature.